Been working on this 2D animation. would love to know what you think. its rather rough as I have been picking on it and refining it to learn as a go.
check it out.
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Been working on this 2D animation. would love to know what you think. its rather rough as I have been picking on it and refining it to learn as a go.
2D animation! I want to start learning 2D animation to make simple loops. I am going to be using a program I am familiar with (blender). I am thinking I can enjoy using a 3D program and still practice my 2D skills more this way.
I also plan on switching back to blender to do most of my 3D renders, I don't want to focus on any new models this year and instead fixing the ones I already have made and making them better. the only new model I have planed is the Arkkin as I want to work on a more dragon like creature. if I get inspired I might work on a new character but for the moment, I don't have any plans.
Happy new year!
this project has been grueling but I think the worst is over. there are just many set backs to this new toon shader I have been working on, worst of being the hard crashes i experience but also, shading the real fur, not just the painted texture. most of my trouble has been blending the real fur with the textured fur. I have tried all sorts of settings and techniques but I think I have something down at last. to avoid taking to long on this project, I want to have something posted by the 20th, if something still looks odd I am going to fix it all in photoshop. sorry for the wait!
This month lacked a more provocative pose and a third render, and I am sorry for that. I just have been putting most of my time figuring out this 2D 3D cell shading style I want to go for. After much experimenting I think I have something that I can get ready for early next month. This is just the beginning of a texture I am going to use for the model. I also tweaked the shader to look a little nicer.
so I spent a week modeling a wolf with sculpted fur by hand so that I could attempt a painterly render style but going back to the more famalier use of fur tools together with some shader adjustments I made a sample I really really like! the sculpted attempt I was going for I realized later on would not work with dynamic fur that needs to fall swoosh and move so it was never a great option for animation. such a style is still demanding for my hardware but 100x less hair means that animation is feasible and so are hair dynamics as well!
I have been for a while interested in animation, the only thing keeping me from attempting it is how taxing animation with not just fur, but enough fur to make a creature look realistic can be. I recently got interested in cell shading and thought that do to its lack of any real fur I can attempt to first create some interesting more painterly creations and then eventually learn how to animate them. Beastars as seen in this image was a good bit of inspiration but I don't just want to specifically work on this style, I thought it best to mix my 2D and 3D art work by attempting to make painterly 3D models. At the moment I don't really know how I am going to approach and design such a thing, but I do know that my male wolf model Romeo is going to be my first candidate. I am going to take a little while to polish this style on a new romeo model before working on a render, so this project may end up taking most of this month! I will keep you all posted with WIPS!
Im back and connected and moved to a new location, for GOOD this time! I am still settling in to this new location and there is plenty of work to do in my new home. its a bit of a fixer upper.
at the very least I am connected and free to work. During the move I had some time to consider some future plans. for the the near future, I am planning to work on a new 3D model. this one is going to be a female Cabit Cat_rabbit. I plan to work on this project on the side as I work on my current painting (skunk/racoon duo) as well a trio concept sketch of my Arkkin species that I might paint. These projects I plan to stream, for freaking FREE! In addition whenever I stream I will also be taking any questions, these can be about technique, technical questions, future projects or anything in between.
As for further in the future, I plan to learn 3D animation! Not sure if I should learn Maya or blender though. I have to think on it, and more importantly see if anyway is interested enough for me to take some time going to "school" but please let me know if anyone is interested! I might start something next year.
This month has been rather awful, I have not had a moment of peace since I moved to this new place and it has been effecting me greatly. before the months end I will be moving again to a more stable and private location where I can work without interruption. It is likely that I will not finish another full project before the end of the month as I just can't find the focus I need to figure out how to tackle the current more complex project. Meanwhile I will be working on a few sketches of my Arkkin creature to so that I can at least have practice.
A reminder that prints are ALWAYS open, Just send me a message and I will give you all the info!
25$ + 1.50 shipping for small prints. 8.5x11 (using the printer I have for that)
85$ + 5 shipping for large prints, (gotta use another printer for that)
message for more info! nude or censored artworks available!
Also if you had a problem with any prints that you ordered, let me know!
This project turned into more of an experiment on creating a more painterly and high contrast image, I was a little disappointed at my previous lion painting as it felt very flat both in composition and lighting. with this one I attempted to try new things and if you look closely you can see the Hodge podge of different brushes that I used in random places, I am not completely happy with this image either. something about the higher angle shot not looking natural to me, like the observer would have to hover pretty high above the bed to get a proper shot from this angle. Next time my angles are going to be lower. I also hope to improve this painterly style.
https://tinyurl.com/y6c93qtg check him out!
>If you were one of the few that has paid for a print, they have been shipped! as for other requests they will be printed soon. for those that are waiting, I will let you know once your prints are ready!
>Print requests are still open! the prices for smaller prints is still 25 for small prints and 80 for larger fine art prints respectively, however to pay for packaging and shipping small prints will will cost 1.50 extra for shipping with the larger prints shipped in tubes costing 5$ for shipping! this will help me pay for post and boxing! Have a request? just ask!
>I will be painting a lot more now, and for a while I think. 3D is great, but time consuming, most of the time being spent waiting for renders, that's not fun and most of my renders are lame when I have to cut back to save on time. So now most of my time will be spent on painting. I want to step up on quality and focus a little more on backgrounds and such aswell.
My first painting in a while! I really hope I did not lose my touch! I wanted to refine this a little more but I think this painterly style sets it apart from the 3D stuff. I used very little fancy brushes and just kept a nice chakly pastel like brush through out most of the project.
I would love to know what yall think!
HD without panties
I feel its about time I once again, maybe for the 5 or something time I update the topology for some of my models. I have done so for the mid sized female cat model for characters such as Valencia the black jaguar. as you can see here that long bit of stretching skin is a new addition too the topology that should make posses where the arms go above the shoulder stretch the topology less and thus avoid ugly bold spots where the fur is thinned to much. I also upped the poly count so that I may be able to sculpt more defined muscles on my models when the put strain on a specific part of the body. I am doing this for feline models first as the shorter fur makes the underlying topology and all its flaws look more apparent.
Next project is a painting, though I hope you enjoy this render! had to redo the fur settings for a nicer close up. I hope it looks great!
So here is a sample of some prints I just got! at the moment I have to take care of a few things yet at my new home so these are just a few orders I am getting ready, I will be printing other orders some time soon.
Just a few things to note!
>small ones are 25$ and the large one is $80
>do to the nature of the random reso of differing projects, some prints might have borders!
>final thing to note is that you have the option of having a signed print with my artist signature seen in this image! plx let me know if you want a sig!
>prints look nicer than seen here on my crappy phone camera!
So I have a few prints from a few patrons that have requested. at the moment what I am trying to figure out is how to properly and safely send these prints, as well as how to manage orders and payments.
For the moment I do have a few notes down but it would be very helpful if those that have requested a print leave me a message on patreon so that I can more easily manage requests in one place, as well as personally handle payment and delivery information privately. so please if you have requested an image, message me with a link of said image and I will get to you there when I can.
hopefully by the end of the month I will figure out how to handle this new endeavor. thank you!
Face down ass up that's the way I like to take a nice picture!
I started working on this project last month but do to all the trouble I never had a time of peace to finish it. this closer shot required a lot of tweaking of the fur and A LOT of waiting for the render. I want to start painting my lion project now that I am done with this one but I also plan on posing another model—perhaps my male lion as I messed up the file—as I work.
https://tinyurl.com/y3zbrqs8 HD link!
I did not think more that 3 peeps would ask for an order so quickly so I said freak it. if anyone wants a print just let me know here. just bare with me, I have to learn how to manage addresses and communication with people that want to get prints! I will make a simple list I suppose.
so a few of you asked for prints already. I will contact you via patreon to discuss further details. Feel free to ask any sort of question about prints or what sort of project you would like printed.
So, still thinking about how I am going to handle doing my own prints, but for the time being I want to test interest and what would be a fair price. I am going to start off with 8.5 x11 prints printed from a small scale printer on gloss, but in the future I will be printing with a fancy large format printer using paint, and maybe even canvas if possible!
before I figure out how to sell these myself useing a site like etsy or perhaps my own simple site I am going to open up a first come first serve of just 3 prints at a flat 25$ starting now!
So if anyone is interested just leave me a comment and we can talk! I am not limiting to any specific pieces.
So this is my first sketch after a long time. I would love to know what you think of this idea and pose! I still want to refine a few things before I start painting. I still feel I need to get back into a groove so I hope this form an anatomy is good!
Finally finally back in action and living in a new place! the time off has got me thinking and I have new plans.
I am now able to make my own high quality prints, (small and large format) thanks to a friend with some top quality hardware. Because of this I want to manage my own prints so that I can sign, and ship them myself! I want to start off small and print a few small prints of my older painted work to see if there is any interest.
This is why I would love if any of you have a particular painted image, or heck a 3D render that you might like, let me know!
personally, the idea of making prints makes painting feel a lot more gratifying for me, so because of that, I am indeed going to be painting again, starting out slow so that I can get back into the groove!
Yes a few days before I am ready to move into the this new apartment there is a fire in the kitchen in the other household connected to uus. Now we have to wait for the insurance to Checkout the damage before they let us move in.
am hopeing this gets resolved soon. Thank you for sticking with me. This has been a very bad week.
For those that have not read. this month I am moving into a new apartment and have been in the process of moving things over, except my computer so that I may work. the last of the month has been a little stressful for me, not terribly, more of an annoyance really, but just enough that I am having trouble creating anything without blanking or just outright not feeling attached to the work I am making. I feel it is an obsessive thing, like I first want to get settled in my new home before I start really working. I also feel this is sort of a new chapter for me personally and the prospect of having things changing like this (for better or worse) has me on edge.
so I think I am going to be taking it easy this last month, if only because I am drawing a blank. this means that I most likely will not finish another pose before the months end. I hope y'all understand!
still I am working and thinking up new things, namely approaching fantasy creatures. I want to try my hand at a dragon (drake style) but I also want to incorporate my Arrkin design design into this, I already have a mesh for my Arrkin but I wanted the creature to have a bit more classic dragon styling, so I am making new topology and giving the creature a more plate scale look. besides that, I have considered working on neat things like cabits!
attached is a obj file of the WIP for the new Arkkin topology, if you have any thoughts about this design or anything else let me know!
thank you all for your support!
Another standing pose for one of my characters, this one took a little longer as I had to work with completely new topology and textures as the old model was not up to the quality of my current models.
for the end of the month I am going to work on a more provocative pose as an exclusive, using one of my current and ready models. not sure what one yet but you can leave suggestions. working on anything new is just going to take to much time, and this particular Firefox demanded a lot of work.
Thanks to all my patrons I am finally making just enough to move out and afford to help pay rent in a nice duplex apartment. my living arrangements have always been kinda odd, living in my uncles house with gran out in the country, while my mom lives with my sis in the suburb. I usually just help pay internet and a bit of the electric bill but thanks to the continuing support of patrons I am finally moving out into a place I can help pay for myself closer to civilization. ma is also moving in with me to help a little with other expenses.
This month I will be busy getting things ready and moving things bit by bit and leaving the computer for last so I can work until l install internet over in the new apartment. Hopefully if all goes smoothly there will not be any hiccups and can find the time to finish 4 projects this month without any rush.
more work put into Helga here with a better groom and nicer lighting using an HDRI.
Let me know what you think!
There is still so much to learn in order to refine the fur and over all body structure. I feel that every model is a continuing work in progress. Sort of feel that the pose here might be a little stiff and the neck a little odd, but I hope you all still like this bonus pose!
Check her out! I feel the fur is a little fuzzy. it might be a sampling issue but the render was already reaching almost 2 hours!
https://tinyurl.com/y2tg93p5 < no panties
Swore I was going to do this further in the future but with a little inspiration I finally decided to tackle and finish a new model for this creature!
I hope you all like it!
this month might be a little slow as I finally decided to work on my Arkkin creature. new topology and a new sculpt. working on something with exposed skin is a little different and a little difficult to get right at the moment, so I will be spending a little time on this but also redoing my Lioness character!
so this is basically my attempt at a dragon (female) but with other aesthetics thrown in and my own fancy lore behind it. This is drake style dragon as i'm not to fond of four legged things with wings. might this mean a wyvern style dragon in the future if I decide to work on one? yes!
I hope any of you that more fancy something with more fur still appreciate this new model!
LET ME KNOW WHAT YOU THINK!
Tried to finish this one quickly after a bit of a break I took. I hope this Katsumi looks even better!
I don't have any plans for new characters yet as I want to perfect what I already have, though I have thought of working on stuff without fur, perhaps a wingless dragon or something, and my Arkkin creature.
I would love any comments about what sorts of critters you want to see in the future, for now feel free to let me know what current character you would like to see redone!
Im doing the clothing thing again!
check out the prime leap link for the uncensored version.
the new Sue Andy with nicer shaders and better fur. Just noticed how grey this image looks but I think it fits nicely with her fur.
please let me know what you think!
here is the new Anya in a sort of familiar pose, now with much more fancy fur. I just hope the bed sheets don't look to odd. I took a while to clean this one up a bit.
let me know your thoughts!
For this next project I am reworking Anya! you may have noticed That there is some new furniture in the last two projects I have posted. to save time and focus mainly on character design, I have been spending a little on props to give my characters more life.
Anyway, I am so sorry if I have missed any comments or questions, I don't want to ignore any one that may have questions and especially concerns but I have been having some trouble with patreons messaging system. If i missed anything PLEASE let me know here.
Also feel free to ask any other questions about upcoming projects and such. anything at all.
getting much better and still learning more! this time I figured that I was using the DOF all wrong, so now it looks much better.
I would love any thoughts! next I think I am going to be redoing Anya the bear!
he looks a little derpy in his T pose, but the groom is what I really focused on. alot of Maps used to control clump size and density. This will be my next project, after that I plan to work on Anya the bear!
Bear with me! this month has been a little busy.
I needed to play with the shaders a bit to get shiny fur down, Arnold sure does do a better job at shiny short fur out the door but I still needed to spend time on balancing the spec to avoid any super bright and odd highlights. I am not completely happy with the spec shine here but I think its a pretty good job for the time being.
also, I started buying some props to texture myself to give my models more life! I would love any thoughts on this one, this pose is similar to an older shot of this model so I hope this is a major improvement to yall! I would love any thoughts.
check out the HD version here! https://tinyurl.com/y5mqbwju
her face can do for more work but at the moment this is just fine for a farther off shot. I really want to pose her and finish her for this month. hears hoping!
Finally after such a long time, I am able to bring you my first project finished in Maya and rendered in Arnold, most of my time spent on this was learning Maya and it's ins and outs. Its different from blender so I had to relearn a lot of habits. Maya and Arnold seem to be a little more intensive on my computer as well so a lot of time was also spent making it through a bunch of slow downs and crashes.
So after all this time I really hope you all think this quality is an improvement. I still think I can learn a few more things to make my work nicer, but I really wanted to get something out so that I could at least start on another project this month.
thanks for sticking with me!
It was grueling but with a little crunch I was able to learn the basics of Maya and xgen to recreate the groom on Helga. I think using Maya and Arnold is definitely an improvement. I could not get this sort of fur clumping and density with blender hairs system but Xgen proved to make very complex fur patterns. Arnolds hair shader also gets into those nooks and crannies a lot nicer and give a much smoother spec.
So I do think I will be switching to Maya and giving all my current characters new life. again, I want to finish at least two projects this month, but I am still getting familiar with Maya, so sorry if things take a while. I just hope the up in quality is worth it! and with time its sure to get better from here!
I have really been wanting to use the Arnold render to get some cinema level fur for my characters. there is a plugin being worked on for blender but Its not certain when its coming out! 4 or so days ago I started using Maya and right now I am reworking Helga in Maya with a whole new fur system. if the quality of this project is better than what I already have than I will consider switching to Maya as my main software.
because I am having to learn this new program this month is going to have less projects. I aim to at least finish 2 projects In Maya. I want to take my stuff to the next level and while blender is a great program and even better in some ways than Maya, Maya's hair system and Arnold render seems to me, to be unmatched. So I hope you all will all support me as I take some time to try something new!
Here is an example of what I hope to achieve.
I do not aim for this sort of quality anytime soon but it is a goal I am working towards with my characters.
was able to finish this one just before the month as my 4th. Did some re grooming and tweaked the shaders some. hopefully I can have access to Arnold to make the fur look nicer on all my models by next month.
I tried to make clumping more apparent in this one. the fur might appear a little less soft and much more grizzly, but that might be the point!
Recently I have not been focusing on much projects this month as at the moment I am experimenting with and Improving techniques and learning more about 3D applications and what more I can do. This desire to experiment and improve mostly came about when I started re working my jaguar model Valencia. I felt that even though the current render engine was good, and the overall result of the new fur and shaders for Valencia were pretty decent as well, I found that I hit a wall as far as realism goes with the fur. I found that this was a limit with the cycles render engine. the engine is great, but working with Valencia I found that its not particularly great at short fur compared to other engines.
So I experimented with another free engine called luxcore, again a great engine but no good shaders for smooth animal fur. Using the engine also forced me to rollback to blender 2.79 in order to use it, which caused a few bugs that made its difficult to finish a project. At this point I looked at what Arnold could do, and holy heck! Rocket raccoon, Paddington the bear, all rendered with this engine. There are two caveats though, firstly, support for blender is in beta, though I can still use it in 2.8 and the development for the engine and blender integration is going strong I am even part of a discord! Secondly, Its and industry standard render engine and its over 600 a year to get a licence!
So at the moment I am going to try the engine as a demo and get to know how all the shaders work, but I am really considering buying the engine and using it WHEN it runs smoothly on blender 2.8. I want to aim to finish at least 2 models this month (characters I already have) with cycles. I am thinking the raccoon and bear perhaps, but this month I am also considering experimenting with Arnold and tweaking and refining what I already have so I might finish the month with one render.
So anyway, just a quick announcement, so everyone knows where I am at right now. any questions and thoughts? please let me know!
I have been wanting to revisit some models to change up the fur settings and textures, I want edit another one or two models before I rework the Red panda model completely as the new model this month.
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