Got more work done today, including most of the torso!
Next step will be finishing the shoulders, working on the backpack, and then starting the REAL fun... the arms!
Im looking forward to this project being done! But also excited to see prints of it and just how monsterous this mech will end up being!
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Got more work done today, including most of the torso!
Yet another figure gets the upgrade treatment, this time its the First of the Broozer bosses! The big changes include it now being a muti-part print, rather than the previous mono pose. I changed up the detail level on some of the parts that were very rough (Such as the Face, hands) and Fixed some of the other issues that were cropping up from various prints.
Pretty happy with this change, and a Welcome distraction from the BIG project that I've been working away at... which I still have oh so much more work to do on!
This mech is proving to be the largest design I've created so far, with the total part count now well over 80! I'm still working my way over the torso, adding details, turrets and yet more plating to make it look "Right"
The legs/Hips have already been released as files, and The torso will be released Once I have enough of it ready!
Once the Torso is completed, the next step will be the head, followed by the shoulders, and all the fun heavy plating and gunz that the shoulders will carry!
Bit of a progress update on the upcoming design, the... really... really big kind of design.
Working on the hips today, and will be starting the lower torso soon as well, this design is MASSIVE and is taking up a bit of time just to make it look right as I go through the various parts.
But Im excited to finish it, and to have a true monster completed!
Finished work on a new Odd Broozer, this one is mid run, with a fancy hat! I Wanted to capture that esentric madness, so loose cables, tesla coils seemed to fit the bill.
This Odd Broozer is designed as 3 parts, letting you swap the arms with other equal sized models, and make your own custom characters.
Fixing up one of my previous bosses, the new version of the Mechanic boss with Wormhole Cannon is now ready for printing, now as a multi-part kit for better building/painting options.
A quick little release, a set of Goblin Specalists, to assist their broozer bosses with mundane tasks, such as carrying ammo, or checking to see if their patient is still alive mid surgery.
A second wave of Gun nuts should be finished and released soon, Still need to do some final touch up s on their arms/weapons, but I like how these ammo loving Broozers have turned out.
The second set of shock troops, this one Is a bit different, following the style of the VEteran and Jump troops kits, these kit comes with the arms as seperate parts from the body, letting you customize how they are equipped.
I'm already planning to do more kits like this in the coming weeks, so happy printing till then!
To keep all these vehicles moving Mechanics are utilized to ensure that each vehicle is armed, and armored properly, As the latest release, the Shield Mechanic Boss is ready to assist with the repairs and protect his precious death machines with a scratch built force field.
The Slaughter tank, Yet another huge Mobile Fortress of a tank, Armed with a hull mounted cannon,a Huge Turret mounted Main Cannon, three sets of twin Assault guns, and a pair of Exotic Energy weapons.
Im going to be working on additional options based on this Chassis, as I really like how Heavy it looks.
The Jump Broozers have landed, this set of 5 is now avalaible, each Broozer comes as 4 parts, Body, backpack, and each arm are seperate files, letting people mix and match their own Squads of these melee maniacs!
Equpped with short range rocket packs, these Jump Broozers are now ready to leap into the enemy lines. This is my second real experiment with more customizable units, but I do plan to slowly get better at making these guys more customizable with time.
Started to work on the first set of Jump pack Broozers, Still very much a work in progress, but Got the lot of them ready to charge forward... next step is making more sets of arms, and evnetually their rocket powered backpacks! I should have the design done sometime over the weekend and it will be released soon after!
Happy Newyear Everyone! The first figure released this year is a new Looted Tank, an alternate design to the previous build, I wanted something that looked like its a midway between the previous looted tank, and the larger tracked vehicles I've designed.
Broozers, though not the brightest, are always built for war, some however are... well a bit more simple than their kin, when these Savage Broozers grow large enough, they'll eventually lead their lesser kin into battle.
This Savage broozer boss will be avaliable shortly, and is a prime example of this, a hulking brute covered in Skulls and tusks of great beasts, and armored in well.. the luckiest kind of armor... the goblin kind!
This first set of goblin gunners are ready to support The existing rebellion, reforcing the Goblin Bot, with a set of 5 Goblin Gunners, and what better way to hone their skills then a pair of Unwilling Targets!
the hulking Goblin Bot is now released, this armored clad behemoth, might be small compared to the Naut or the Mek baby, but still stands considerably larger than any of the basic Broozers.
The design includes 32 different parts, letting you build a rather easily customized Goblin bot, with mutiple optional hands, armor plates,and the choice of two Torsos, either the armor clad version, or one where the trio of drivers can bicker over exactly who is going to get squished under their mech's metal boots!
Stay tuned for more!
Following the massive Broozer bosses into battle, the likewise gigantic, though not quite as large Armored Broozers Ensure their lord remains standing. Armed with massive pinching claws, and rappid fire weapons, these armored Broozers can stride through small arms fire as if it was rain.
designed with a bit more customization, this set features 3 diffrent bodies, 3 Claws, and 3 Gun arms. letting you mix and match to create unique poses.
The Broozer medic is now released, This broozer fits the roll of Doctor, Dentist and Sometimes Chef within the horde. With Mutiple siringes of strange liquids, a huge Bone saw and the medical harness, the Medic is ready to put his tools to work keeping his kin Up and combat ready through even the worst injuries.
A new frontline tank, to sit between the massive Maw tank and the somewhat adroable Looted Tank, the Breaker is a heavily armred, and armored frontline war machine!
Armed with a pair of cannons on its main turret, and a hull mounted energy wapon, this Tank is ready to hunt down any armored foe the Broozers might come across!
The latest character released, this one based on one of the Tinboss requested files, a huge armored boss with a massive customzied gauntlet and shoulder mounted cannon.
This Armored broozer boss comes scaled to the same level as teh other broozer bosses, so massive beyond compare, and is ready to lead an army of his lesser kin into battle!
A new Boss has arrived, the Captain! A massive boss carring an even more MASSIVE gun. Covered in Trophies, And nautical themed gear, this boss is ready to lead any Broozer force on the hunt for Loot!
These explosive loving Broozers have been released, along with their super angry and... hightly Volitle pet
This is the frst set of these rocket loving Broozers, I do plan to make more sets of 5, though I'm pretty happy with how this first set came out.
Rather impressed with how this came out on an FDM printer, resin will push it to the next level, but still rather pleased with how big and brutal this has turned out.
also, for those who have missed it, there is a small poll on the Discord server about which Design should be worked on next, Tank hunting Broozers, of the true Gun Nuts, those wayward souls who sail, loot and of course... shoot.
This absolutly MASSIVE bike and rider are now ready to be released, and I do mean massive. the Rider is scaled to be the same size as the previous bosses, so expect him to look Very large, and very much in charge compared to other bikers.
The STL has been made avaliable to the Tinboyz and Tinboss Rank, Happy Printing!
Currently working on the next Character, a Broozer Biker boss, This broozer loves to go fast, so its ride, a massive bike with Excessivly dangerous treads and a HUGe front wheel is ready to crush anything its its path to get where he needs to be.
Still very much a WIP, as I have to finish detailing the Front section, give it some ranged weapons and just... add a bit more fun stuff.
Had lots of fun with the early elements of this project, and I'm already scheming about what versions I'll do next.
Pretty happy with how the print turned out, with mimilar Layer lines overall, though Resin versions will be the "next" level.
To support their close ranged breathern, the Gun Nuts Stand at long range, useing their heavily customised weapons to blast away at their foes with excessive firepower.
This 5 model set is teh first of the Gun Nuts, though I plan to make more sets in the future with even more outlandish giant long ranged weapons.
The first set of Broozers with assault weapons have been released, armed with short range, but high firepower weapons, they are ready to assist the Shock Troops charges.
I will be making more sets of these in the future, with additional weapons and fancy bits!
Easily combined with any exsiting Broozer Kit, or your own creations, these broozers are ready to take to the wastelands and roads on any vehicle they can get their hands on.
The design is already released to the patreons at Tinboy/Tinboss Rank. though I do plan to do more versions of the crew, with more poses and options in the future!
Armed with massive Gravity defying weapons, gigantic cannons, and a brtual Crushing fist, the second version of the Behemoth walker is ready and released!
I'll be painting up my own version later this week!
Doing lots of experiments with this design, but rather happy with how it turned out, the files have already been uploaded to the Patreon for Tinboy/Tinboss Ranks!
I'm aiming to have futher options and poses avaliable later in the weeks ahead, along with futher upgrading my design choices, learned a fair bit during this project that I hope to use for the next one!
Please remember to download all the files you are after! Many will be disapearing tomorrow, as is the norm for the beginning of each month! There will still be a few files avaliable, and Early in the month I'll be adding in new projects and designs!
Spent some Free time today working on the Broozer prime, worked on the torso a bit more, making it so that it now has three optional heads, with ball socket style conections, though the posing will be limited due to how bulky the actual jawline is.
The legs are still blocked out, with most of the upper thigh being completed, the shins/feet are very much work in progress, and I still plan to add more knicks and small bits of damage to the edges of the plates.
once I've finished the Torso and legs, I'll start into the fun part of the project, designing all of the arms and weapons!
While waiting on test prints of the 2nd Mek Baby design, I've started work on another project that well... I'm really enjoying.
Aiming for something more advanced looking than my previous works, a true monster that would be gigantic compared to the other bruisers.
A Broozer Prime, This Armored clad monster Will stand taller than the average frontline battle tank, and be armed with exotic weapons far beyond its lesser kin.
This will end up being a massive Resin print, aiming to have mutiple Optional parts, such as torsos, weapons and what not. Soon as I finish the Design, and Get my printed copies I'll post up some painted images.
Assisting in directing the greater Bruiser horde, the Scout Kopta leads to the way, armed with either twin assault guns, or twin Rocket pods, the lightly armored kopta flies forward at high speed, scouting out pockets of resistance, or shiny looking scrap.
This file is now released to the Tinboys and Tinboss Rank. Happy Printing!
Still working on the next BIG model, this one being an upgaded version of the Mek Baby, (Behemoth Walker) so far armed with a massive Gravity cannon, Its shoulder mounted Seige cannons, and Soon it will have a vicious melee weapon to go alongside it.
I'm hoping to have the full design done over the weekend, with the print taking... well a while, I should have the full figure avaliable for the Tinboy rank hopefully midweek.
I received one of the store copies of the Broozer boss with Claw, and really have to say... well.. How amazed I am with the quality that resin printers can put out.
I have to say I will need to invest in one myself and am a bit jealous of those who already have one set up!
Started work on the next big walker, this one will be... a tad larger than the Baby Mech( Behemoth Walker), With a fair bit of its mass allocated to two gigantic cannons that rest in its shoulders.
Still pretty early in the design, but I have the majority of the leg/hip sections already completed!
I am hoping to finish this design before the end of the week, and have it released hopefully sometime over the weekend.
The first set of 5 Sneaky Bruisers are ready to make their way into the enemy backlines, armed with "Stealthy" weapons and wargear, the Sneaky Bruisers excell at close quarter combat, though won't shy away from some high yield explosives to delay an enemy convoy... or if they are just bored.
After a week away, I'm back at the design game! Looking to finish a few sneaky Bruisers in the next few days before starting a new BIG project!
Just so that there is no confusion or concern, I will be away from my computer from November 9th till the 16th, meaning that I won't really be able to work on any new designs, apart from maybe doing some concept sketches.
This also means that I will be unable to do the Draw for the monthly Raffle till after I get back. Patreons have till the 16th to sign up in the Discord Prize channel!
Once I get back, my first goal is to finish the Sneaky bruiser set, so that the unit is ready asap.
Afterwards, there is a few different designs I want to work on, namely, Single Bruiser Helicopters, Bruisers with long ranged weapons, and Tank Hunting Bruisers.
I am hoping to finish that list before the end of November, and start into Dakkacember with new bosses and a maybe a big project!
Still a WIP, but I've been working on a new unit, the Sneaky Bruisers, long range recon units carrying Brutal weapons and armed wtih well.. bad addititudes. These are still a Work in progress, but I should have them up within a day or two once I get back from my holiday away!
Got the 2nd of the Bruiser bosses completed and ready for test printing. the Tinboss Rank already have access to this design, and I'll be releasing It to the Tinboyz rank later on today!
Really happy with how these characters have been looking so far, And I'm still planning more options.
Every so often a Bruiser will be born into this world a bit... different than his kin, sometimes this takes the place of Mechanical genius, other times it might just be the knowledge of the inner workings of the bruisers.... Yet all the more rare, sometimes they just come out... Weird.
Starting the test prints of this shortly, the Tinboss rank will gain access to the design within the next hour or two as I've only got a few parts to complete. Soon as the test prints are completed the Tinboyz will gain access!
Rather happy with how scrapped together the design looks, the engines and worky bits, the excessive blades, and the pair of cannons hanging below that would rattle away!
Along with the Goblins I've been tinkering around with these little beasties, They will be released once I have my test print completed, but I'm pretty happy with how they look... especially how adorable the ones wearing goggles turned out.
Just released as of this morning the first set of Goblin Crew, these pint sized monsters are ready, though slightly unwilling to set to work reparining and matianing the various vehciles of the Bruisers!
The first set is of 7 different goblins, all in rags, carring limited gear or ammo, along with a massive bruiser charged with keeping the lil guys in line.
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