So far I've enjoyed working on the Fragmented Dungeon concept a lot, I think there is still a lot of room to create content for it that will allow you to create even more unique dungeon with a more expansive set of tiles and I also think there is future in creating software + maybe even printed versions of the tiles, but as always I defer to your votes when it comes to what actually does get made in the end and see where we take this Patreon.
Now to persuade you all to try and maintain the current course I would like to talk about two possible bonuses that come with the continuation of the concept:
-The first one being an actual set in stone one as I will devote extra time this month in finishing some final tiles for the pirate set (meaning a couple more connection tiles and a large tavern set of tiles) if we chose to stay the course
-The second one being that I will push to get a site up and running that will make it possible to create randomized dungeons with the tiles in the catalogue. I can't make concrete promises here as I'm working with other people and I'm at their mercy to get parts of it finished that I can't create. However if we do get to making this thing I will make sure to also include a bunch of blank bonus tiles to create cave like dungeons. The idea is that you have input like needs 5 areas for enemies, 1 for a boss and be this big and it generates something using my tiles.
If we do vote for keeping on course I would like to return to the proposals I made last month about themes, with a little bit of elaboration:
1. Structures in the Mountain
In this set I will focus on more infrastructure inside a mountain. It could be used to create a village, but also a more fancy hideout where some areas consist out of stone structures instead of just wood. It would mean that the connection tiles would also include small stone structures to connect cave to stone.
2. The Lost Mines
In a mines based set I would focus on creating the possibility to create elaborate mine like structures, using connection tiles with rails and turning platforms. While the main tiles might include both lost ruins, mysterious arcane phenomenons and simple mining infrastructures.
3. Hardcore Dungeon
This would be a set based on creating tiles you can fill any dungeon with. Connection tiles with murderous traps, lava, ice, acid, anything you want to terrorize your players with.
4. Re-imagining Classic TTRPG Dungeons
A final idea, and something I've had people ask me for in the past, is doing tiles that can be used to recreate classic dungeons from D&D or any other roleplaying game you think had a great atmosphere. They would be re-imagined as I do need to adapt some of the design to fit the Fragmented dungeon concept, but these would be tiles you can both use as pieces of your own dungeon or use x amount of them to build the original dungeon they are based on.
I won't do a pitch for something NON-Fragmented Dungeon just yet, but if the vote does end up going in another direction I'll do a second poll to see what that might be!
As always feel free to pitch stuff in the comments, I always try my best to take in account any suggestions you send my way!