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Public vote preview for HS2 head mod 2020-10-01T04:41:18+00:00

This is a vote preview page for non-patrons; patrons can access the voting page here:
https://www.patreon.com/posts/vote-for-hs2-mod-42223510

Vote for a HS2 head mod to be made, and gain early access to the winner:

The options are:

1. Diao Chan <Dynasty Warriors 9>


2. Aerith <Final Fantasy 7: Remake>


3. Okatsu <Nioh>


4. Dark Knight <Black Desert Online>


5. Primrose Egypt {Ryan Reos}


P.S. If I were to vote, I’d probably be torn between 1 and 5.

This is a vote preview page for non-patrons; patrons can access the voting page here:
https://www.patreon.com/posts/vote-for-hs2-mod-42223510

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(Experimental) Changes to Patron Rewards during October (and maybe November) period 2020-10-01T03:57:18+00:00

Note that the following changes are experimental for the next month or two; these changes might not be kept if they don’t turn out to be beneficial/feasible in the long run.

~

1. new Patron Reward: Voting Rights on mods

Vote in October to secure your place to receive the winning mod, here:

https://www.patreon.com/posts/42223510/

Non-patrons can preview poll options here:
https://www.patreon.com/posts/42226042/

The old $3 Supporter tier* will be published again and changed to Voter/Crowdfund Tier.

Those on the Voter Tier (and higher-tiered Patrons as well) will be able to vote on non-commissioned mods that I work on, from time to time.

Currently, pretty much all mods I work on are commission works I’ve accepted. A voting/crowdfunding system gives me the potential option to work on stuff that Patrons might want, but which are not commissioned.

After the vote concludes and a winning mod is determined, I’ll schedule the winning mod into my work queue along with my usual commission works. Once the mod is finished, those who have voted will get early access to the completed mod.

So essentially, voters/patrons will help determine what I will make by voting, and get early access to the winning mod after it is completed.

*There were a number of Patrons who remained at the old Supporter tier, so I wanted to give some benefits to this previously defunct tier while trying to see if polls can be integrated into my Patreon page in the future.


~

2. Changes to release time-frames in October (and maybe November), and addition of Tier 2.5

Tier 1 ($5 )Patrons: early access wait time improved from 4 weeks to 3 weeks

Tier 2 ($10) Patrons: early access wait time improved from 2 weeks to 1 week

NEW** Tier 2.5 ($14.50) Patrons: early access wait time improved from 3 days to instant access

Tier 3 ($19) Patrons: early access wait time improved from instant access, to instant access+access to work-in-progress***)

Public release extended by 1 month (this will not retroactively affect HSc009 Lunafreya or any other mods completed before that time-frame)


~

**The New Tier 2.5 will have the following base benefits:

i. Voting Rights (+ early access to winning mod(s) from the vote)
ii. Shorter wait time: 3 days’ wait time after initial release of new works
Gain immediate access to any new works from 3 days ago.

[the 3 days wait time is accelerated to no wait time during October & maybe November]

iii. plus immediate access to Exclusive Tier 2 Rewards (as well as Tier 1 Rewards)

***If anything, giving work-in-progress to Tier 3 Patrons is more helpful to me than it is for the Tier 3 Patrons; I am hoping that it will force me to tackle my issue with perfectionism, that it is ‘okay’ to publish something without it needing to be close-to-perfect.
Lunafreya (HQ) probably would have been out sooner by a week to 10 days if I just accepted that fact.

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[HSc009] Honey Select: Lunafreya (HQ version) - Mod info 2020-10-01T03:55:49+00:00

Honey Select: Lunafreya (Higher Quality version)

<Final Fantasy 15> [ルーナLuna] ルナフレーナ・ノックス・フルーレ(高品質版)

<Final Fantasy 15> Lunafreya Nox Fleuret (Higher-Quality version)

<最终幻想15> Lunafreya 露娜弗蕾亚・诺克斯・芙尔雷 (高質版)



~

Initial Release on: 30/09/2020

Free Release on: 30/11/2020


Mod Info Page:

https://www.patreon.com/posts/42220471


Download Page*:

https://www.patreon.com/posts/42221390

*(links to Tier 3/eventual free release download page; Tier 1, Tier 2, and Tier 2.5 early access Patrons will have their own separate download posts)

(you can use the tags ‘Tier 3’, ‘Tier 2.5’, ‘Tier 2’ & ‘Tier 1’ to locate the respective download pages for your tier benefits)


Pixiv Gallery:

https://www.pixiv.net/en/artworks/84724057

Gif(s):


~

Comment:

For October patrons, there are some experimental changes for Patreon rewards this month, which include accelerated early access time, and new voting power; these changes are outlined here:
https://www.patreon.com/posts/42223316/

Vote in October to secure your place to receive the winning HS2 head mod, here:
https://www.patreon.com/posts/42223510/

Non-patrons can preview poll options here:
https://www.patreon.com/posts/42226042/


~

Lunafreya’s features are pretty much same as the ones from Daemon Girl, these include newer features such as:
Adjustable sliders, LRE compatibility and meta skin compatibility.

~

This is a complete rework of c002 Lunafreya from scratch. I hesitate to call this mod a 2nd version since I am not really ‘updating’ an old mod, but rather re-doing a character with my newer methods.

I am distinguishing it from the old version by calling it Lunafreya (HQ version), since this mod has a better quality than the old one in terms of 1) morphs (smoother, and more realistic morphs), 2) textures, and 3) compatibility (with LRE, meta-skin, and vanilla makeup)

I think I started my high-poly workflow for characters in my 3rd character, so the old Luna probably wasn’t high-poly, which affects its morphs a bit.

The IDs are different, so it wouldn’t overwrite the old mod. Those who are interested might want to compare the two versions to see how horrible my early work was.

All morphs are different as I am using my custom armature to create the expressions, which allow for better quality and more realistic expressions to be made compared to using the default armature from the game (most game-provided armatures are actually quite limited for posing expressions).

Quite happy with the quality of the expressions this time. Makes my old work look very dated in comparison. Makes me sad that I can’t personally enjoy my old mods anymore though.

Unfortunately, I can’t make HS1 mods be fully-slider adjustable like my HS2 Tifa mod, since I don’t think a plugin like ABMX for HS2 exists in HS1, which allows one to move the eye bone independently without affecting the face.
This means Lunafreya (and Daemon Girl), as well as future HS1 mods from me, will only be partially slider-adjustable (and the eye, brow, and upper cheek sliders will have to be disabled and locked).

~

Pulled an all-nighter, going to sleep right after.

~

Costume mod(s) used:

[XeyNiu] HSx016 <Dead or Alive> Night Cage Lingerie
[hankokoli] Final Fantasy XV Lunafreya dress
https://www.patreon.com/posts/30655339

The Diadem/Hairpin thing that Lunafreya is wearing in my preview pictures is found in head accessory of this mod. It’s ported from Lunafreya’s ending/wedding costume.

The gems on the diadem (and the metal part) are both colourable; it looks pretty nice when the gems are coloured rather than white, but I have to keep the gems white to make it consistent with what the diadem is supposed to look like.


Required mod(s):
LRE version of the game, if you want the LRE-specific character cards to work (please back up before upgrading to LRE, and before you overwrite the head and body files with metagraphy-san’s Body Deluxe mod)

[metagraphy] Body Deluxe ver1.05
http://metagraphy.blog.fc2.com/blog-entry-140.html
https://www.patreon.com/posts/meta-body-deluxe-39196799

[XeyNiu] HSx018 X.N. 4k skin
https://www.patreon.com/posts/hsx018-x-n-4k-21866317
[XeyNiu] HSm001 Lip 3 variant (included in the download for Daemon Girl & for Lunafreya, will have a separate page later on)
[Joan6694] HSUS 1.9.0+
(used for hair)
https://www.patreon.com/joan6694/posts?filters[tag]=HSUS
https://joan6694.bitbucket.io/
[Joan6694] HSStandard 1.02+
https://www.patreon.com/joan6694/posts?filters%5Btag%5D=HSStandard
settings for modprefs.ini under the UserData folder:
replaceHair=1
replaceSkin=1
replaceBodyStuff=1
fixHairDOF=1
dedicatedSkinShader=1
dedicatedHairShader=1
(basically everything on for LRE)

for the base game (non-LRE) card, everything on EXCEPT for skin:
replaceSkin=0
dedicatedSkinShader=0

Although if you know what you are doing, you can use your own settings; but you probably have to adjust skin colour, skin shine, as well as hair colour afterwards.


Features:

-Better hair compared to c002 Lunafreya’s hair. This is because I am using a newer method that reduces the amount of layers required for rendering by 50%.
Translation: The newer Lunafreya hair has better performance and loads faster.

That being said, the new hair isn’t compatible with the old c002 Lunafreya character due to a location offset between the two versions’ heads.

-*NEW* added a Lunafreya body reference (found in head/waist accessory), which can be used by those who want to adjust the body to match the character’s original body from the game.

I’ve used this to adjust height and body for characters from c003 onwards. Thought some people might actually make use of the body reference to a better extent than I can, so I’ll probably include it in future mods from now on.
(I’ve done this for HS2c008 Tifa as well, but forgot to mention this feature last time).

-facial sliders are ENABLED,

(see demo gif here:)
https://www.redgifs.com/watch/alarmedinfantilecomet

Caveat being that the sliders for certain parts of the face (i.e.eyes, brow & upper cheek) have to be disabled due to a technical reason.
The reason is that the ‘eye depth’ slider is needed to reposition the eyes; and that slider also affects the aforementioned facial areas, so I have to remove the weights from these vertex groups.
(There may be a possible solution around this technical issue involving Additional Bone Modifier, but I haven’t tested that yet)
(Anyways this was more like a proof-of-concept and personal conquering of a technical challenge; I personally don’t care about having sliders; I guess you can use it to adjust the elvish ears though)

If you are mucking around with sliders, reset to default by manually typing in 50 for the slider values.
(except for Upper and Lower Ear Shape which default values should be 0);
clicking the ‘reset to default’ button WILL NOT give you the true default values of the custom head.
(This particular factoid applies to all future head mods with the slider feature)

The enabled sliders work quite decently in general; some sliders such as Upper Ear Shape and Lip Thickness may not work that well as those demand a more precise mesh to act as the weight transfer source.

-compatibility with LRE version of the game (use the ‘b’ card)
-compatibility with metagraphy’s Meta Body Deluxe v1.05 (a.k.a. Meta Skin), under LRE environment (use the ‘c’ card)
-compatibility with the base game/4k diffuse version of the game remains (use the ‘a’ card)

-unlocked sliders for expressions in studio that were previously locked to one shape only (i.e. expressions that previously had the same shape for their closed and open variants).
These are expressions 19 to 38 for the mouth, and expression 30 for the eyes.
I specifically picked the shapekeys/morphs pairs that would go well together when one considers the intermediate morphs.

-instead of using a tiled detailed normal map to fake skin details, I’ve took advantage of the detailed normal map from metagraphy-san’s Body Deluxe Mod by using it as the detailed normal map for this custom head mod.
(This was made possible with a precise UV unwrapping of the head mesh)
This means you’ll be able to see the detailed lip bumps and skin detail that metagraphy-san has sculpted (and this works regardless of whether your game is LRE or not)

-smoother mouth movement when talking
(this is enabled by having vertex groups that can be influenced the mouth_move bone, as discovered by Roy in his FFXV Sarah mod; mentioned here: https://roy12mods.com/wp/2019/12/09/hs-sarah-from-ffxv/)

-High poly model improvement

-Separate hair parts (all hair parts can also be found under head accessories;
switch from custom scalp to generic scalp if you are using the hair with a vanilla character)

-Compatibility with all default makeup (eye shadow, cheek, lips etc.)

-Specular options (selectable under ‘facial type: outline’); use the correct ones for your version of the game (LRE V.S. non-LRE)

-Adjustable facial detail level (changeable with slider under ‘facial type: wrinkles’)
(see https://www.pixiv.net/en/artworks/72071242 for gif explanation)
For Lunafreya (or other FF15 characters), it’s recommended to use 50 for in-game use, and 50 to 100 for studio use (adjust to your own taste as desired).

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HSx004(a-e) 5x Sailor Senshi Costume, is now Unlocked for Public! 2020-09-01T14:13:35+00:00


Previously Patron-exclusive, now public



Fight for love and Justice,

and download the dream team under the unlocked page here:

https://www.patreon.com/posts/2020-july-1st-2-38811832

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Directory of All XeyNiu mods (Public and Exclusive Tier Rewards) 2020-08-30T00:40:24+00:00

Dinner is served!!! Patrons and fans, come get your rewards~~


My Public mod directory is available here:

https://docs.google.com/spreadsheets/d/13zRTdYkTiUeKR354Z-HMi7xxLzsUVDitlnzSm31KF3Y/edit#gid=0

*2020/08/30 fixed unzip password for HSx007, HSx008, HSx010


How to use the directory:

Orange text = Download link

Red text = Unzip/Extraction Password

Green text = Preview Pictures/Gallery


1. Use pixiv/uu-gg for pictures/gallery to browse and preview for mods you that might want to download.
Use the respective Patreon/pixiv/uu-gg link for further mod information.

2. Refer to this directory for the latest links (some Baidu links are broken on the older posts on Patreon/Pixiv/uu-gg, especially if they are public mods)

3. If links are broken (usually baidu links; fk their internet censorship)

I'd be grateful if you
a) report it to me directly via Direct Message on Discord/here,
or
b) post a reply to this specific post


For my lovely Patrons, Tier 1, Tier 2, and Tier 3 Exclusive Rewards* are available here:

(*higher tier Patrons have access to lower tier rewards!
i.e. Tier 3 Patrons have access to pretty much everything)

Tier 1 Rewards:

HSx001 [HSx001] Black Cat Costume

HSx005 [HSx005(a-j)] Lace Qipao 薄纱蕾丝旗袍

HSx006a [HSx006(a-c)] <SA2>Miya Cos/Hair

HSx008a [HSx008(a,b)] <3KB>Lu Bu Costume

HSx009 [HSx009]<DOA>Ayane 2Layer Bikini

~Access your Tier 1 Rewards here~

https://www.patreon.com/posts/41006565/

Additional Tier 2 Rewards :

HSx004a-e [HSx004a-e] Sailor Senshi 美少女戰士 セーラー戦士

HSx011 [HSx011] Ayane Purple Butterfly

HSx012 [HSx012] <Vindictus> Urban Angel

HSx013a-n [HSx013a-n]"Sculpted Perfection"

HSx014a,b [HSx014a,b]<FE> Camilla Cos/Hair

HSx016 [HSx016]<DOA>Night Cage Lingerie

~Access your Tier 2 Rewards here~

https://www.patreon.com/posts/41006602/

Additional Tier 3 Rewards:

HSx017 [HSx017] <Taimanin> Yukikaze

HSc003 [HSc003] <DOAXVV> Luna

HSc004 [HSc004] <FF15> Aranea Highwind

HSx019 [HSx019] <OP> Nico Robin Costume

HSc005 [HSc005] <FF15> Gentiana

HSx020 [HSx020]<Vind>Arcana Outfit&Hair

HSx021 [HSx021]"Melissa"ThighHigh Boots

HSx022 [HSx022] <DOA> Angel Bikini

~Access your Tier 3 Rewards here~

https://www.patreon.com/posts/41006605/


*miscellaneous: since pretty much all mods have been distributed on Patreon now, those with Legacy Reward credits, please contact me in order to use your credits to offset your current or future subscription.


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[HS2c008] <FF7R> Tifa Lockhart - Mod info 2020-08-27T19:27:33+00:00


[HS2c008] <FF7R> Tifa Lockhart

<Final Fantasy 7: Remake> Tifa Lockhart

<Final Fantasy 7: Remake> ティファ・ロックハート

<Final Fantasy 最终幻想7重製版> 蒂法·洛克哈特

~

Initial Release on: 28/08/2020

Free Release on: 28/10/2020

Mod Info Page:

https://www.patreon.com/posts/40925665/

Download Page*:

https://www.patreon.com/posts/40925794

*(links to Tier 3/eventual free release download page; Tier 1 and Tier 2 early access Patrons will have their own separate download posts)

(you can use the tags ‘Tier 3’, ‘Tier 2’ & ‘Tier 1’ to locate the respective download pages for your tier benefits from now on)

(I’ll be separating the mod info and download page from now on; otherwise it creates a situation issue whereby Tier 1 and Tier 2 patrons may not be able to access the mod info [on Patreon] when the mod is released for them, as the Tier 3 post will remain locked until the Tier 3 early access time-frame has ended).

(Mod Info is also publicly available on Pixiv, but sometimes character limits on Pixiv mean that I have to cut it short there).

Pixiv Gallery:

https://www.pixiv.net/en/artworks/83979709

Gif(s):

~

Comment:

Major feature achieved this time is full compatibility with the in-game facial sliders.

Personally I think sliders is less useful than importing custom bones,
as custom bones is used for adjusting and creating expressions in Studio.

I’d only realise the slider feature since it was interesting from a technical point of view.
I have no interest in changing a custom head’s facial features via slider.
Sliders is useful for making Tifa with elf ears, I guess?

Maybe let me know if you want sliders OR custom bones in the future, if you have a strong opinion one way or another.
The 2 features are incompatible; it’s one or the other (sliders need to use HS/HS2 bones; custom bones use, well, custom bones)

~

Costume mod(s) used:
Not Applicable

Required mod(s):
1. BepInEx Sideloader (to load zipmod files; This is a SOFT mod [a.k.a Zipmod], not a hard mod)

2. ABMX mod (for eye bone correction)

3. Skin Overlay mod (for better-looking scalp)

~

Features:

-*NEW*
FULL compatibility with all facial sliders

If you are mucking around with sliders, reset to default by manually typing in 50 for the slider values.
(except for Upper and Lower Ear Shape which default values should be 0);
clicking the ‘reset to default’ button WILL NOT give you the true default values of the custom head.
(This particular factoid applies to all future head mods with the slider feature)

-Compatibility with all default makeup (eye shadow, cheek, lips etc.)

-High poly model improvement (head, hair, accessories)

-Separate hair parts, with all 3 Tifa hairstyles included (A is default Tifa hairstyle, B is from the Kimono dress, and C is Chinese Buns)

-Higher quality (non-dithered) scalp is used with the default cards. To change scalp colour, read the following*, or the ReadMe that’s included:

~

Miscellaneous (scalp colour):

*There are 2 ways to change scalp colours, each with their own advantage and disadvantage.


This is because, with my head mods, the scalp is achieved in one of 2 ways:

1) included in the hair itself (in the 'back-hair + scalp' variant, and the 'scalp' variant)

2) via Overlay mod



Method (1) is easier to change scalp colour with (via the root hair colour option), but the scalp is dithered, just like the rest of the hair

To use method (1), use the 'back-hair + scalp' variant, or the 'scalp' variant in one of the hair slots,

zThen go to Body>Skin Overlays>Face Overlay Textures>Clear Texture, to remove the overlay scalp texture


Method (2) produces a much better looking scalp. Note that this is the default scalp loaded with the character cards.

However, you won't be able to change the scalp-colour in-game,

so if you are planning on changing the hair colour and want the scalp colour to match, you'll have to adjust the overlay png file

A Photoshop (psd) file is included with the download; adjust the 'Hue/Saturation 1' layer to change colour, save the result as a png file,

then load that png file in-game as a face overlay with the Overlay mod to achieve a different-coloured scalp.

(The PSD file and the default scalp overlay png is located under the UserData\Overlays\Face folder)

~

Install:

Unzip the .7z file, then move the contents of the file into your HS2 install folder

~

Troubleshoot:

In general, you should not have any issues if you have the required mods, or if you are using an up-to-date repack from ScrewTheNoise


Some possible issues and corresponding fixes:

1) Mod is not loading

Install BepInEx Sideloader;

make sure to copy the unzipped contents into the 'mods', 'userdata', etc. folders under your game's install folder

2) The eyeballs are out-of-place

Install ABMX mod, and load from the original card

3) Scalp overlay is not loading

Make sure to install the Skin Overlay mod

~

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Comments (5)
user avatar
User #20396249 - 27 Sep 20 10:56
hi, my Tifa face is blur, is any mod I'm missing? I can't figure it out I tried to turn off Depth of field such options in the graphic setting but nothing changed.
user avatar
xeyn - 29 Sep 20 06:10
Hi Chris, sorry I didn't see this message earlier. Can you show me a screenshot of the 'blur' to give me a better idea of what the issue might be?
user avatar
User #7110815 - 2 Sep 20 15:54
bepinex's sideloader plugin doesn't work for me, are there any chance you can make the hardmod version of this?
user avatar
xeyn - 2 Sep 20 20:33
I do have a hard mod version, but is there a particular reason why Bepinex doesn't work?
user avatar
xeyn - 3 Sep 20 05:10
Sent the hard mod version via DM, enjoy~
HS2 Tifa <FF7R>, ETA in 24 hours? 2020-08-23T19:35:49+00:00

This is how she looks before I adjust her in-game colours and make-up. Looks alright I guess.

Morphs are done, texture work is done; just some minor stuff left to do.


things to do in the next 24 hours:

1) make her compatible with ALL facial sliders*

*I've adjusted her eye position with ABMX as opposed to using sliders, so I can try making Tifa fully slider-compatible (unlike HS1 Daemon Girl, which only had partial compatibility). Eyelash weighting might be a bit problematic, but I'll see if that can be figured out.


2) porting 2 more Tifa hairs (her Kimono hair, and the Chinese Dress hair bun; I friggin' love the hair bun one due to a certain SFM from cornhub)
(the cornhub view key is ph5ec07248af1e0 for the uninitiated)

might port her earring as well, since I'll be porting her hair ornaments with these 2 hairstyles anyways


3) colour correction to be more game-accurate, along with applying some light make-up


4) import her original FF7R body for reference, then adjust her proportions to be more game-accurate.


*5) organising and prepping all older mods for Patron release if I have time left? Else I might do that after the official Tifa release. I was thinking of creating smart-cards for all the older mods as well; seems to be a daunting task though.


Well, I'll deal with all of that later. Need to hit the hay for now.

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Comments (2)
user avatar
User #763772 - 24 Aug 20 05:30
Cool! Will it be also ported to HS1?
user avatar
xeyn - 27 Aug 20 20:14
maybe? Still got other stuff queued up to do atm
[HSc007] <RyanReos> Daemon Girl - Tier 3/Eventual Public Download 2020-08-01T20:22:36+00:00

<RyanReos> Daemon Girl (Succubus)

<RyanReos> 女夢魔(おんなむま) /サキュバス

<RyanReos> 女魅魔

Mod Info Page(s):

https://www.patreon.com/posts/39974279

Pixiv Gallery:

https://www.pixiv.net/en/artworks/83382956

Download:

Mega:

https://mega.nz/folder/YiBRAQrY#cyqsYzIcD8Og2dl9nhHuBQ

PanBaidu:

链接: https://pan.baidu.com/s/1VKtKi5JL4gRmcqUw0AE-FA 提取码: gqu5

UnZip Password (copy the entire sentence beneath, starts with 'Stay' and ends with 'July'):

Stay Home And Stay Safe & Redownload HSx004 Sailor Senshi Mod Now, If You Got It In July

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Comments (4)
user avatar
User #763772 - 2 Aug 20 04:59
Seems like the mod is not compatible with BodyTexture mod? The tattoos cannot load correctly
user avatar
xeyn - 2 Aug 20 09:01
Are you perhaps referring to the skintex mod? That seems to work fine for me, for both body and face, with the LRE+metaskin card
user avatar
User #763772 - 2 Aug 20 10:24
Yeah, i mean the skintex mod...i just realize that every time when i load another scene, the skin tattoo of the daemon girl is gone.....not sure what is going wrong
user avatar
User #763772 - 2 Aug 20 17:05
OK, i just figured it out...now the skintex mod works perfectly with the daemon girl. But here come another problem, it doesn't work with Cindy right now.....
[HSc007] <RyanReos> Daemon Girl - Mod info 2020-08-01T18:41:43+00:00


<RyanReos> Daemon Girl (Succubus)

<RyanReos> 女夢魔(おんなむま) /サキュバス

<RyanReos> 女魅魔

~

Initial Release on: 01/08/2020

Free Release on: 01/10/2020

Mod Info Page:

https://www.patreon.com/posts/39974279/


Download Page*:

https://www.patreon.com/posts/39980150

*(links to Tier 3/eventual free release download page; Tier 1 and Tier 2 early access Patrons will have their own separate download posts later)

(you can use the tags ‘Tier 3’, ‘Tier 2’ & ‘Tier 1’ to locate the respective download pages for your tier benefits from now on)

(I’ll be separating the mod info and download page from now on; otherwise, it creates a situation issue whereby Tier 1 and Tier 2 patrons may not be able to access the mod info [on Patreon] when the mod is released for them, as the Tier 3 post will remain locked until the Tier 3 early access time-frame has ended).

(Mod Info is also publicly available on Pixiv, but sometimes character limits on Pixiv mean that I have to cut it short there).


Pixiv Gallery:

https://www.pixiv.net/en/artworks/83382956


Gif(s):

[XeyNiu] HSc007 <Ryan Reos> Daemon Girl - Sliders demo

https://www.redgifs.com/watch/alarmedinfantilecomet

[XeyNiu] HSc007 <Ryan Reos> Daemon Girl - Showcase with IBL

https://redgifs.com/watch/giftedsoupychamois

~


Comment:

Lots of important and new features added with this head mod, such as adjustable sliders, LRE compatibility and meta skin compatibility.

~

Also re-download Sailor Senshi mod if you are one of the Patrons who got it in July; I’ve linked the version with the correct cards and all 5 Sailor Senshi’s costumes.

(My dumbass previously linked a zip file that contained the cards for the old version 1 of Sailor Moon outfit, and had the newer version 2 of Sailor Moon outfits and none of the other 4 costumes).

~

Special Thanks to RyanReos for creating the character and for allowing me to mod this into the game. Check his Patreon and ArtStation for his great 3D models and excellent renders with them.

https://www.patreon.com/RyanReos
https://www.artstation.com/ryanreos

Please credit RyanReos as the creator of the model; I am merely the modder who did the head mod.

~
Also Huge Thank You to metagraphy-san for creating his Body Deluxe Mod (a.k.a. meta skin) and for allowing me to use his c_n_zara texture and (modified versions of) cf_s_face_00_00_00 texture in this head mod.


Costume mod(s) used:
[Roy12] Helena’s Succubus Outfit
https://roy12mods.com/wp/2017/09/02/hsrequest-helenas-succubus-outfit-doa/
[XeyNiu] HSx021 “Melissa” Modular Thigh High Boots


Required mod(s):
LRE version of the game, if you want the LRE-specific character cards to work (please back up before upgrading to LRE, and before you overwrite the head and body files with metagraphy-san’s Body Deluxe mod)

[metagraphy] Body Deluxe ver1.05
http://metagraphy.blog.fc2.com/blog-entry-140.html
https://www.patreon.com/posts/meta-body-deluxe-39196799

[XeyNiu] HSx018 X.N. 4k skin
https://www.patreon.com/posts/hsx018-x-n-4k-21866317
[XeyNiu] HSm001 Lip 3 variant (included in the download for Daemon Girl, will have a separate page later on)
[Joan6694] HSUS 1.9.0+
(used for hair)
https://www.patreon.com/joan6694/posts?filters[tag]=HSUS
https://joan6694.bitbucket.io/
[Joan6694] HSStandard 1.02+
https://www.patreon.com/joan6694/posts?filters%5Btag%5D=HSStandard
settings for modprefs.ini under the UserData folder:
replaceHair=1
replaceSkin=1
replaceBodyStuff=1
fixHairDOF=1
dedicatedSkinShader=1
dedicatedHairShader=1
(basically everything on for LRE)

for the base game (non-LRE) card, everything on EXCEPT for skin:
replaceSkin=0
dedicatedSkinShader=0

Although if you know what you are doing, you can use your own settings; but you probably have to adjust skin colour, skin shine, as well as hair colour afterwards.


Features:

-*NEW* facial sliders are ENABLED,

(see demo gif here:)
https://www.redgifs.com/watch/alarmedinfantilecomet

Caveat is that the sliders for certain parts of the face (i.e.eyes, brow & upper cheek) have to be disabled due to a technical reason.
The reason is that the ‘eye depth’ slider is needed to reposition the eyes; and that slider also affects the aforementioned facial areas, so I have to remove the weights from these vertex groups.
(There may be a possible solution around this technical issue involving Additional Bone Modifier, but I haven’t tested that yet)
(Anyways this was more like a proof-of-concept and personal conquering of a technical challenge; I personally don’t care about having sliders; I guess you can use it to adjust the elvish ears though)

If you are mucking around with sliders, reset to default by manually typing in 50 for the slider values.
(except for Upper and Lower Ear Shape which default values should be 0);
clicking the ‘reset to default’ button WILL NOT give you the true default values of the custom head.
(This particular factoid applies to all future head mods with the slider feature)

The enabled sliders work quite decently in general; some sliders such as Upper Ear Shape and Lip Thickness may not work that well as that demand a more precise mesh to act as the weight transfer source.

-*NEW* compatibility with LRE version of the game (use the ‘b’ card)
-*NEW* compatibility with metagraphy’s Meta Body Deluxe v1.05 (a.k.a. Meta Skin), under LRE environment (use the ‘c’ card)
-compatibility with the base game/4k diffuse version of the game remains (use the ‘a’ card)

-*NEW* unlocked sliders for expressions in the studio that were previously locked to one shape only (i.e. expressions that previously had the same shape for their closed and open variants).
These are expressions 19 to 38 for the mouth, and expression 30 for the eyes.
I specifically picked the shapekeys/morphs pairs that would go well together when one considers the intermediate morphs.

-*NEW* instead of using a tiled detailed normal map to fake skin details, I’ve taken advantage of the detailed normal map from metagraphy-san’s Body Deluxe Mod by using it as the detailed normal map for this custom head mod.
(This was made possible with a precise UV unwrapping of the head mesh)
This means you’ll be able to see the detailed lip bumps and skin detail that metagraphy-san has sculpted (and this works regardless of whether your game is LRE or not)

-*NEW* Subsurface Scattering on facial skin; HSStandard is required for this.

-*NEW* smoother mouth movement when talking
(this is enabled by having vertex groups that can be influenced the mouth_move bone, as discovered by Roy in his FFXV Sarah mod; mentioned here: https://roy12mods.com/wp/2019/12/09/hs-sarah-from-ffxv/)

-High poly model improvement (face, hair, tail)

-Dynamic tail (with a mind of its own)

-Replaced the eyelashes with an edited version of FFXV’s Cindy for better quality
-Replaced the eyebrows with an edited version of HS eyebrow for better quality (meaning you can switch to different HS eyebrows in-game)

-Slight improvement in the simulation of facial muscle movements VS Cindy, particularly for blinks and certain eye expressions, the muscles below the eye around the upper cheek area will move accordingly.

-Daemon Girl’s ears will move up/down when she speaks, and that movement depends on her mood (happy/excited=up, angry=up even more, sad=down)

-Separable hair parts (the horns and the ahoge can be removed if you switch to a different side hair; all hair parts including left and right horns can also be found under head accessories)

-Compatibility with all default makeup (eye shadow, cheek, lips etc.)

-Specular options (selectable under ‘facial type: outline’); use the correct ones for your version of the game (LRE V.S. non-LRE)

-Adjustable facial detail level (changeable with slider under ‘facial type: wrinkles’)
(see https://www.pixiv.net/en/artworks/72071242 for gif explanation)

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Coming soon: Daemon Girl 2020-07-31T06:28:01+00:00

Sorry for the long wait, took a long time to finish this mod as I was researching on various new features, some notable ones are:

-compatibility with LRE environment (default skin)

-compatibility with Metagraphy's LRE skin

-adjustable facial slider (somewhat workable)

-subsurface scattering on facial skin with Joan's HSstandard plugin


I need to go do rehab in half an hour; I'll be back later tonight to publish the mod though

To compensate for the late release, Patrons this month will also receive my old mods. Distribution will depend on your subscription tier, but Tier 3 will be able to receive all older works
(except c001 Black Cat since that head mods's quality is not up-to-par for distribution, being my first mod and all; it had texture issues and seam issues as well as not-really-great expressions)

Some pictures:

1.Daemon Girl in LRE studio NEO:


2. in non-LRE version of the game:

3. in LRE version of the game

4. Facial slider showcase (changed ears and nose value)



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Progress Report + Sneak Peek: Daemon Girl by RyanReos 2020-07-17T02:36:36+00:00

*^Render from RyanReos

Been working on this commission since July 3rd.


was already familiar with the character due to SFM animations of her on a website that rhymes with CornHub, and she's hot so it was a no brainer to proceed with this work.

Big thanks to RyanReos, the creator of the model, for giving me the green light to work on this character; you can check out his work on his Patreon and ArtStation

~

Currently finished with posing the expressions, moving on to import+texture editing+UV refinement, hair, and accessories preparation later.

The custom armature I developed for Cindy was a bit lacking; so I spent the first 10 days rigging an entirely new custom armature using YaosMR's rigging method.

This sped up the amount of time I used on posing down to 4 days (when previously I would have spent 10-20 days on posing the expressions with the default armature of the character).

~

My new rig also enables more accuracy, which allows me to create expressions that are closer to my reference images;

Tongue out example:

Climax face example (reference image is from Chobi X Pho, another Patreon creator who specialises in lewd comics)

Gonna catch some Zzz's for now~

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Comments (1)
user avatar
User #763772 - 17 Jul 20 06:36
Didn't expect the daemon would be ported ! GJ !
Which Illusion game do you personally prefer? Which game should I focus my modding work on? 2020-07-01T09:12:20+00:00

Hey guys, your vote will help me figure out whether I should split my focus to Illusion games other than Honey Select 1, and whether I should do that in the first place.

With my switch to the Monthly early access Patreon model, I'll be able to focus working on mods from different games without disadvantaging myself (in terms of workload) or my Patrons (in terms of their paying burden)

Currently, I am considering switching some focus to Honey Select 2, and since AI girl has some compatibility with Honey Select 2, there might be some focus devoted to AI if I make HS2 mods as well.


Please help the community and I out by voting on this poll.

Each of your votes matter; you have the ability to influence my future direction in regards to how I should split my focus amongst the different Illusion games.

So:

Which Illusion game do you personally prefer? Which games should I focus my modding work on?

(ninja edit: here's a strawpoll version of the poll for those who can't vote with a Patreon/Google account)
https://www.strawpoll.me/20480834

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Comments (8)
user avatar
User #763772 - 1 Jul 20 09:14
I prefer HS1. Compared to the number of mods and add-ons that HS1 has, HS2 still has a long way to go....
user avatar
xeyn - 1 Jul 20 09:18
Yes, currently I'd say a lot of people HS1 for this reason (myself included) As a modder though, HS2 offers one advantage over HS1 with a newer unity version, which can allow some better mods to be made, (more realistic eyeballs on head mods, or more cloth-like simulation of clothing, for instance) I understand the community might be somewhat split though, so is quite interested in what my fans as well as the general community would want.
user avatar
User #13820756 - 12 Jul 20 11:47
how can i buy HSx017? i like it
user avatar
xeyn - 14 Jul 20 01:15
I'll be (re-)distributing older mods later this month to current patrons (need to finish my current commission, then organise the old mods into a list), so stay tuned.
user avatar
User #5940592 - 3 Jul 20 06:54
I downloaded the Cindy,but she can only work in the studio.I don't know what happened.Can you help me?
user avatar
xeyn - 14 Jul 20 01:20
Sorry for not seeing this sooner, John. I've no idea what the cause of the issue is; there's not much I can suggest aside from re-downloading both the list and asset file. Generally, I would say check for ID conflicts with your existing mods as well, but that wouldn't really cause something to appear in studio only and not in the base game.
user avatar
User #2951458 - 1 Jul 20 09:42
I also like HS1 more, because it has rich plug-ins and the added value produced by players, which is incomparable with HS2. But there is no denying that HS2 (or AIS?) It also has its own advantages, more excellent basic picture, more convenient management system, and better optimization. I still choose HS1, but more and more players choose to move to HS2, and from the perspective of new players, most people may choose HS2? In the long run, I think HS2 is a more compromise choice, but if we abandon HS1 completely, it may be a little too early? I don't know how difficult it is to transfer HS1 to HS2. Maybe try to transfer the existing works of HS1 to HS2?
user avatar
xeyn - 1 Jul 20 16:14
I feel the same way that you do about HS2 regarding its advantages; I think some modders might do both during the transition period, while HS2 gets better (both from the mods and plugin side)
2020 July 1st batch: HSx022 Angel Bikini (Tier 2+) 2020-07-01T00:34:25+00:00

[HSx022] <DOA> Angel Bikini


Pixiv Gallery:

https://www.pixiv.net/en/artworks/82679367


Download:

Mega:

https://mega.nz/#F!J3wXEIQT!1V9e7YJu22lBWvIseTeu9A

PanBaidu:

链接: https://pan.baidu.com/s/1Gc9g0h-BD76fF7vEISOI_g 提取码: hyha


Unzip password:

217728

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Comments (2)
user avatar
User #13820756 - 1 Jul 20 16:31
真不敢相信我居然等到了它,还以为你也会像雨宮一样悄悄离开HS。这段日子世界都已经从HS1到PH再从AI到HS2了。虽然希望HS继续发新品,但转到HS2也不失为好选择(虽然我已经不想重新开始了23333)
user avatar
xeyn - 1 Jul 20 18:05
你好Jaming, 啊,Amamiya-san 离开HS? ~ 刚刚看了Amamiya-san 的pixiv, DAZ 看来也很适合他的风格
[HSx004] Sailor Senshi セーラー戦士 Tier 1+/(now public) 2020-07-15T00:00:01+00:00



[HSx004a-e] Sailor Senshi セーラー戦士

Pixiv Gallery

https://www.pixiv.net/en/artworks/68471777

Download:

Mega:

https://mega.nz/folder/hzYwxIQR#uLZs8YzHam1VpE4aR4ySeg

PanBaidu:

链接: https://pan.baidu.com/s/1-Y8l5iIB9zi8fiXX-YHhqg 提取码: 95r3

UNZIP password:

6096384

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Comments (2)
user avatar
User #169335 - 1 Sep 20 06:25
There's no \UserData\chara\female\ contents in either file; did I miss a pre-requisite? ^_^
user avatar
xeyn - 1 Sep 20 13:51
Hi Keta, make sure that the List file is downloaded and installed as well, as that's the one that contains the female cards, coordinate cards, and the list file https://gyazo.com/854254bd0252ef2dc581a652afaf800a =] Cheers~
2020 July 1st batch: HSx004 Sailor Senshi (Tier 2+/Now Public) 2020-07-01T00:15:11+00:00

[HSx004a-e] Sailor Senshi セーラー戦士

Pixiv Gallery

https://www.pixiv.net/en/artworks/68471777


Download:

P.S. (mega seems to be down currently as of 01/09/2020)
and I re-uploaded Baidu-link 1hr ago, and it's already been flagged for pornographic censorship);
If mega's not working, please download the 2 attached files provided on this page instead (scroll down to see it)

Mega:

https://mega.nz/folder/hzYwxIQR#uLZs8YzHam1VpE4aR4ySeg

PanBaidu:

链接: https://pan.baidu.com/s/1-Y8l5iIB9zi8fiXX-YHhqg 提取码: 95r3

UNZIP PASSWORD:

6096384


A creative use of Discord emotes, thought up by Milkies, that made me smile:


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Attachments (1)


HSx004 ALL assets plus list (reupload).7z (55.2MiB)

Comments (4)
user avatar
User #6991023 - 1 Sep 20 01:54
PanBaidu cant let me download it
user avatar
xeyn - 1 Sep 20 14:01
Sorry Charro, the link went down a while ago due to censorship from Baidu. I've updated the baidu link yesterday on the Mod Directory Page and the (now-public) Tier 1 page, but forgot to update this one. The link on this page should be up-to-date now
user avatar
User #6991023 - 1 Sep 20 01:52
I cant download "HSx004 list.7z"
user avatar
User #7535936 - 4 Jul 20 03:14
the mega says it needs a decryption key
[HSc006] <FF15> Cindy Aurum + *Move to Monthly Model 2020-06-30T22:57:13+00:00


*Supporters, the move to Monthly (charge up front) model has now been initiated (proposal was posted here), change your tier after 1st of July if you wish
(I'll be throwing in some previously-exclusive mods on 1st of July to encourage the switch and initiate the scheduled release of all mods under the monthly plan);

**I'll be fleshing out the monthly model, along with the planned Patron award (previously-exclusive mod after catching up on some sleep)

***Also, consider helping the community and I out by voting on this poll:
Which Illusion game do you personally prefer? Which game should I focus my modding work on?

[HSc006] <FF15> Cindy Aurum

<Final Fantasy 15> Cindy (Cidney) Aurum
<Final Fantasy 15> シドニー・オールム
<Final Fantasy最终幻想 15> 辛迪(希德妮)・奧拉姆


Initial Release on: 01/07/2020
Free Release on: same date


Download:

Mega:

https://mega.nz/folder/47gxCAzA#n1W_gqN3Oj06JF5ij5AfgA

PanBaidu:

链接: https://pan.baidu.com/s/12dH7tEoEyJnUnNx9sI5SJw 提取码: hkw4

UnZip Password (note the capitals):

FreeModsInTheFutureAndMovingToAMonthlyEarlyAccessPatreonModel


Pixiv Gallery:

https://www.pixiv.net/en/artworks/82678419

https://www.pixiv.net/en/artworks/82678454

https://www.pixiv.net/en/artworks/82678462


Gif(s):
https://www.pixiv.net/en/artworks/72071242


Comment:

It’s been a long while~

First head mod upon my return, and first of many free mods after switching to the monthly Patreon model;
I’d say Cindy is a noticeable upgrade to my previous head mods, especially in the expressions department.

A few personal technical milestones were reached with this mod, with:

1) full completion of high poly workflow (which began with c003 Luna as an experiment),

2) use of a self-made custom rig for posing expressions,

and

3) facial anatomy study, and creation of realistic expressions using this knowledge

(1) makes the model and her expressions hella smooth

(2) and (3) allows me to pose more realistic expressions, since I can adjust my personalised rig as needed instead of relying on and being constrained by the base-model’s armature (bones) and bone weights.

(2) also enables me to work with models with no armature, opening up the opportunity to do head mods from particular models or games (such as some Black Desert models).

Features that I might attempt to incorporate will be an LRE-compatible head mod (with full elimination of neck seams, even at high shine levels), and perhaps HS2 head mods (will require some studying).

Costume mod(s) used:
-[Starlene] Cindy Aurum Costume (from Starlene Cosplay Pack 05)
[costume was ported quite nicely, and Starlene even ported the gloves to a high degree; a skill that not all modders can do, as transferring weight from the fingers is quite challenging)
-HSx022 <DOA> Angel Bikini
-HSx017 <Taimanin> Yukikaze

Required mod(s):
HSx018 X.N. 4k skin


Features of Cindy:

-Native 4k textures

-High poly model; which makes the model and expressions look really smooth

-Realistic, anatomically-correct expressions (there’s proper simulation of facial muscle movements; check it out in-game)
[Custom ahegao expressions (studio-only) include lip-bite and lip-lick]

-High-quality hair as always, but with 50% reduction in layers (this means faster loading time on Cindy’s hair versus previous Final Fantasy hair done by me, while retaining the same quality)

-Full hair on Cindy; the base model had no actual hair at the top as it as covered by a hat; the extra hair was created by yours truly to mend this issue (switch the side hair from 0 to 2 if you are want to use the hair with my Cindy hat accessory)

-Comes with wig (head accessory) for use with default HS heads. (Don’t forget to use the scalp hair with generic HS characters as well; grab HSc002 Lunafreya for generic scalp if you need one)

-Compatibility with all default makeup (eye shadow, cheek, lips etc.)

-Specular makeup VS natural make up option (selectable under ‘facial type: outline’) [cards default to specular makeup]

-Adjustable facial detail level (changeable with slider under ‘facial type: wrinkles’)
(see https://www.pixiv.net/en/artworks/72071242 for gif explanation)

[default card uses ‘wrinkle’ value of 45; recommended values are 20-45 for game usage, and 100 for NEO (also recommended to remove all makeup for a more realistic Cindy in NEO)]

-Other standard features, such as colourable eyes, hair, and eyebrows

-High quality hat (high poly improvement + detailed material + realistic metal) included under head accessory (had to import my own to fit Cindy’s head exactly)


P.S. move to Patreon monthly is currently under way. Those who asked me about commission work before: queue is now open, send your suggestions in!

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<24 hours until News, News and News 2020-06-29T22:33:41+00:00

Come back in (<)24 hours for major news.

1st and 2nd pictures were captured by one of the dual commissioners of the Cindy mod;
3rd picture is by me
(I should get better NEO settings, 2nd picture's lip bite looks much better than my rendition).

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News, News, and News! 2020-06-29T22:28:53+00:00

Three announcements; the biggest one is at the end:

1. Cindy is ready!

2. She is free; and there will be no charges (no paid posts) this month.

3. Moreover:

I will be moving to the free(r) side as a modder, in terms of how my Patreon is run.


In summary:

I will be moving to a monthly Patreon model, as opposed to the current per creation (per SMV) model.

All mods will eventually be free; this includes all other legacy mods and Patreon-exclusive mods! (The plan is to release some of these mods every month, along with newer mods I’ll be working on).


The proposed Patreon model will be a tiered time-based release system, similar to how other free modders run their pages on Patreon.

Since all of you are my current Patreon Supporters, this change is relevant as it will affect you directly!


The proposed time-based tiers are going to be:

free tier: 2 months wait time after initial release

$5 tier: 1 month wait time after initial release

$10 tier: 2 weeks wait time after initial release

$20 tier: immediate access upon initial release

There will also be other proposed rewards and tiers (Discord, W.I.P. and voting comes to mind).


Considering that previously, in most months I was outputting 1) 3 SMVs worth of mods ($9 per month, plus free mods that don’t count towards paid posts) and that releases were always delayed until 5th of next month (after payment confirmation on Patreon’s side), the proposed $10 tier is going to be somewhat equivalent to what Supporters were comfortable with previously.

Why the change? There is a multitude of reasons:

1) The proposed change to the Monthly model will allow me to work on mods from more than 1 game, without increasing the paying burden of Supporters under the previous per-SMV model.

2) The 100 Supporter Milestone has been reached!; I’ve always planned to move to a freer model at some stage; the release of newer illusion games + 100 Supporter Milestone (+ my return) probably means now is a better time than any. To a new beginning!

3) This is going to be better for Supporters and non-Supporters alike;

a) Supporters will be able to enjoy more mods, and support at any level they like;

b) Non-supporters get to enjoy my mods as well, albeit with a 2-month time delay after release.

Switching from the current per-creation model to per-month model will require your cooperation; the existing $3 (per SMV) tier will become a $3 per month tier upon the switch to the per-monthly model on my side.

Note that this $3 tier will only be temporary and won’t include any rewards; all supporters at the $3 tier can choose to: a) unsubscribe, or b) switch to a different tier, if you wish to support me once again.

I will remove the $3 tier once the majority of current Supporters have made a switch, one way or another.

Note that I will be using a ‘charge up front’ Patreon monthly model; so if you are unsure about the options yet or where my Patreon is going, it’s better to unsubscribe, or subscribe at the lowest tier during the transition period!

(To sweeten the deal a bit, I’ll put out some legacy mods on the 1st of July with 2 weeks accelerated wait time for Supporters that make the switch; meaning immediate access for $10 tier and 2-weeks wait time for $5 tier~)


How the charge up front feature works (https://support.patreon.com/hc/en-us/articles/210291283-How-charge-up-front-works ):

“New Patrons will be charged on the day they become your patron, giving them access to all content shared with their reward tier. On the 1st of the following month, they will simply return to being charged monthly at the beginning of the month.

Example: A patron joins your Patreon community on February 25th for $10 per month. They will be charged $10 on the day they join, February 25th, for February patronage. On March 1st, the Patron will be charged $10 for March patronage.”


Sorry for the sudden news; in a normal situation I would have made this announcement weeks earlier, but I was working on finishing Cindy the past few days and was only fully committed to the idea of the switch 2 days ago, after talking to a Supporter; I didn’t have as much time to flesh out the details of this big change!

Note that I will create the new tiers for people to make the change over the next 24 hours, before the month ends (if you are reading this early, I haven't made the switch quite yet!)

The official mod post + pixiv gallery will also be made in the next 24 hours; be sure to come back and read all about the features that accompany the Cindy mod, as well as help me with the transition process to the monthly model! (and potential update, if I decide to make any changes or potential fix to the mod in the next 24 hours).

During the meantime, make sure to meet Cindy~

Download Links:

Mega:

https://mega.nz/folder/47gxCAzA#n1W_gqN3Oj06JF5ij5AfgA

PanBaidu:

链接: https://pan.baidu.com/s/12dH7tEoEyJnUnNx9sI5SJw 提取码: hkw4

Zip Password!!!(Note the capital letters!!!):

FreeModsInTheFutureAndMovingToAMonthlyEarlyAccessPatreonModel


Enjoy~


(let me know your thoughts about the mod, and/or the proposed Patreon changes)

P.S.

it’s past my normal sleep time, so I’ll go get some Zzz’s.

I’ll be back after some sleep~

(Sorry if I haven’t responded to your messages or greeted you yet; I’ll go through all of them once I have some slack~)

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Comments (3)
user avatar
User #10853350 - 30 Jun 20 00:00
I think you forgot to include the character card. Hope you caught some good sleep by the time you get to this.
user avatar
xeyn - 30 Jun 20 03:03
should be under the list.zip, >UserData>chara>female, with 4 cards
user avatar
User #10853350 - 30 Jun 20 03:07
Ack! you're right-- I guess I didn't download the list archive the first time around. Time to stand in the corner in shame.
Coming Soon: Cindy 2020-06-26T01:58:23+00:00

Might look better in Studio; this'll do for now.

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Comments (6)
user avatar
User #5940592 - 29 Jun 20 03:30
Oh,missing boy!
user avatar
User #14044282 - 1 Jul 20 00:21
It's great to see you back!
user avatar
User #763772 - 26 Jun 20 17:14
Finally, you are back!!!!
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xeyn - 27 Jun 20 01:19
happy to be here =)
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User #37632134 - 26 Jun 20 08:10
YOUR ALAIVE?
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xeyn - 27 Jun 20 01:17
seeing that in all caps is just funny to me for some reason; perhaps that's why you were at 2 likes before.
Month 7 (2019/02) Scheduled Paid Post 3 2019-03-01T07:30:01+00:00


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Comments (2)
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User #10565115 - 12 Jul 19 17:51
i cant download anything~
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User #5130618 - 29 Sep 19 03:48
is he still alive? Have you gotten anything yet?
Month 7 (2019/02) Scheduled Paid Post 2 2019-03-01T07:30:01+00:00


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Month 7 (2019/02) Scheduled Paid Post 1 2019-03-01T07:30:01+00:00


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Important: Semi-Hiatus announcement 2019-02-28T07:55:46+00:00

To everyone who has supported me and have shown interest in my work: I will be on a (semi-)hiatus for the next two months (so from March to April).


Worry not, nothing drastic happened; I am just going on a trip overseas (for work). (I'll be on my flight in a few hours!)

I probably won't have much time to focus on creating new mods over the next 2 months, hence the (semi-)hiatus.



To Supporters: Originally I planned to finish my latest character commission in February for this month's Patreon work, and release the Legacy Mods over the hiatus period;

as I was not able to complete my character commission before the end of this month, I've decided to release two Legacy Mods this month and probably schedule the character mod that I am working on for next month instead.


~

To those that own any legacy mods that have already been released via Patreon or will be released via Patreon, I will be making a post on how the credit system will work later next month (hopefully).

~


I'd still be around, via the usual contact methods listed on the directory post>contacts:

https://www.patreon.com/posts/directory-of-all-20803473

(Patreon/Discord is probably the best way to reach me concurrently)


~

Be happy, stay safe, and I'll talk to you guys later!

Regards,

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Comments (7)
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User #279412 - 29 May 19 20:13
I really want the Aranea and Gentiana mods but he is not answering on patreon, discord etc as well... could mby someone share them with me? No idea how else I could get them.
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User #5130618 - 29 Sep 19 03:49
have you gotten them yet?>
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User #279412 - 29 Sep 19 05:13
No, nothing.
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User #10565115 - 12 Jul 19 17:52
i cant download anything~
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User #5119377 - 28 Feb 19 08:21
:(
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User #7357122 - 27 May 19 09:56
It's already June almost..
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User #7780743 - 2 Jun 19 17:22
Well according to the internet, if you are gone ->dead Well somebody on discord mentioned “either stopped modding or died
Summary Post: Month 7 (2019/02) 2019-02-28T07:33:52+00:00

Works completed this month:

[HSx008(a,b)] <3KB>Lu Bu Costume (previously a legacy mod)

[HSx005(a-j)] Translucent Lace Qipao (previously a legacy mod)


(1 clothing+hair/weapon mod, and another set of clothing mods)

(1.5SMV, and 1.5SMV respectively)


Comment:

I'll be on a semi-hiatus over the next 2 months due to work; please see this post for more info:

Important: Semi-Hiatus announcement


***Important: As the posts were made quite late this month, if you are a February Supporter and you are not interested in obtaining this month's works, please message me before the mods are distributed on 05/03/2019

Total Standard Mod Value (SMV) this month:

3 SMV

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Comments (1)
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User #9118044 - 6 Jun 19 14:48
confuse those who want to collaborate, you have to do a course to access the mods xD, it seems a joke, you give maximum option 3 dollars per month but in the description you say do not offer for 3 dollars per month, entopnces so that you do, If I did not understand wrong, you have to make a custom pledge of 10 per month, but why do not you give the option and now?
[HSx005(a-j)] Translucent Lace Qipao 2019-02-28T07:04:54+00:00


Translucent Lace Qipao
薄纱蕾丝旗袍

Part of: Patreon Month 7 (2019/02) Series Patreon link/Download (if available):

https://www.patreon.com/posts/25015803

(Distribution to February Supporters scheduled on 5/03/2019) *previously a Legacy Mod

Pixiv Gallery:

https://www.pixiv.net/member_illust.php?mode=medium&illust_id=66875232

Mod Info:

-Semi-nude (transparency + hole-in-panties version)
-Dynamic bones on back ribbons,and qipao bottom
-10 versions available with different colours & patterns
[HSx005a] RedBlack
[HSx005b] Yellow
[HSx005c] PurpleBlack
[HSx005d] Green
[HSx005e] Red Yellow Purple
[HSx005f] Blue
[HSx005g] Peach
[HSx005h] Pink
[HSx005i] Orange
[HSx005j] PurpleWhite

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[HSx008(a,b)] <3KB>Lu Bu Costume 2019-02-28T06:56:48+00:00


<3 Kingdoms Blade> Lu Bu costume, hair & accessories mods
<三国Blade> 吕布衣服,发型&饰品mods


Part of: Patreon Month 7 (2019/02) Series Patreon link/Download (if available):

https://www.patreon.com/posts/25015803


(Distribution to February Supporters scheduled on 5/03/2019) *previously a Legacy Mod

Pixiv Gallery:

https://www.pixiv.net/member_illust.php?mode=medium&illust_id=67299752

Mod Info:

-Lu Bu (actually Lu Ryeonggi/Lu Lingqi) Costume/Hair/Weapon from the game <3 Kingdoms Blade>
[HSx008a] Lu Bu Costume
[HSx008b] Lu Bu Hair and Accessories (including weapon)
-Semi-nude
-improved model and upgraded textures.
-hair separated into 3 parts and is colourable. Each part can be found in multiple slots (front, side, & back hair).
-supports different nipple shapes/sizes.
-accessories in multiple parts; removable and adjustable
(necklace, earrings, twin rope back accessories, & weapon).
-dynamic bones
(Hair: ponytail and antennas, earrings, twin rope back accessories, & bottom skirt)
-costume cards and sample character card included

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Comments (1)
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User #7279694 - 16 Apr 19 01:29
Um I pledged to you how come I can't download this or some of your mods?
Master Post: Month 7 (2019/02) Series 2019-02-28T06:43:18+00:00
[HSx023] <DOA> Nyotengu Bun Hair 2019-02-06T02:16:04+00:00


<Dead or Alive> Nyotengu Bun Hair
<Dead or Alive>女天狗のお団子ヘア
<DOA死或生> 女天狗发鬓发型


Part of: Patreon Month 6 (2019/01) Series
Patreon link/Download (if available):

https://www.patreon.com/posts/master-post-6-01-24380080

Pixiv Gallery:
Not up yet


Gif(s):

Comment:


Required Mod(s):

[Roy12] Nyotengu character mod

HSx018 X.N. 4k skin


Mod Info:
-Model improvement on: everything

-modular (hair is separated into back, front, side slots); generic version is compatible with normal characters; hair can also be found in accessory slots

-the custom version of the hair is fitted to Roy’s Nyotengu; if you want to use a different on Nyotengu you can also use the scalp from this mod

-Character card included (Roy12’s Nyotengu mod is obviously required)

All my newer character cards from HSc003 onwards use the HSx018 X.N. 4k skin

Colour correction recommended if you are not using LRE or if your LRE curve setting is different from mine.


Download:

Mega:

https://mega.nz/#F!typ0wYLJ!BYphQ6Q4ucprpFJABfZsvw

Baidu:

链接: https://pan.baidu.com/s/1Gc9g0h-BD76fF7vEISOI_g 提取码: hyha

Unlock Password:

https://www.patreon.com/xeyn

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Comments (7)
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User #7656011 - 16 Feb 19 15:23
莫得信用卡咋赞助啊
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xeyn - 16 Feb 19 22:12
Hi JOJO, you can try to use paypal if credit card doesn't work for you. ~ 嗨JOJO,如果信用卡不适合您,您可以尝试使用PayPal。
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User #6799552 - 27 Mar 19 00:12
So ehm... all these nice things you do aside; you never mentioned whether or not you'd release that Black Cat Mod you did for the public. If you could just confirm whether or not its private or just lost to the void of PC storage then that'd be great
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User #6799552 - 10 Feb 19 10:23
Question; what happened to that Black Cat [HSc001] mod? I saw some stuff on hongfire about it as well as on Pixiv saying it'd be available to folks as a Christmas gift. And we're now in Feb.
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xeyn - 10 Feb 19 18:02
Hello J-J, those messages were posted in December 2017, a little more than a year ago when I started modding. The Christmas gifts were in reference to HSx002 Christmas Ribbon and HSx003 Xmas Costume, which you can download from their respective pages.
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User #6799552 - 10 Feb 19 21:42
So I'll assume then that the Black cat mod was either abandoned or not finished as of yet due to varying reasons
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User #9118044 - 6 Jun 19 14:39
where is the password?
Summary Post: Month 6 (01/2019) 2019-02-01T07:55:20+00:00

Works completed this month:

[HSx022] <DOA> Angel Bikini

[HSx011] Ayane Purple Butterfly (previously a legacy mod)

[HSx012] <Vind> Urban Angel (previously a legacy mod)

[HSx023] <DOA> Nyotengu Bun Hair


(3 clothing mods, 1 hair mod)

(1, 1, 1,0.5[/0] SMV respectively)


Comment:

Last minute posts before the month is over;


Since we have reached (and exceeded!) 100 Supporters this month, legacy mods release will be incorporated into Patreon monthly works regularly from now on.

(I've decided on 2 clothing mod for this month, but I have yet to finalise on which two)

For those that already have legacy mod, there will be a post detailing how the credit system will work (to be written and posted later, sometime during the next 5 days)


***Important: As the posts were made quite late this month, if you are a January Supporter and you are not interested in obtaining this month's works, please message me before the mods are distributed on 05/02/2019


Total Standard Mod Value (SMV) this month:

3 SMV

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Month 6 (01/2019) Scheduled Paid Post 3 2019-02-01T07:47:59+00:00


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Month 6 (01/2019) Scheduled Paid Post 2 2019-02-01T07:47:46+00:00


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Month 6 (01/2019) Scheduled Paid Post 1 2019-02-01T07:47:09+00:00


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[HSx012] <Vind> Urban Angel 2019-02-01T07:45:19+00:00


<Vindictus> Urban Angel (2+1 colourable)
<洛奇英雄传> 白兔小天使 (2+1 三变色)


Part of: Patreon Month 6 (2019/01) Series
Patreon link/Download (if available):

https://www.patreon.com/posts/master-post-6-01-24380080

(Distribution to January Supporters scheduled on 5/02/2019)
*previously a Legacy Mod


Pixiv Gallery:

https://www.pixiv.net/member_illust.php?mode=medium&illust_id=67996102


Mod Info:

-Semi-nude mode
-2 versions available in both Normal clothing slots and Swimsuit slots.
-Costume cards included: (N)ormal version, and (S)wimsuit version
-Large breast size supported
-Normal version supports breast size of ~100, while Swimsuit version supports breast size of ~75 without abnormal deformation/breaking (including no underboob poking through clothes at larger breast sizes)
-Normal version recommended
-2+1 colourable; meaning you can adjust the 1st and 2nd colour in HS, and the 3rd colour (if you have basic modding experience) can be changed by adjusting the RGBA values of Color_4 and SpecColor_4 in the relevant materials using SB3U.
-Dynamic bones used in: top (particularly the bunny tail), head accessory
-Can be worn with swimsuit, bra/underwear due to slot avaliability
-README included (follow instructions in README if you have problems with the mod)

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[HSx011] Ayane Purple Butterfly 2019-02-01T07:44:51+00:00

<Dead or Alive> Ayane Purple Butterfly Swimsuit
<Dead or Alive> 綾音の紫蝶水着
<DOA死或生> 綾音紫蝴蝶泳衣


Part of: Patreon Month 6 (2019/01) Series
Patreon link/Download (if available):

https://www.patreon.com/posts/master-post-6-01-24380080

(Distribution to January Supporters scheduled on 5/02/2019)
*previously a Legacy Mod


Pixiv Gallery:

https://www.pixiv.net/member_illust.php?mode=medium&illust_id=67996052


Mod Info:

-available in both Normal clothing slots and Swimsuit slots.
-Costume cards included: (N)ormal version, and (S)wimsuit version
-Large breast size supported
-Normal version supports breast size of ~100, while Swimsuit version supports breast size of ~75 without abnormal deformation/breaking (including no underboob poking through clothes at larger breast sizes)
-Swimsuit version recommended
-Gem shader used; imitates real gem with proper reflection and refraction; this shader was previously used in the Sailor Moon mod (HSx004). (Shader is from Roy).
-Dynamic bones used in: skirt, necklace, head accessory (there is a static version of the head accessory if you prefer a non-moving head accessory)
-README included (follow instructions in README if you have problems with the mod)

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[HSx022] <DOA> Angel Bikini 2019-02-01T07:43:36+00:00


<Dead or Alive> Angel Bikini

<Dead or Alive> 天使ビキニ

<DOA死或生> 天使比基尼

Part of: Patreon Month 6 (2019/01) Series
Patreon link/Download (if available):

https://www.patreon.com/posts/master-post-6-01-24380080

(Distribution to January Supporters scheduled on 5/02/2019)

Pixiv Gallery:
Not up yet

Gif(s):

Comment:


Recommended Mod(s):

[Roy12] Stripper Bikini

^(used in the second set of clothing cards)


Mod Info:
-Model improvement on: everything

-colourable

-semi-nude mode: top, bot (frills) and underwear

-available in both Normal clothing slots and Swimsuit slots

-2 versions: original version and high-transparency version

-the frills in the ‘bottom/swimbot’ is separate from the ‘underwear’; the rim is part of the underwear, but there’s a version of the bot frills with rim if you’d like to use it without the underwear

-2 versions of wings (back accessories): animation and no animation

-Dynamic bones used in: top (particularly the bunny tail), head accessory

-compatible with most swimsuits; swimsuits can be worn underneath the costume

-2 sets of clothing cards included (white, pink, blue):

1st set: Normal clothing slots, normal transparency version

2nd set: swimsuit slots, high transparency version, with Roy’s stripper bikini worn underneath

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Comments (3)
user avatar
User #14308547 - 30 Jun 19 10:22
Hi, I just spent $3 to be able to download this and the ayane purple butterfly bikini. After spending the money I come to understand that I have to go to another page and spend another $11 to get the month 6 package?? Why overcomplicate things?? That seems unfair and I feel cheated.
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User #6384088 - 13 Feb 19 09:41
Hello how can i download this set? I am $3 Patreon. Can it be downloaded for one day? Thanks.
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xeyn - 13 Feb 19 16:31
Hi, Heisemm please see this post regarding previous monthly mods: https://www.patreon.com/posts/23311870
Master Post: Month 6 (2019/01) Series 2019-02-01T07:41:02+00:00

[HSx022] <DOA> Angel Bikini

[HSx011] Ayane Purple Butterfly (previously a legacy mod)

[HSx012] <Vind> Urban Angel (previously a legacy mod)

[HSx023] <DOA> Nyotengu Bun Hair

Previous Month: Master Post: Month 5 (2018/12) Series

Next Month:

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Comments (1)
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User #17951780 - 3 Feb 20 13:20
I purchased the January 2019 pack for $ 11, but I didn't have a female Tengu password! Isn't this a complete scam? Refund as soon as possible! !
Summary Post: Month 5 (12/2018) 2019-01-05T15:48:25+00:00

Works completed this (past) month:

[HSx020] <Vind> Arcana Costume & Hair

[HSx021] “Melissa” Modular Thigh High Boots

(1 clothing, 1 hair, 1 modular high heel mod)

(1, 0.5, 0.5[/0.75] SMV, respectively)


Comment:

Happy New Year! 2019 will be a great year for you all~


Total Standard Mod Value (SMV) this (past) month:

2 SMV, for December Supporters (hence 2 paid posts last month)

2.25 SMV elsewhere

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[HSx021] “Melissa” Modular Thigh High Boots 2019-01-05T14:35:37+00:00


"Melissa" Modular Thigh High Boots (3 parts, 9+ versions, 3colour-change)

"Melissa" ハイヒールロングブーツ(3つの部分、9+バージョン、3色変更)

『Melissa』模组式高跟高筒靴 (3块模组, 9+款式, 3变色)

Part of: Patreon Month 5 (2018/12) Series
Patreon link/Download (if available):

https://www.patreon.com/posts/master-post-5-12-23284190

(distributed to December Supporters on 05/01/2019)


Pixiv Gallery:
https://www.pixiv.net/member_illust.php?mode=medium&illust_id=72510519

Gif(s):
https://www.pixiv.net/member_illust.php?mode=medium&illust_id=72511489

https://www.pixiv.net/member_illust.php?mode=medium&illust_id=72511521

https://www.pixiv.net/member_illust.php?mode=medium&illust_id=72511570

https://www.pixiv.net/member_illust.php?mode=medium&illust_id=72511590

Comment:

The Modular High Heels use the HoneyKatsu plugin, so make sure to download that.

I was able to shrink the overall file size from 450mb to 140mb, using the HoneyKatsu plugin to load the different diffuse textures.

Please read instructions on how to use the plugin; Chinese users should use the uu-gg link to access the Baidu download link for the HoneyKatsu plugin if ux.getuploader.com doesn’t work in China.

See the gifs for demonstration of mod features.


Required Mod(s):

-[YashiroAmamiya(-san)] HoneyKatsu v0.7.6.0+, for modular mods such as HSx021 (press Y when selecting clothings in CharacterMaker)

https://ux.getuploader.com/yashiroamamiya001/download/38

https://ux.getuploader.com/yashiroamamiya001/

HoneyKatsu Japanese Guide: https://hslre.blog.fc2.com/blog-entry-137.html

HoneyKatsu Chinese Guide/Baidu Download: http://www.uu-gg.top/thread-43687-1-1.html (requires replying to thread to access download link)


Mod Info:
-3 colour change possible-> courtesy of 3colormask shader from Roy

-Separated into 3 modular parts: (1) is found in shoes, (2) and (3) can both be found in socks and gloves.

You can load (1) and (2) only to make a pair of bootless high heels.

-Standalone versions available in shoes slot as well.

-9 different versions pre-loaded with HoneyKatsu plugin. (Do not override textures on these with HoneyKatsu plugin as it will overwrite the default settings; reinstall if needed).

-Additional versions with the name “HoneyKatsu self-customise” are added to allow customisation with HoneyKatsu plugin for more advanced users.

You can use these to create your own customised standalone shoes/modular parts with different textures.

-HoneyKatsu is strictly required for textured versions to work.

-Native high-poly model and 4k textures

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Untitled 2019-01-01T07:55:55+00:00

Currently finishing a pair of modular, multi-version (about 8 different textured versions currently) high heel boots to include with the Arcana hair on the 2nd Standard Mod Value for December Supporters (to be distributed on 5th January, 2019).



3D modelling, initial imports and texture works are already done; just figuring the best way to make it modular for increased customisation between different textures and mesh part options.

~


In other news, thanks to everyone's support we should be able to reach the 100 Supporter goal sometime in January. So Legacy Mods will probably be incorporated into the regular Patreon release as well starting in January, with the promised re-allocation of credits to those who have them.

More details on that later, once I got some of the scheduled work out of the way. The credit re-allocation thing will need to be organised properly so it can be done more efficiently.

So those involved with the Legacy Mods will have to help me out by reading the relevant posts when they come out, to save me the hassle of explaining the process to everyone individually.

~


Cheers,

Happy New Years everyone! I hope 2019 will be a great year for you all~

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Comments (10)
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User #761485 - 5 Jan 19 15:49
Arcana's hair modeling is not loading. She has bald hair. I need help.
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xeyn - 5 Jan 19 15:51
have you downloaded the hair asset file? It's separate from the clothing.
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User #761485 - 5 Jan 19 15:57
yes I have HSx020 list / HSx020 assets(clothing) Applied
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User #761485 - 5 Jan 19 15:58
oh I find Hair file sorry I check late
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xeyn - 5 Jan 19 16:22
No worries, cheers~
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User #761485 - 5 Jan 19 13:12
When can we get Arcana Mod?
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xeyn - 5 Jan 19 13:24
Soon, just finished HSx021, so I have to do prep work for that as well
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User #761485 - 5 Jan 19 14:20
I'm looking forward to it!
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User #761485 - 3 Jan 19 14:18
happy new years
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xeyn - 3 Jan 19 16:01
^_^
Month 5 (12/2018) Scheduled Paid Post 2 2019-01-01T07:32:01+00:00


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Month 5 (12/2018) Scheduled Paid Post 1 2019-01-01T07:31:00+00:00


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[HSx020] <Vind> Arcana Costume & Hair 2018-12-29T14:37:18+00:00


<Vindictus/Mabinogi Heroes> Arcana Costume & Hair

<マビノギ英雄伝>アルカナの衣装と髪

<洛奇英雄传> 阿尔卡娜Arcana服装&发型

<마비노기 영웅전> 아르카나 의상과 머리카락

Part of: Patreon Month 5 (2018/12) Series
Patreon link/Download (if available):

(Distribution to December Supporters scheduled on 5/01/2019;
have a Happy New Year everyone~!)

https://www.patreon.com/posts/master-post-5-12-23284190

Pixiv Gallery:
https://www.pixiv.net/member_illust.php?mode=medium&illust_id=72371220

Gif(s):

https://www.pixiv.net/member_illust.php?mode=medium&illust_id=72371467

https://www.pixiv.net/member_illust.php?mode=medium&illust_id=72371566

Comment:

Did some custom bone rigging for the hair;
the hair originally only had 3 rotation bones: 2 for the front right strand, and only 1 for the back hair. So yah, that’s not good enough for bending

Added 3 separate hair strands (connected to 1 master back-hair bone) for the back hair and 1 for the front left strand and other minor adjustments. Overall 15 more rotation bones were added.

Managed to learn more about rigging, weighting, and shaders.


Recommended Mod(s):

[Joan6694] ‘MoreAccessories’ plugin (v1.2.0+)

Which also requires his ‘HSExtSave’ plugin (v1.0.1+)


https://www.patreon.com/posts/hs-1-2-0-21721915

http://www.hongfire.com/forum/forum/hentai-lair/hf-modding-translation/honey-select-mods/5747804-joan6694-s-honey-select-plugins-updated-12-12-2018-253


(please respect other modders and read the READMEs and any instructions on the relevant pages on how to install/use the mods/plugins;

DO NOT contact authors to ask questions that have already been answered)

(alternatively you can use the older MoreAccessories ring mod from the ‘StudioInvisible’ mod)


Mod Info:
-uses gem shader from Roy

-Model improvement on: all clothing, accessories, weapon and hair models

-MoreAccessories plugin recommended: 10 accessories equipped

-Custom bone rigs on: all accessories and hair, with dynamic bones

-A little bit extra: Arcana’s tattoo and swimsuit is also included

-swimsuit top/bottom can be found in bra/panties slot under normal clothing as well; can be worn with the regular Arcana outfit on the outside.

-Sash is moved to socks slot to allow more customization with top/bottom on/off states
-There are two versions of ‘pantyhose’ (the actual socks),

1) One covering the entire leg, and 2) one that opens at the toes & heel.

I prefer (1) so that’s the equipped on the cards; although if you want it to be true to the original you can switch to (2).

-Weapon is divided into 2 arm accessories: 1) main weapon part; 2) flowing lava effect

For Arcana’s weapon default state: load (1)

For Arcana’s awakened weapon form: load (1) and (2)

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Comments (6)
user avatar
User #761485 - 30 Dec 18 02:55
That's cool, but I'm confused about the date. May 1st? January 5th?
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xeyn - 30 Dec 18 10:52
distribution date is on 5th of each month, so Jan 5th would be correct
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User #761485 - 30 Dec 18 11:43
oh ok
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User #761485 - 31 Dec 18 13:57
Then, can I get compensation in December? I sponsored it.
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User #8954684 - 30 Dec 18 15:23
How do I want to get Gentiana?
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xeyn - 30 Dec 18 17:44
Hi jack, please see the linked information post below on how to obtain previous Patreon monthly works: https://www.patreon.com/posts/information-mods-23311870 There should also be some information included in the automatic welcoming mail sent to all Supporters when you signed up as well, in case there are anything unclear regarding how Patreon and distribution works. Cheers~
Information: Regarding Previous Monthly Mods 2018-12-13T18:17:45+00:00

Patreon Mods from previous months can now be obtained through the GR link here.
過去数ヶ月のPatreon ModsはここでGRリンクから入手できます。
通过此处的GR链接获得前几个月的Patreon Mods。

(中国可能被防火墙阻止的人可能无法访问该网站。
在这种情况下,如果已经注册了PayPal或TransferWise帐户,您可以与我联系。)
(我不是中国居民,我不能开中国银行账户;这意味着我不能使用支付宝,微信支付等中国电子支付方式。)

(please read the P.P.S. below if you would like obtain previous monthly works at a lower cost, before the year ends on 31/12/2018).


This should enable those without paypal, and those that are off-Patreon, to gain access to previous months' rewards.

This should also free up more of my time dealing with individual transactions, which is too much for me to handle now that my on-Patreon and off-Patreon base has grown too large; and thank you all for your contribution to this tremendous growth!

(Digression:
actually, not wanting to handle individual transactions is one of the main reasons for why I moved to Patreon;
and instead of paying a high amount of 20-30 for clothing mods and 70 for head mods, I'd rather distribute more of my work to more people at a lower cost;
thus, I decided to transition to Patreon back in August for its crowd-funding capabilities, which allows me to distribute at a lower cost compared to traditional private mod pricing, and without need for me to handle each individual transaction.
Anyways, I am hoping that I can make the process more automatic so I can focus more on actual modding work, and less on administrative tasks)


Note that subscription via Patreon remains the cheaper option to obtain upcoming Patreon mods. Supporters will forever get the best deal here.

The multi-month bundles remain a cost-effective option to get what you want, if you happen to join at a later time and missed out on the earlier mods.


P.S. Once we are past the 100 Supporter milestone, Legacy Mods (which are older works I've completed before Patreon) will be incorporated into the future monthly releases as well.

There will be more details once we reach the milestone, particularly concerning those who already have the Legacy Mods.


P.P.S. For anyone that would like any individual months' work, at a lower cost (equivalent to its Patreon release costs), you are welcome to send me a message before the year ends on 31/12/2018, provided that you have already registered a paypal account for transaction purposes.


Once we reach 2019, all requests for past Patreon works will be directed to the GR link above.


Cheers,


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Information: Why use the Standard Mod Value system? 2018-12-13T17:23:37+00:00

Why use the Standard Mod Value system?

Simple. It enables all rewards to be workload based, whilst allowing some flexibility in the variety and complexity of mods I work on.


It is also do with the balance of incentives.


Compared to the Patreon monthly model, I can adjust my output more freely.

I’d rather complete 1 good mod than 10 mediocre ones.

With the current model, Supporters aren’t charged if I happen to not complete any work that month.

At the same time, Supporters may actually get to see more of my work as I am rewarded based on my workload per month, and not on whether I actually satisfy some minimum workload in a given month.


Compared to the one-price-for-everything per creation model, the Standard Mod Value system allows more flexibility in the types of mod I work on.

If all mods are valued the same, it introduces the principal-agent problem, whereby I have a perverse incentive to work on ‘easier’ mods (e.g. heels) rather than on more ‘difficult’ mods (e.g. heads). Ultimately, I don’t think this is something that would benefit Supporters, or help me improve my modding.

By using the Standard Mod Value, I can -more or less- remove these incentives that are bad for both you and I. The reward system also becomes fairer as the incentives are adequately balanced for both parties.

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Comments (1)
user avatar
User #14889568 - 27 Dec 18 13:20
Nice
Information: A simple(r) guide to how my Patreon works (日本語, 中文) 2018-12-13T16:59:48+00:00

Hello all,

This page is a complementary guide to the information page regarding the Standard Mod Value system on my Patreon.


Specifically, I attempted to write this in simple(r) English so non-English readers can learn more about how my Patreon works with the help of Machine Translation such as Google Translate. I tried to include some pictures too; hopefully that helps!

具体的には、これを簡単な英語で書くようにしましたので、英語以外の読者は、私のPatreonがGoogle翻訳などの機械翻訳の助けを借りてどのように働くかについて詳しく知ることができます。 私はあまりにもいくつかの写真を含めるようにした。うまくいけば助けて!

具体来说,我试图用简单的(r)英语写这个,所以非英语读者可以在谷歌翻译等机器翻译的帮助下更多地了解我的Patreon是如何工作的。

我试图也包括一些照片;希望这有帮助!


Note: usually Chinese netizens will need to use paypal for Patreon payment, since Chinese banks don't know about Patreon as a company, the transactions might be marked as fraud and payment will be declined.
注意:通常中国网民需要使用PayPal支付Patreon,因为中国的银行不了解Patreon作为公司,交易可能被标记为欺诈,付款将被拒绝。


~~~

1. Guide to being a Supporter on Patreon (with graphics):

パトリオンのサポーターになるためのガイド(グラフィックス付き):

Patreon支持指南(带图形):


1. Sees new works published by XeyNiu

2. Read about the Standard Mod Value system

3. Decides to sign up

4. Choose the Supporter Tier

5. Set no monthly limit 'I'd like to support every creation', or a higher post limit such as 10, to ensure you'll be receiving all works for the sign-up month and in the future

(those with lower monthly limits may not receive all works if total SMV in a particular month exceeds their limit).

6. At end of month, all monthly mods are finalised; a number of paid posts are made at end of month (number of paid posts made=total SMV that month, which depends on how many and the type of mod completed that month)

7. Wait until Distribution date on the 5th of next month (be patient~)

8. Check Patreon messages for the goods!

9. Enjoy XeyNiu's works!





~~~

2. Standard Mod Value (SMV), explained simply:

標準的なMod値(SMV)は、簡単に説明されています:

标准Mod值(SMV),简单解释:

1 Standard Mod Value (SMV) = 1 paid Patreon post (at end-of-month) = USD$3

1標準Mod値(SMV)= 1支払い済みPatreon投稿(月末)= USD $ 3

1标准Mod值(SMV)= 1付费Patreon帖子(月末)= 3美元



~~~

3. Mod Types:

Modタイプ:

Mod类型:

Most clothing Mods = 1 SMV = USD$3

Simpler Mods, i.e. High heels/Hair Mods = 0.5 SMV = USD$1.5

Character Head Mod (inclusive of hairstyle) = 3 SMV = USD$9


ほとんどの衣類Mods = 1 SMV = USD $ 3

より簡単なモッズ、 ハイヒール / ヘアMods= 0.5 SMV = USD $ 1.5

キャラクターヘッドMOD(髪型を含む)= 3 SMV = USD $ 9


大多数服装Mods = 1 SMV = 3美元

简单的mods,即高跟鞋/头发模型= 0.5 SMV = 1.5美元

人物头模 Mod(包括默认发型)= 3 SMV = 9美元

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Master Post: Month 5 (2018/12) Series 2018-12-12T09:59:35+00:00

Month 5 (2018/12) Series:

[HSx020] <Vind> Arcana Costume & Hair

[HSx021] “Melissa” Modular Thigh High Boots


Updates:

[HSc005] <FF15> Gentiana

12/12/2018, v1.01, Chin Fix for Fela Morphs. Re-download assets


Previous Month: Master Post: Month 4 (2018/11) Series

Next Month: Master Post: Month 6 (2019/01) Series


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Comments (2)
user avatar
User #32188736 - 21 Mar 20 03:54
Hello, I paid, but how to download it?
user avatar
xeyn - 12 Dec 18 10:04
hey all, mainly posting this to inform November Supporters of the hotfix for Gentiana's chin for the Fela Morphs~
Summary Post: Month 4 (11/2018) 2018-12-11T16:53:50+00:00
Works completed this (past) month:

[HSx019] <OP> Nico Robin Costume: Enies Lobby/Alabasta

[HSc005] <FF15> Gentiana

(1 clothing mod, 1 character mod)


Comment:

I owe a huge thank you to every November Supporter who have remained patient while I polished the Gentiana mod. Thanks for giving me the time and space to work on this without worries (those of you who have replied or sent messages regarding the Gentiana delay have given really supportive responses).


Total Standard Mod Value (SMV) this (past) month:

3 SMV (hence 3 paid posts last month)

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[HSc005] <FF15> Gentiana 2018-12-11T15:27:30+00:00


<Final Fantasy 15> Gentiana
<Final Fantasy 15> ゲンティアナ
<Final Fantasy最终幻想 15> 肯緹亞娜

12/12/2018 update v1.01, Chin Fix for Fela Morphs. Re-download assets

Part of: Patreon Month 4 (2018/11) Series
This month's Patreon link/Download (if available):
https://www.patreon.com/posts/master-post-4-11-23264994

(Distribution to November Supporters occurred on the date of this post)

Pixiv Gallery:
illust/72070962

Gif(s):
illust/72071055
illust/72071242

Comment:
Major thank you to the November Supporters who have waited patiently for this mod.

~
Hair is ~400meshes and ~800layers (quite light when compared to Lunafreya and Aranea; but you'll still need a good-enough CPU)
On the character card, the hair is stack twice to make it look thicker.
Users who want to use the hair on a different character/new character card may want to take that into account when assigning the hair slots.

Costume mods used:
[Roy12] Suna Style Mika Outfit
[Zeaska] Z42
[Roy12] Helena's Goddess Outfit
[酌酒赏风月] AC High Heels
open-crotch pantyhose from a modder using the folder name 'kk mod'; mod name is in Chinese
HSx019 Nico Robin Costume

Required mods:
HSx018 X.N. 4k skin
(^all of my characters from now on will use this as a default skin type)

Major features:
-*NEW FEATURE*
the character’s custom facial detail (normal map) is now separated from the head type and is located under ‘face>facial type>wrinkles‘.
This allows the adjustment of facial detail, independent from the particular head type (see GIF2 on Pixiv for demonstration).

-This head mod is compatible with: generic/default makeups (eyeshadows, lips, cheek), eyebrows, and facial tattoos.
-the eyebrow position and rotation can be adjusted
- under ‘face>facial type>outline’ there are 4 head types available (from a combination of 2x2 options):

Type 1) - spec1: natural
Type 2) - spec2: makeup
Type 3) - spec1: natural (extra detail)
Type 4) - spec2: makeup (extra detail)

Specular options:
type 1/3 is suitable for a [natural] look, and type 2/4 is suitable for a [makeup] look (which enables specular eyeshadow and glossier lips)
Remember that skin shininess can be changed under ‘body>skin>color’.

Facial Detail options:
type 3/4 uses additional facial detail (this utilises a is tiling normal texture so it must be set to the head type. It is more detailed than the adjustable facial detail in the ‘wrinkle’ slot, and can be used along with it)。
The character card provided uses the type 4 (spec 2+extra detail) outline, with adjustable facial detail (wrinkles) set to 20.
*For general studio use, it is recommended to use a ‘wrinkle’ value of 20.
*For in-game use, you might want to increase the value further to make the skin detail more.
*You can also choose to use a wrinkle value of 0. This effectively removes the effect of the facial detail in the ‘wrinkle’ slot.
*Studio users may also want to try out type 3/4 head with wrinkle value of 0

The character card provided uses the type 4 (spec 2+extra detail) outline, with adjustable facial detail (wrinkles) set to 20.

*For general studio use, it is recommended to use a ‘wrinkle’ value of 20.
*For in-game use, you might want to increase the value further to make the skin detail more.
*You can also choose to use a wrinkle value of 0. This effectively removes the effect of the facial detail in the ‘wrinkle’ slot.
*Studio users may also want to try out type 3/4 head with wrinkle value of 0

-Model improvement on head: this produces a much smoother geometry; the improvement is most noticeable in areas such as the nose, lips and ears with steeper gradient changes
-There’s the hair for Gentiana, hair for generic head types, and wig (same deal as Lunafreya’s hair from HSc002). Separated into front, side and back hair components.
Make sure to use the scalp provided in one of the hair slots, or as a head accessory/wig if you need extra hair slots.
-There are two eye textures provided. 1 has the original hue, while 2 allows eye colour to be changed (the character cards default to eye 1).

~

Make sure to use the same graphics setup that I have if you are using 4k+LRE (see the HS setup post under directory from main page); otherwise you will probably need to adjust the colours manually.


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Comments (25)
user avatar
User #14728173 - 28 Jan 19 03:52
https://gumroad.com/xeyniu 是在这个网站直接购买11月的那个吗
user avatar
xeyn - 28 Jan 19 13:52
the 2018/11 package would be the one you are looking for. ~ 2018/11包装将是您正在寻找的。
user avatar
User #8954684 - 15 Dec 18 13:34
我也關注很久了 很支持XeyNiu的人物 MOD品質極高 希望也能拿到肯緹亞娜
user avatar
User #12975471 - 24 Jan 19 18:35
怎样才能得到下载? <final fantasy=""> Gentiana <final fantasy=""> ゲンティアナ <final fantasy=""> 肯緹亞娜</final></final></final>
user avatar
xeyn - 25 Jan 19 02:00
please see this post regarding previous monthly mods: https://www.patreon.com/posts/23311870 ~ 请参阅此帖子关于以前的每月mods: https://www.patreon.com/posts/23311870
user avatar
User #14728173 - 27 Jan 19 15:23
英文看不懂,请问你能联系我吗?
user avatar
User #13715853 - 5 Feb 19 09:21
Sorry, I bought the 2018/11 package, but I can't download the file from mega. Always show temporary error
user avatar
xeyn - 6 Feb 19 16:25
Thanks for the report, 劉, but I can't replicate the error on my end for Mega; Have you got the file with the Baidu download?
user avatar
User #4247251 - 11 Dec 18 15:32
where is download...
user avatar
xeyn - 11 Dec 18 15:37
all eligible November Supporters, you included, should have received a Patreon message just now
user avatar
User #4247251 - 11 Dec 18 15:42
thank you
user avatar
xeyn - 11 Dec 18 16:26
you are welcome
user avatar
User #229077 - 12 Dec 18 09:20
請問12月的贊助者會拿得到肯緹亞娜跟阿拉尼雅嗎?
user avatar
xeyn - 12 Dec 18 10:07
Hey Leo, thanks for signing up! December Supporters will receive whatever work I complete this month. Google translate: 嘿Leo,谢谢你的注册! 12月支持者将收到我本月完成的所有工作。
user avatar
User #917527 - 11 Dec 18 22:16
The mod is great, and I appreciate your hard work, but I have a question. Is it normal for Gentiana to take about 1-2 minutes to load her character and costumes? Her load times is quite long compared to Lunafreya and Aranea, though Aranea's load times are quite long too.
user avatar
xeyn - 12 Dec 18 00:25
Hey unknown. There are 2 difference I can think of that causes the load time problem: the hair, and the head mesh. 1) For the hair, due to how the FFXV hair requires proper separation of meshes for layered transparency they end up really resource-heavy if you want the hair to look nice and proper. Gentiana does load the same hair twice, since I did stack them via hair slot assignment to make it look thicker. Ignoring the fact that the Gentiana card loads the hair twice, according to the number of hair meshes/layers that are loaded, load time of the different character’s hair should be Lunafreya(longest)>Aranea>Gentiana 2) Aranea and Gentiana’s head mesh both have their head meshes’ vertex counts increased compared to Lunafreya’s to smooth out the head meshes. This can be a contributing factor to why Aranea and Gentiana may take longer to load compared to Luna’s. The other factor that can increase load time is the 4k textures; but I am pretty sure I used 4k textures for all of them so there should be no discrepancies there. It takes me about 10 seconds to load the characters, so usually I don’t notice any time discrepancy when loading. Perhaps try removing the one stack of Gentiana hair, saving it to a different card, then load it and see if that improves loading time?
user avatar
User #917527 - 12 Dec 18 04:43
Thanks for the tips! I did some testing, by loading clothes with and without Gentiana's hair. Turns out wearing all her hair makes clothes load 3x longer. I guess it's because Gentiana's hair has to load twice as you said. Lunafreya still loads clothes fast, so I don't think the number/meshes layers was the problem. I'm guessing I have so many mods installed, it's making loading hair twice a problem. Anyways, I'll deal. I'll probably upgrade to an SSD or something.
user avatar
xeyn - 12 Dec 18 07:31
If you have a lot of mods installed, then using Joan6694's HSUS plugin can help when loading the menus and navigating the clothing sections. (This won't make individual mods load faster, but it will make loading the clothing menu items on the right much faster). https://www.patreon.com/posts/hs-hsus-1-6-1-22576158 http://www.hongfire.com/forum/forum/hentai-lair/hf-modding-translation/honey-select-mods/5747804-joan6694-s-honey-select-plugins-updated-02-12-2018-244
user avatar
User #917527 - 12 Dec 18 18:39
I just installed HSUS, and now suddenly everything loads so much faster. Gentiana now loads in less than 5 seconds. Thank you so much!
user avatar
xeyn - 13 Dec 18 19:25
you are welcome, unknown~
user avatar
User #14728173 - 27 Jan 19 15:21
你好,已经支持了,请问该如何下载
user avatar
xeyn - 28 Jan 19 01:37
please see this post regarding previous monthly mods: https://www.patreon.com/posts/23311870 ~ 请参阅此帖子关于以前的每月mods: https://www.patreon.com/posts/23311870
user avatar
User #8027136 - 22 Jan 19 15:59
where is a download link?
user avatar
xeyn - 23 Jan 19 09:41
please see this post regarding previous monthly mods: https://www.patreon.com/posts/23311870
user avatar
User #9134876 - 12 Jul 19 14:21
so am I to understand that I basically paid $3 to go pay another $27 in order to get this one mod? what type of scam are you running here? I demand a refund!
[HSx019] <OP> Nico Robin Costume: Enies Lobby/Alabasta 2018-12-11T15:27:18+00:00

<One Piece> Nico Robin Costume: Enies Lobby/Alabasta
<ONE PIECE>ニコ・ロビンの衣装:Enies Lobby / Alabasta
<海贼王> Nico Robin妮可·罗宾 服装:Enies Lobby / Alabasta

Part of: Patreon Month 4 (2018/11) Series
This month's Patreon link/Download (if available):
https://www.patreon.com/posts/master-post-4-11-23264994

Pixiv Gallery:
illust/72070222

Gif(s):

Comment:
Weighting this was quite difficult, since I had to prevent clipping between the coat and the dress suit when worn together, whilst making sure that individually they worked with different body sizes and in different poses.
The dress suit was made even more difficult due to the two collars (the dress suit’s collar was far enough from the neck that it was weighted to the collar bones, whilst the shirt’s collar was weighted to the neck bones only), which required some custom weight adjustments.
The killer was that I had to make the dress suit and the coat relatively tight-fitting (Nico Robin does wear the dress suit and even the fur coat relatively tightly in the original manga), whilst taking the above factors into account.
So there was bit of a balancing act between creating a tight-fit for the costume and having proper weighting to prevent clipping problems.

This was fun to mod due to the difficulty, as I managed to learn a lot more during the modding process.

Mod Info:
-uses fur shader from Roy
-The coat & hat are from the Alabasta arc,
& the dress suit and shoes are from the Enies Lobby arc
-In the semi-dressed state, the tail of coat lifts up, and the coat opens up to reveal the chest area
-Coat has dynamic bone physics utilising the skirt bones (it’s purposely made a bit rigid to prevent deformation whilst in-motion in the semi-dressed state)
-The coat is located in the ‘Normal Bottom’ slot,
the top half of the dress suit is located in the ‘Normal Top’ slot,
& the bottom half the dress suit is located in the ‘bra/panties/pantyhose’ slots.

The shuffling around for the clothing slot assignment is to enable the coat to have dynamic bone physics using the skirt bones, in the normal bottom slot.
And I listed the bottom half of the dress suit in multiple clothing slots so users can shuffle it around, freeing up a clothing slot to use a different pair of bra/panties/pantyhose with the rest of the costume if they so desire.

*the default clothing card loads the bottom half of the dress suit in the ‘bra’ slot.
*If you are re-allocating the bottom half of the dress suit to a different slot, remember to match its colour setting to that of the top half afterwards.


Download

Mega:

https://mega.nz/#F!M2JkwKoT!aqFSL4U1dvgWcAhF_gf4xQ

Baidu:

链接: https://pan.baidu.com/s/1WrvQdreWCXHOv2oVTN82Mw 提取码: 6gsr

Unlock password:

https://www.patreon.com/xeyn

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Comments (5)
user avatar
User #8147496 - 27 Jan 19 21:03
The Nico Robin costume is part of the Month 4 package!
user avatar
User #8147496 - 27 Jan 19 20:43
Hey, I just bought your Month 4 package on Gumroad and you didn't included Nico costume in the txt file! please fix that!
user avatar
xeyn - 28 Jan 19 01:36
Nico Robin Costume is a public mod so it's not included in the txt file; please use this patreon page for the download
user avatar
User #9118044 - 6 Jun 19 14:41
where is the password? why do you complicate access to your mods, whether they are paid or not? can not you just do like all the other modders that enable the mods depending on the price of the category of each pattern and already?
user avatar
User #12893279 - 15 Jul 19 11:03
The link _is_ the password. For some reason, XeyNiu likes to use links for passwords, and a number of these posts have someone asking what the password is when it's right there, because many of us assume that the link is a link to the password. If someone else hadn't asked and gotten an answer, I don't know that I ever would have figured it out.
Master Post: Month 4 (2018/11) Series 2018-12-11T15:26:58+00:00
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