I’m here with this month’s progress! Let’s see what new content I’ll bring this month, shall we? :)
This time only one new enemy will be added to the game, but she will have 2 separate animations (the ones I’ve posted before). She will also have alternative scenes. I hope you guys will like it <3. The blonde succubus will also have an alternate scene added ;).
I have implemented a new type of trap: Rope traps! If you happen to walk into them, you will get bound and have to escape from it by mashing enter a few times. Until then you are completely defenseless and if you get caught, then you’ll get raped ;). The new loli succubus will have an alternative animation if she catches you while you are bound by a rope trap.
A little bit of polish here and there: now when pushing crate the player has an actual pushing animation.
It is now possible to go back to the main menu from the pause menu! I know this is how it should have been in the first place, but back then I had a bug that prevented me from doing this. It is however now fixed. :)
And finally, I think I managed to fix that annoying item/inventory bug that rarely happened to you guys! I can’t confirm it as I can’t reproduce the bug myself, but I am very confident now that I fixed it.
The gallery is here! A lot of you guys requested it, so I’ve added an animation gallery, which you will be able to access from the main menu. Here you will be able to view all the animations that are currently in the game. You will have to go near your favorite enemy and by pressing up and down you will be able to cycle through their animations.
From now on I will also release Android builds of the game as well! Another feature that I heard a lot of people wanting to see. I worked a lot with this, but in the end, I think it was worth it. You guys will be able to play the game on your phone now as well :). I managed to play the game through on my phone and I think while it’s still not perfect, it’s in a pretty good state and can be released along with the new build.
Aaaaand that’s it for now… Expect the new build to be uploaded sometime next week. I got a lot more support than I ever imagined, so I would like to thank you guys for supporting me and my project :) I also would like to encourage everyone here to leave more feedback if you feel like it and don’t forget, I’m always open for suggestions! It can be regarding the development of the game or even certain scenarios that you’d like to see in the game :)