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wip + minor delay
wip + minor delaymore_vert
2020-07-01T23:58:11+00:00
Post file flag
wip + minor delay 2020-07-01T23:58:11+00:00close

https://gyazo.com/781153a1309870381316802e12cf41bf

copy paste link if video doesnt work :L (Patreon needs to get friendlier with nsfw website video encoders.)

Delay -

I realiced im going to have to learn how to animate water again lol :D... Maya has great inbuilt tools for water, but since I need looping water, I am going to need some extra time setting that up <:D

On a side note, I am 90% done with the background.(the above pov is the only angle that needs some extra love for the background. )

Other then that, all im missing before rendering this is a few minor details.

I need to finish animating the cameras, fix the above povs background a bit, animate the water, and animate tyrande and shandris pussys. Im still kinda contemplating on how I want to rig their pussys, I imagine itll take a working day to code that rig into my autorigger) Either way there is still at least 1 angle I can render before I need to animate those.

TLDR -

I might be able to get 1 angle rendered this weekend, but due to me needing to re-learn how to animate water, and having to rig their pussys to be able to animate them, I wont be able to probably start rendering until probably monday-tuesday. (I kinda forgot id have to animate their pussys and that I didnt know how to animate water in maya when I estimated id be finishing 2 renders this week xD)

Extra -

My auto rigger now also rigs worgen/anthro mouths :D Had to re-code that one a tiny bit as it didnt support more then a set amount of mouth bones. (Mouth corners need to be re-weighted a bit, but that is independent of the rig.)

https://gyazo.com/325a722dd97b621f21f12b72ac136590


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Gyazo

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Gyazo

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Gyazo

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Easily capture screenshots, GIFs, and replays that are ready to share. Download the free app for windows and mac.

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https://gyazo.com/781153a1309870381316802e12cf41bf

HTMLplay_arrow

https://i.gyazo.com/thumb/500/781153a1309870381316802e12cf41bf-gif.jpg
Animation wip
Animation wipmore_vert
2020-06-30T12:17:03+00:00
Post file flag
Animation wip 2020-06-30T12:17:03+00:00close

pretty much done with the animations, only missing 3 minor details(animating shandris pussy, the worgen jaws, and beards) Also need to fix shandris fur coat a tiny bit. Either way, ill start finishing the background now, and hopefully ill have at least 2 angles rendered this week, hopefully more if all goes well :D This animation has been so much easier to animate then my last one thanks to the program and renderer updates, so I imagine rendering will go much smoother this time around.

For this animation there is in total 4 camera angles

Shandris wip -

Above animation link -

https://gyazo.com/3ce4581476cbcea4a156f2e8d33dd669

(copy paste link if url doesnt work.)


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Gyazo

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Gyazo

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Gyazo

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Easily capture screenshots, GIFs, and replays that are ready to share. Download the free app for windows and mac.

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HTMLplay_arrow

https://i.gyazo.com/thumb/1200/3ce4581476cbcea4a156f2e8d33dd669-gif.gif
Stream + important update regarding bledge costs
Stream + important update regarding bledge costsmore_vert
2020-06-29T18:36:30+00:00
Post file flag
Stream + important update regarding bledge costs 2020-06-29T18:36:30+00:00close

https://picarto.tv/liard stream link

Update -

Apparently some countries are increasing their taxes on online/ or patreon content in general. This means that if you llive in one of those countries, you will get slightly higher taxes next month on your pledges. I dont know what countries or how high the tax is. I dont think its going to be a huge change, but if you are having financial problems already, and youre pledging the bare amount you can on patreon, you might want to check wether youll be affected or not, and by how much.


Embed data

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Picarto

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Picarto

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Liard - Picarto

Description
Liard is live on Picarto.tv! Watch our streamer do Adult stuff and chat with likeminded people. 75488 have watched Liard's stream!

URL
https://picarto.tv/liard

HTMLplay_arrow

https://picarto.tv/images/socials/socials-cover.jpg
Streaming animation
Streaming animationmore_vert
2020-06-28T18:11:17+00:00
Post file flag
Streaming animation 2020-06-28T18:11:17+00:00close

https://picarto.tv/liard


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Picarto

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Liard - Picarto

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Liard is live on Picarto.tv! Watch our streamer do Adult stuff and chat with likeminded people. 75278 have watched Liard's stream!

URL
https://picarto.tv/liard

HTMLplay_arrow

https://picarto.tv/images/socials/socials-cover.jpg
wip
wipmore_vert
2020-06-26T17:32:26+00:00
Post file flag
wip 2020-06-26T17:32:26+00:00close

Added a tiddy auto rig and added some of the secondary animations like jiggles n stuff. Tiddy gravity is still work in progress <:D Im also still missing the eyebrows.




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E071bfe81986fe450364f05428a62617 Porn GIF by liardpron | RedGIFs

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Watch e071bfe81986fe450364f05428a62617 by liardpron on RedGIFs.com, the best porn GIFs site. RedGIFs is the leading free porn GIFs site in the world. Browse millions of hardcore sex GIFs and the NEWEST p...

URL
https://www.redgifs.com/watch/raggedtautaustraliankelpie

HTMLplay_arrow

https://thcf7.redgifs.com/RaggedTautAustraliankelpie-size_restricted.gif
Comments (2)
user avatar
User #9123838 - 26 Jun 20 21:27
Fabu!
user avatar
User #2293403 - 26 Jun 20 19:16
This camera angle is very good :3
wippp
wipppmore_vert
2020-06-25T01:15:25+00:00
Post file flag
wippp 2020-06-25T01:15:25+00:00close

tyrandes animation is early wip. The maiev animation is missing tiddy and jiggle animations + eyebrows for the most part <:D (Ive not yet rigged the eyebrows xD Ill do it tomorrow.)

https://www.redgifs.com/watch/samepleasingasianelephant


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RedGIFs

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RedGIFs

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73e28a04290535fbaeaa38bd0d1c7ad5 Porn GIF by liardpron | RedGIFs

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Watch 73e28a04290535fbaeaa38bd0d1c7ad5 by liardpron on RedGIFs.com, the best porn GIFs site. RedGIFs is the leading free porn GIFs site in the world. Browse millions of hardcore sex GIFs and the NEWEST p...

URL
https://www.redgifs.com/watch/samepleasingasianelephant

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https://thcf1.redgifs.com/SamePleasingAsianelephant-size_restricted.gif
Stream link
Stream linkmore_vert
2020-06-24T18:23:55+00:00
Post file flag
Stream link 2020-06-24T18:23:55+00:00close

I dont usually link to these here but figured id maybe start doing so


https://picarto.tv/liard


Embed data

Provider
Picarto

Provider URL
Picarto

Subject
Liard - Picarto

Description
Liard is live on Picarto.tv! Watch our streamer do Adult stuff and chat with likeminded people. 74891 have watched Liard's stream!

URL
https://picarto.tv/liard

HTMLplay_arrow

https://picarto.tv/images/socials/socials-cover.jpg
Early pose/ background wip
Early pose/ background wipmore_vert
2020-06-21T23:17:32+00:00
Post file flag
Early pose/ background wip 2020-06-21T23:17:32+00:00close

still figuring out the angles and poses for this. will start animating once the angle and poses are in place :D

(ignore the garbage lighting <:D)

Comments (3)
user avatar
User #7187625 - 22 Jun 20 10:47
One of the girls could use some cowgirl action while facing the others if you want some ideas.
user avatar
User #280408 - 22 Jun 20 16:28
epic. love nelf x worgen action (belf x worgen also ;-) )
user avatar
User #14537568 - 21 Jun 20 23:50
I can't wait to see these Elfs
wip + update
wip + updatemore_vert
2020-06-20T19:05:50+00:00
Post file flag
wip + update 2020-06-20T19:05:50+00:00close

Added Darius crowley back to my worgen rig :)

So last animation I made, I am able to swap, but it requires some minor extra work as I had fucked up a bit on naming convention. Ive gone through my auto rigger now though, and most of my character rig files, and fixed the naming convention issue.

With that done, I am now able to load various races into a posed file, which is the appropriate way to swap characters for animations. This is pretty much the main reason I have not yet started animating, as Im pretty much eady for that. Just double checking that ill be able to make any kind of swap for you guys :)

changing poses video link -

https://gyazo.com/0f936c788495a946ca51834fc311d919

(The various races spine main ctl and hands+ legs load into different heights, because the characters heights are different. This is luckily not too hard to adjust.)

For the MxM lovers who have survived my severe lack of gay content, yes I can now load men onto the female rigs, or vice versa, so I will now be able to start considering gay swaps for future animations.

https://gyazo.com/3b3fa454df65db147e4dd3d738231707

working on my worgen male update
working on my worgen male updatemore_vert
2020-06-18T03:13:29+00:00
Post file flag
working on my worgen male update 2020-06-18T03:13:29+00:00close

So ive had to rewrite parts of the finger and toe rigging for my auto rigger, due to missing a finger, and several toes from the usual 5 on each hand/foot :D but thats done now, which means itll work faster for other races with less toes/fingers. For the worgen male, since I dont have many customisation options yet. Ill also do some minor updates on the body weights, but for the most part id say im about 60% done with the worgen male rig, and im soon finished with shandris \o\

update + wip!
update + wip!more_vert
2020-06-16T23:59:21+00:00
Post file flag
update + wip! 2020-06-16T23:59:21+00:00close

made some minor changes to my tyrande, and started working on shandris bfa look! (shandris look is work in progress.)

update -

I just delivered my final school project, so from now on ill be back to solely focusing on my patreon stuff again :D Its been an awesome course, but Ive for sure felt like ive taken water above my head these past 3 months with the pest problem + school and patreon combined. but yeah ive delivered my final school project, and I havent seen any beatles in 4 weeks. Maya has also been epic after updating to 2019(I was having shit tons of crashes and buggs a few weeks ago.) with that said, I am super happy having switched to maya, and especially having taken this course, as its given me a lot of rigging tips/tricks in general + moooaar maya knowledge :D took 5 months to switch programs until I felt comfortable but its been #worth.

Comments (5)
user avatar
User #9123838 - 17 Jun 20 01:54
Do you think you might be able to manage an alt version of this with male nightelves? I'm just not a big fan of the furries, and I dunno, maybe there are a couple more out there like me... The models are looking incredible by the way!
user avatar
Liard - 17 Jun 20 02:00
A nelf on nelf orgy would be awesome for sure. I am setting up my animations in a way that should make them fairly swappable, but I am hoping to get started on my next game right after ive finished this animation, so I you likely wont be seeing any swaps of this animation until a few weeks/months after the original animations release. On the bright side, if you like nelf on nelf action, youll like my game project :)
user avatar
User #4154616 - 17 Jun 20 04:36
Nelf with Humans for the game
user avatar
Liard - 17 Jun 20 04:58
Already planned to be nelf x nelf
user avatar
User #11432334 - 17 Jun 20 11:55
I love the pose for the previews, much better looking than T-poses :)
wip
wipmore_vert
2020-06-13T02:55:46+00:00
Post file flag
wip 2020-06-13T02:55:46+00:00close

Made some updates to my maiev model.

Maiev is 1 of 3 of the nelf gals that will be in the upcoming orgy

Last 2 will be shandris and Tyrande(with their bfa looks)

Comments (3)
user avatar
User #9842223 - 13 Jun 20 08:50
The tits always are looking fake in my op.
user avatar
User #9123838 - 14 Jun 20 15:31
Lovely.
user avatar
User #7187625 - 13 Jun 20 03:03
Oh boi, I was wondering if you can swap them with the original animation characters, but turns out we get the best girls right away!
Soon done with the face updates
Soon done with the face updatesmore_vert
2020-06-11T21:47:12+00:00
Post file flag
Soon done with the face updates 2020-06-11T21:47:12+00:00close

First image: New to the left

Made the eyes way more expressive, and fixed the weight of the mouth. Only got the eyebrows left now, and im also adding some minor additional controls for the cheeks \o\

So far ive cleaned the whole model, and fixed the body shapes. Made new ones for the breasts as I didnt like those, and for the most part re-used the old ones for the rest of the body. Everything is working very nicely right now, so im just making some last additions, and updating the hands a tiny bit. (fixing finger weights) then im pretty much done with the nelf female import \o\

Sadly I cant release this model yet though as the hairstyles need a lot of work, and I dont want to delay the orgy animation for too much longer, but once I get those hairstyles fixed at a later date, ill upload this model for free too like the belf model :)


Comments (2)
user avatar
User #940505 - 11 Jun 20 22:58
Ever thought of adding these models to the Greymain game as replacements for Sylvanas?
user avatar
Liard - 11 Jun 20 23:00
Theyre not compatible as replacements, as i made that game using another software. Im working towards interchangable rigs, but for genns visions of nzoth its not doable in a timely manner
Wip. Started working towards the orgy animation!
Wip. Started working towards the orgy animation!more_vert
2020-06-11T03:16:24+00:00
Post file flag
Wip. Started working towards the orgy animation! 2020-06-11T03:16:24+00:00close

Started woring on the orgy animation. First of im importing the nelf female and worgen male model I have. Started with nelf female, and ive already given her several minor updates like with the belf. Hoping to have these updates finished within 2 days or so.(not going to 100% update the nelf, mostly just upgrading the main body a tiny bit, and porting the nelf with all of the npcs features for now.)

One of the biggest updates at the moment is the eyes, as ive made them look a tiny bit more like the ingame eyes, opened them up a bit by default, and enlarged the eyeball, as it was originally a bit too small. So instead of constant bitch face, thatll need to be posed as a facial expression istead.

Belf female 3_5 model final release
Belf female 3_5 model final releasemore_vert
2020-06-10T20:21:35+00:00
Post file flag
Belf female 3_5 model final release 2020-06-10T20:21:35+00:00close

https://mega.nz/folder/0VwFmZ7a#P1HYHW9mF1zFq2UnPiZ6bQ

(if the above url doesnt work, then copy paste it into your url.)


I have made several updates from the belf female beta version I uploaded a few months ago, so right now this is my most up to date female model. Im hoping to get a few of the fixes ive made on this belf model, done to my nelf female model too. If I get them done, ill make a new nelf female model upload also :D


Media (1)


Commission202C.jpg (531.0KiB)

wip
wipmore_vert
2020-06-08T19:55:15+00:00
Post file flag
wip 2020-06-08T19:55:15+00:00close

finishing up this one tomorrow.

Ranting about workflow updates -

I have found some seriously awesome tools this week that will make my model upgrading go sooo much faster, Im therefore considering also making a little update to my nelf female when I start importing her. The belf update took a few hours, but it turned out really nicely, so hoping to fix the nelf in the same ways.

With the new tools I should be able to kinda re-use the body shapes ive already made for the nelf though, and maybe even the skin weights, which I had to redo for the belf. Crossing my fingers these updates go smoothly and I am anticipating and hoping they will go even faster :D Quicker workflows make me happy! Maya although its been frustrating, is really starting to enhance my workflow in so many ways.

Ive also found a tool in maya called animation layers, which lets one animate as if youre drawing on photoshop layers, which means I might be able to soon start introducing a bit more varied thrusting on my animations, without it adding 2-3 more days of animating :D I cant wait to try these either.

Ive also written a little script that combines a few tools ive been using combined, which spares me some more time + ive updated my maya to a far more stable maya version, and cleaned some of the inbuilt maya plugins that were crashing me. Literally have not crashed once in the past 2 days that ive been using this new maya version, so im thrilled.

Last but not least I found out that my renderer version was bugged in maya, when rendering animations, so it turns out the bug i was fighting for 2 days on my latest animation was not me or maya, but the renderer, so ive updated that one also, although it cost a bit, but I am so happy with the renderer that It is worth it :D

Update + poll 2020-06-07T16:42:54+00:00

Ive fixed a simple bugg in angle 1 of the most recent animation I uploaded.

(the dildo stand suddenly stopped moving at frame 130)

https://liardart.com/commission-203/


I have one question though. I usually write on a post something like this:

Extra angles will be uploaded within x amounts of hours/days, and then I dont update you guys here. Would you prefer that I update you guys here so you get notified, or do you prefer to check yourself for updates?

flag
Comments (1)
user avatar
User #287646 - 7 Jun 20 18:48
Woo, I feel special, my discord idea got a poll <3
Model commission wips
Model commission wipsmore_vert
2020-06-05T16:08:45+00:00
Post file flag
Model commission wips 2020-06-05T16:08:45+00:00close

almost finished the hairstyle for the last model commission ill be doing for thew next few weeks. Ill be spending today and tomoirropw working on my school project, as I got a review class late tomorrow, then ill finish this model hopefully on monday or tuesday.


After that, ill start importing the nelf female and male worgens I need for the orgy animation, and last but not least, finish and release the updated version of my belf female model onto my website :) Ill keep you all updated.

Another model commission finished.
Another model commission finished.more_vert
2020-06-02T23:46:44+00:00
Post file flag
Another model commission finished. 2020-06-02T23:46:44+00:00close

1 more to go before I start on the orgy animation <:D

I streamed this. If youre interested in watching my streams, follow me here, and youll get emails when i start strooming https://picarto.tv/liard

Hair modeling speed through 2 2020-06-02T10:16:35+00:00

view finished product below

https://www.patreon.com/posts/model-commission-37755083


flag

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https://twitter.com/i/status/1267559467081703428

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<iframe class="embedly-embed" src="//cdn.embedly.com/widgets/media.html?type=text%2Fhtml&key=96a16496e36611e091d14040d3dc5c07&schema=twitter&url=https%3A//twitter.com/i/status/1267559467081703428&image=" width="500" height="281" scrolling="no" frameborder="0" allowfullscreen></iframe>
Hair modeling speed through 2 2020-06-02T10:16:40+00:00

flag

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Twitter

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https://twitter.com/i/status/1267760319012786177

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<iframe class="embedly-embed" src="//cdn.embedly.com/widgets/media.html?type=text%2Fhtml&key=8ee8a2e6a8cc47aab1a5ee67f9a178e0&schema=twitter&url=https%3A//twitter.com/i/status/1267760319012786177&image=" width="500" height="281" scrolling="no" frameborder="0" allowfullscreen></iframe>
Model commission wip
Model commission wipmore_vert
2020-06-01T02:52:15+00:00
Post file flag
Model commission wip 2020-06-01T02:52:15+00:00close

so right now im just gonna spend a few days just finishing up some model commissions. Im hoping to get 1-2 done within the next few days.

I wont spend too long though working on model commissions, as I want to move straight onto the worgen x nelf orgy animation as soon as possible.

Also good news for you vr pps. Ive finally managed to get some vr motioncontrollers sent to me, so im just waiting for those so i can finish the vr experience for genns vision of nzoth.

For those of you wondering when ill work on games again, all i can say is, ill start working on my next game as soon as ive shortened my commission queue a bit. My estimate is that ive started the next game around late june to mid july. The course im taking atm, finished by late june, so after that ill have much more free time.

Comments (4)
user avatar
User #6502592 - 1 Jun 20 16:16
hAIR
user avatar
User #479001 - 1 Jun 20 17:54
Looks amazing. Small chest looks better imo
user avatar
User #2287341 - 2 Jun 20 11:10
G O D L I K E job, my friend. Keep it up!
user avatar
User #2293403 - 1 Jun 20 07:32
What a nice smug character, I like it.
almost done with the belf update
almost done with the belf updatemore_vert
2020-05-30T20:29:08+00:00
Post file flag
almost done with the belf update 2020-05-30T20:29:08+00:00close

ive re-weighted most of hte face, and split the eyebrows from the original mesh, and fixed most of the flaws on the 3.0 model. ive also finished all of the morphs, and made them a bit prettier then the old ones, including fixed some topology problems.


Ill get her released probably this week i think







Media (6)


dadawfdawfgf.jpg (685.8KiB)
awdawfahgh.jpg (687.5KiB)
dadawghyy.jpg (681.8KiB)
dawdawgfghh.jpg (684.0KiB)
dawdawfdafgghh.jpg (683.8KiB)
c63eb85262fc4a90edd8dd8041f57c70.jpg (307.4KiB)

model commission wip + belf base model update
model commission wip + belf base model updatemore_vert
2020-05-30T01:46:04+00:00
Post file flag
model commission wip + belf base model update 2020-05-30T01:46:04+00:00close

So ive been updating my belf model while also working on a belf female model commission.

Overall for the belf female base ingame model (which I will upload for free after the changes)

These are the additions/changes ive made to make her easier to work with:

- replaced the eyelids mesh, and updated the weighting of the eyelids.

- Updated the eyebrows weighting, and split the eyebrow mesh from the body.

- Made new body morphs again(have to due to redoing the eyelids)

- fixed joint names, and joint rotations

- fixed thumb joint rotations

- fixed some weighting errors.

- added extra topology on the tits, to make them look better while using Bigger tiddy sizes, and the mesh is unsmoothed.(best results is when smoothed though.)


I already have a alpha belf female model uploaded, but there was several problems with the model, that ive finally fixed, so cant wait to share this fixed version with you guys :)

Comments (3)
user avatar
User #148276 - 30 May 20 02:10
Quaqua
user avatar
User #4216615 - 30 May 20 02:04
Thicc in all the right places!
user avatar
User #2619611 - 30 May 20 02:47
more weird shit
Commission 203
Commission 203more_vert
2020-05-27T20:31:52+00:00
Post file flag
Commission 203 2020-05-27T20:31:52+00:00close

https://liardart.com/commission-203/

Ill be rendering the second angle tonight.


Media (2)


Com203A2-0498.jpg (1.6MiB)
Com203A14K.jpg (1.6MiB)

Me these past 2 days. 2020-05-26T18:57:13+00:00

day 1.

Me: time to render!

9 hours later, and the last few seconds of the render is overshooting how much it moves/rotates.

*looks at scene, finds no problems, but tried to make some general fixes*

Me: Time to render again!

another 9 hours later, same exact problem is still rolling.

*confused as fuck, and does shit tons of smaller renders throughout the day, and ends up finding out that the whole scene is essentially just corrupt, as rendering outside of that file works fine, but that specific scene renders like a shitshow.*

---------

So yeah.... I am right now just bug fixing this scene, and doing some minor test renders. bringing this scene into another scene seems to also just fuck the cameras in the new scene, so that isnt an option. I am right now though testing cameras driven by other objects. This seems to have fixed the problems, so once ive finished my last test render, I will likely start rendering the angle again tonight, and have it up by tomorrow. Second angle needs to be fixed in the same way, but hopefully ill have that one up the day after :) I still havent setup batch rendering on my second pc, so right now im just rendering during the night.

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Next animation poll 2020-05-24T19:31:26+00:00

alright, so i am getting ready to start rendering the animation im currently working on. with that, I will be starting my next animation very soon. First I figured I would do the 'easiest', and then the hardest, but technically both animations would be similarly hard to do, so Im letting you guys choose.


I have a slight feeling I know what you guys will choose, but ill give you the chance to surprise me xP

So yeah, Ill need to finish the 2 last animation commissions on my list before I start working on my next game, which will be a new version of the game I had started making a few months ago while learning unreal. (The game where I had made a quest system, walking etc. It will be my next priority)

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Comments (17)
user avatar
User #8959785 - 25 May 20 15:55
I want some proper Worgen gangbang ! :D Some nelf getting fucked by many guys, some DPs too, double vaginal, double anal, maybe triple penetration :P
user avatar
User #7187625 - 25 May 20 19:37
Love me some NE action, will we get to choose the ladies in any way or are they pre-set?
user avatar
Liard - 25 May 20 19:38
its a commission, so theyre pre-set
user avatar
User #2287341 - 24 May 20 21:04
Worgen x Panda? U gotta be kidding me.
user avatar
User #233661 - 24 May 20 23:45
Not much of a Panda fan so easy vote.
user avatar
User #3525485 - 24 May 20 23:00
YAY for the abundance of Night elves. When we gonna see some love for other races?
user avatar
User #4216615 - 24 May 20 20:44
Man no one ever does panda stuff.
user avatar
Liard - 24 May 20 20:49
if it doesnt get voted up now, itll be made after im done with the orgy one :)
user avatar
User #11230259 - 24 May 20 23:45
No one seems to do panda stuff. Nelfs are so over-saturated.
user avatar
User #4337014 - 24 May 20 20:09
No even a contest for me, NE it is! :)
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User #449885 - 25 May 20 14:24
Well I really tought these new animations (or any animations from now on) would be playable in the game. I guess that's not the case then?
user avatar
Liard - 25 May 20 14:29
No, I make both videos, and games. Right now Genns vision of nzoth is close to finished, as its just an interactive animation player. I will be making new games, rather then keep adding to that one. The polled animations are video commissions, there wont be a unreal version of them.
user avatar
User #449885 - 25 May 20 15:14
Oh okay, thanks for clarifying.
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User #479001 - 25 May 20 10:46
Would love to see night elf males with night elf females instead *hides*
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Liard - 25 May 20 19:40
the next game will be nelf on nelf :)
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User #479001 - 25 May 20 19:46
/Dance
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User #4216615 - 24 May 20 20:54
Liard made fem panda? Sign me the fuck up for that!
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2020-05-21T14:31:23+00:00
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I have a deadline to reach within the next 2 or so days, for my online class, so I am leaving you guys with this wip for now while I work on my class project.

Ive had to overcome some of the usual issues with using wow furniture. In 3ds max it had to be handled a bit differently, but in the end, the method I found for maya, is working nicely. Only big problem I have now is furniture that requires seethrough, like plants. Wow has the seethrough on the plant textures themselves, while maya requires a second image that is black and white. In 3ds max I could hit a button that let the program read the transparency of the image, but i havent found an equalant for that in maya yet. once I get back to working on prons again ill look a bit more for that, and if I cant find it, ill just have to do transparency the hard way (make black and white images for all plants and leafs ill be using in this scene :I )

Bug/crash rant -

I remember when i first started learning maya, one of my online teachers told me maya was a bug haven. I never really experienced a lot of buggs though, so I thought he was somewhat overreacting. However, now that ive started animating, I have been fighting my way through full on program crashes xD(I also had a lot of minor problems but ive managed to fix most of those. the saving issue from earlier on was my own fault it seems, as that is now working perfectly.) Ive been testing shit tons of preference options these past few days to fix the program crashes, and I think ive finally found the main problem with all the crashes, rather than bandaid fixes that ive been using. (1 of the main bandaid fixes made it much harder to animate, so i had to quit using it, and just start saving every minute, incase of a crash.)

Anyhow, my problem seems to be a GPU+Maya problem. Nothing is wrong with my GPU, but maya is getting funny memory leaks, or just randomy freezing crashing when evaluating fairly simple shit using the GPU. I might finally have found a proper fix for this issue in the preferences, so I cant wait to properly test this once I get back to working on the above animation. The animation is done, but I was getting some crashes when evaluating some textures of imported assets(GPU evaluation crashes also.)

Just saying this as ive spent a long time on this animation thanks to fighting maya constantly, but the initial struggle seems to slowly be worth it. Maya is in so many ways easier to animate within, thanks to my auto rigs, and just mayas ui in general + the graph editor being more idiot friendly. These weird bugs have just been holding me back a lot XD

Bugs ive experienced so far while animating-

- When focusing the camera on a object, camera dies and positions itself into oblivion, making it useless. (Found a way to fix it after 2 weeks.)

- saving animated scenes took up to 5 minutes(was a problem with some of the earliest elements of my auto rigger, that made maya confused regarding scales of objects. It is now fixed.)

- maya crashes when scrubbing the timeline (GPU problem I am still facing, but might have fixed with the most recent preference change.)

- evaluation problems with shaders(Gpu issue that didnt happen as often, but should be fixed with the above mentioned fix.)

- my graph editor that is needed to animate loops, wouldnt let me make any changes to the graphs(Fixed with a full on preference reset, deleting the maya preference folder)

- some minor issues I cant remember, but that i fixed with preferences.

These have been holding me back a lot lol, but yeah most are fixed, and the main issue might be fixed now. Crossing my fingers :D


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2020-05-19T23:22:03+00:00
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Early background wip. Lighting is also far from finished.

Also ive spent some time yesterday updating some parts of my belf model, and ive re-imported her to maya with all of my npc features, as those were missing from the earlier versions i had of my belf inside maya.

So now ive gotten human fem, drae fem and belf fem securely over. Belf fem has been uploaded several months ago, but I never got to finishing the version and add fixes from user feedback, so ive made those fixes, including made some fixes I personally thought were needed, like redoing the eyelids, toning down eyelashes a bit, and redoing blendshapes. Ill keep working on the belf model, and upload the final version to my website once I have finished the above animation.

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2020-05-17T01:56:29+00:00
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https://redgifs.com/watch/scarypettyarmednylonshrimp

Getting the bouncing down :D Having some minor errors coming back(preference error for some stupid reason) but overall maya is treating me nicely \o\ Should be ready to start on the background soonTM


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Update + preview. 2020-05-15T22:00:14+00:00

https://redgifs.com/watch/acceptablehelplesselkhound

(copy paste url if it doesnt work) Idk why, but patreon wont let me attach videos anymore unless theyre vimeo videos. hopefully thats just a retarded bug, and not a new feature.

updates -

Ive had 2 issues that needed to be worked out, but with help from 2 awesome dudes those are now fixed. 1 was some website issues. Mainly just a plugin backing up in a horrible location for apparently 2 years, without me knowing that it was even active. My friend fixed that.

Second issue was maya related, which turned out to be a bug with my mayas preference files. Luckily Adeptussteve helped me fix that.

With that said, ive now finally managed to get some work done on my animation. Im missing the secondary animation like eyebrows, hair, tentacles, tail, tits, ass etc as of now. Other then that though, im cleaning up the animation a bit atm, and adding some details onto the body animation. Mayas animation ui is a bit different, so its taking some time getting used to, but I am slowly getting the hang of it :)

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my website is backup! everything should work just fine now, including logging in :) 2020-05-14T17:40:25+00:00

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extreamly early anim wip xD
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2020-05-11T15:33:06+00:00
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extreamly early anim wip xD 2020-05-11T15:33:06+00:00close

ive started learning to animate within maya. Learning how to use the curve graph, and what buttons to click to achieve loops among other things. (only animated the hips and ass area so far, hence why it looks so dumb) but yeah, progress is being made!

Ive also started backuping my website yesterday, to cleanly move it to my new server. The website is still up on the old server, but chances are it will stop working tomorrow, or later today, as Ill have t remove my url fro mthe old server, and attach it to the new server, which might take a while, due to some url/server policy shit.


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Little website update 2020-05-10T14:46:39+00:00

my website is currently using 99% of its space, so I have had to upgrade my websites server package. Due to stupid company rules I have to upgrade to another type of server entirely, which requires my website to be moved from one server to another. Thanks to this, my website might be down one or more times the next few days.

TLDR: If you have problems accessing my website, the problem is the website and not you.

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Comments (1)
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User #7149726 - 12 May 20 19:38
Upgrades beating me up, rip
second rigger button added. One more to go
second rigger button added. One more to gomore_vert
2020-05-09T14:51:34+00:00
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second rigger button added. One more to go 2020-05-09T14:51:34+00:00close

https://gyazo.com/b37cc895e9bf188701722f233f12b449

just the eyes left now, and ill animate this. Done the mouth and joint chain rig in 2 days. join chain rig shown in the above video will be added per animation file for stuff like ponytail, tails, draenei chin tentacles etc.


I also found a huge error in the earlier part of my 'auto rigger' technically it wasnt in the code itself, but rather the file I import some of my custom controls from. There was some scaling issues on 4 of the parts, but those parts were nested in a huge hierarchy, which required me to manually change everything in that hierarchy to fix those 4 parts. After that was done, I had to re-pose the animation pose I had started, as the scale issue completly fucked up rotation values.

Im glad I found that issue this early though. If not I would have had much more work in front of me to be able to re-use animations that were made while these issues were on the rig. Main problem was that saving times were a few seconds longer, and I couldnt scale my rig to make a character bigger or smaller without seeing some inconsistencies on the body scaling. But yeah, thats fixed \o\. I mean its not horrifix not being able to scale the characters, but I really want to be able to do so without any problems, so I found it better to fix it asap then wait.

So now ill just need to rig the eye controller quickly, and then im pretty sure im ready to start animating either tomorrow or the day after.


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2020-05-08T00:43:28+00:00
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https://gyazo.com/cf797882f9b6af1fc184435ce4304e86

copy paste url if link doesnt work. ^

so I keep learning new fairly interesting technical stuff. The system that will let me swap models easier, which is inbuilt in maya, requires that I do some extra bare minimum rigging on the face and draenei tentacles/tail. If I dont rig these, but rather animate just the jointS/bones, If I go and later on update my file, the animation on these unrigged areas will be set to 0.

Due to that, ive gone ahead and just finished my mouth autorigger(which means It can rig all my characters with a button click :D), and tomorrow I will be adding some simple controllers for the eyes in the same auto rigger. I dont mind losing the animation on the eyebrows, so Im going to skip rigging those for now. The eye rotation and eyelids, are super simple, so it was mostly the mouth that needed a few hours extra, but I managed to set it up in a day. (the mouth doesnt 100% deform right, but that is separate from the controller system ive set up, and will be very easy to fix.)

Other then that, ill make a little chain autorigger that should be able to rig the tail, tentacles and ponytail with the same code, so that I wont have to animate those all over again everytime i swap races xD


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pose wippp
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2020-05-06T21:14:56+00:00
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pose wippp 2020-05-06T21:14:56+00:00close

alright, so I got some nice tips from the creator of wildlife(dude uses maya) on how to setup files when animating in maya, to easily make updates and changes(referencing) which ive started testing out. ive had some minor issues, but after 2 days of just testing around and seeing how it works, ive managed to get rid of all the issues i had (mainly super slow saving times)

Ive also split all my ocs and npcs into their own files so i can just load them ontop of my rig rather then have them all lay semi dead in the same file making the file huge, and giving me retarded saving times.

Taking my time a bit with this animationg while learning new concepts. My main goal with my animations now that i use maya is to make them very easy to swap characters across races, so need to make some overall workflow changes, but itll be worth it in the end :) I think once ive finished this animation, and learnt what I need to, ill be back to my usual animating speed

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2020-05-04T21:55:08+00:00
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Starting to pose this commission tomorrow \o\

Comments (2)
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User #4337014 - 5 May 20 04:44
The head seems a tad too small.
user avatar
Liard - 5 May 20 11:57
odd, that is the default ingame head size.
update 2020-04-30T21:01:43+00:00

1. Ive fully moved my human female rig from 3ds max to maya, so now I have nelf male, draenei female and human female rigs fully converted and rigged. The human female and draenei female will be used in my upcoming animation :)

2. my favourite :3

https://gyazo.com/651fbd2bf40119f6fa7e3ce64b16d2b1

https://gyazo.com/e25bd657f680c662236493f08af9b9ab

So, ive downloaded a plugin, that I mentioned back in february. After all this work on my autorigger, I can finally show why I wanted to take my time making it as good as possible.

Thanks to the plugin shown in the videos, I will be able to copy paste animation and pose data from 1 character to another. Sadly I cant do this for faces yet, as I wont be making the facial auto rigger until probably after summer is over. (I know how to rig faces, but since im in a facial rigging course, I want to wait until Ive learnt as much as possible from said course.)

But yeah, this will mean that I can finally copy paste animated poses fairly easily, with minimal changes needed. This will likely require more changes on animated poses, but its does mean that making swaps in the future will be possible with different races, rather then having to stick to one race/gender combo.

The only downside/changes needed for this plugin to work properly is to slightly move the arms and legs(This is due to every wow model having its own unique 'T-Pose' as the default pose, which means the spacing between the arms and legs are a tiny bit different, as seen in the video when i copy over the human female pose onto the draenei female.) Ill also obviously have to make changes to work with the models heights, and pussy/anuses our mouths etc, but those changes are still easier to fix then to fully re-animate the same pose.

So yeah, due to the above, for some races like human to draenei, itll be a tiny bit more work to copy paste over animations, but for humans to belfs etc, itll be less work :D Sadly though, this plugin doesnt allow me to re-use old animations, but I do imagine, with some extra work, I should be able to re-use an old animation by retargeting the body to my new rig, and then using this plugin to move it across different races.

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2020-04-30T01:25:23+00:00
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alright, ive rigged the dildo with the auto rigger, and finished the strapon + dominatrix outfit. Last part now before I start posing and animating is to start on the commissioners oc, whom will be nude, and make a little ballgag for her :)

I anticipate I will get to start animating within the next 4-10 days. Going to need a day or two to work on my school task.

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2020-04-29T01:17:47+00:00
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Only need to finish the collar and Gstring now , then add a dildo option for the new animation. she will be wearing this outfit without the Dildo too though, so making 2 versions.

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2020-04-28T21:54:19+00:00
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done with the hair/face I think. Just texturing her new outfit now :D

Missing her strapon + undies.

Comments (1)
user avatar
User #3387518 - 28 Apr 20 23:16
Are you gonna release the eye texture sometimes? Cause I want them :(
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2020-04-27T03:25:06+00:00
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started on the models for my first maya animation. (1 of the 3 commissions I accepted in late january.) This one features my oc together with the commissioners oc, so currently working on a update for my own oc. Going to make a outfit for her within the next few days, cant wait to show you guys :D My draenei gal may be smol, but she is one heck of a dominatrix. Biggest change on my oc is that im moving her back to my draenei female model now that ive updated it. I like her old look a lot, and did sculpt the new face to look somewhat like it, but ive tried to keep her looking slightly more like an ingame draenei this time, with huge eyes and a wider face.

Also, ive oficially moved my full draenei female rig to maya, and tested out loading various hairstyles etc onto posed models. Was having problems with this up until now, but ive finally perfected that, and ive also fully finished the dick rig for now. Will be needing it in the upcoming animation.

Close to done with dick autorigger.
Close to done with dick autorigger.more_vert
2020-04-24T22:58:59+00:00
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Close to done with dick autorigger. 2020-04-24T22:58:59+00:00close

https://thumbs.gfycat.com/PaleInferiorAmericanalligator-mobile.mp4

copy paste url if link doesnt work.

rig is ik based, and can be steered from 2 main controllers + all of the smaller circle controllers that are on the dick(I didnt touch them in the video). The smaller ones let me make detailed adjustments. The dick can also stretch or squash if I choose to. Ive split the squas/stretch so i can turn it on/off on half the dick, from the root to the middle, and middle to the tip, so that I can make some fairly fleshy looking skin sliding if I want to.

right now the rig is missing -

1.balls rig, which will be fairly simple, so im doing that last.

2. need to fix some rotation issues with math, so doing that later on.

3. Last but not least, I am considering how to add a little system that lets me control the thickness of the dick, but rather then doing it the common way(morphs) I want to make it as game friendly as possible, and make the system joint based. We'll see how that goes.

Either way I am 80% finished with this rig :)




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Genns Vision of Nzoth Beta 1.5
Genns Vision of Nzoth Beta 1.5more_vert
2020-04-23T08:52:15+00:00
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https://liardart.com/genns-vision-of-nzoth-beta-1-5/

New build updates - (ive already gone over some of these updates in earlier posts.)

- added whitelist to expression system so that specific poses like blowjobs etc wont have talking or moaning, while maybe romantic poses wont have loud moans that dont fit the setting etc.

- added a system in the expression system that checks the thrusting speed, and then finds out wether it should run specific expressions. Ex, if the thrusting is slow, dont run loud moans, or aggressive moans etc. This will make expressions feel less random, and more appropriate for the thrusting speed.

- updated cinematic camera to only run specific angles on specific poses so that there is far less character clipping on close ups.

- added 4 new animations.

- updated povs with a system that loads pre defined pov camera angles per pose, so that the user doesnt have to rotate the camera so much when changing poses.

- added a system that checks if a pose has a fairly similar pov angle to the previous pose, and then decides wether to load a new pre-defined angle, or to keep the active user pov angle.

- added 40 new custom cinematic camera angles that are spread across the 5 overall poses. (some angles are shared depending o nthe pose.)

- fixed weights on sylvanas hood.

- made minor fixes to the table

- made general fixes to the VR support.

- found some issues with the expression system after i moved it into its own class due to the addition of hte VR menu (The problem was that the expression system is now ran separately by the two characters rather then being 1 cohesive code like it originally was.) So ive fixed some issues where the users blacklisting of expressions no longer worked, and the characters would talk at the same time. These issues should no longer happen.

Known issues -

- VR menu depending on the pose will be hidden behind objects or limbs in the scene. This is something I cant fix until I get my hands on VR controllers, which wont happen until sometime next month.

- The VR povs on the 'sitting' pose is not optimal. I will need to write a little system that gives VR povs separate cordinates to fix this. itll be done once I get my hands on the VR controllers and sit down to fix the VR menu.


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beta1.5visionsofnzoth.png (1.1MiB)

Comments (9)
user avatar
User #449885 - 24 Apr 20 23:36
This is amazing! If I may suggest a few options to be added especially for VR stuff. Reset position and rotation with a key would be nice. (vr.HeadTracking.ResetOrientation and vr.HeadTracking.ResetPosition can do this) Options for gamma and brightness since not every headset has the same brightness. Key config for switching animations, poses etc. The little dot in the middle of the view is very distracting. Also I feel like the VR perspective is a bit oversized I think, or maybe they are just really big, but hey. I love this stuff and I hope you keep working on these kind of animations that can be viewed in VR. It would be awesome if past or future animations would be also added to the "game". Big thumbs up, you are pretty fucking amazing. :D
user avatar
User #3671365 - 29 Apr 20 23:02
hi, i need access to the game. try login on your site like patreon, but nothing
user avatar
Liard - 29 Apr 20 23:15
have you tried the login tutorial on my website?
user avatar
User #3671365 - 29 Apr 20 23:52
yeah, nothing. i think i'm dumb
user avatar
Liard - 29 Apr 20 23:59
please pm me with the step youre stuck on, and ill do my best to help you :)
user avatar
User #3671365 - 30 Apr 20 00:36
i try it again tomorrow , with new mail, step by step
user avatar
User #10483139 - 6 Jun 20 19:42
this is really good!
user avatar
Liard - 24 Apr 20 23:41
Heyy, you can reset the vr position and rotation by clicking on the active camera in the menu. You can also hide the menu and white dot with z. I will attach the dot to vr controllers in the future so hiding the menu.wont be neccessay. Thanks for the input so far. When it comes to keybinding poses, i am not yet fully sure how to go about that due to my pose buttons being generated by a datatable, but ill hopefully find a good solution with the arrow keys eventually.
user avatar
User #449885 - 25 Apr 20 07:02
Heyhey, After playing around in it a bit more I realized how to use the menu and its actually not bad to use (in VR I mean), so there's that. This is a pretty quality project so far and I can't wait to see where it goes. would love to see the demon dog and other critters too at some point, but anyways thanks for the reply and keep up the good work!
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2020-04-22T23:32:23+00:00
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https://gyazo.com/f5bbc3ecfe74c9fae5b124bb6320b976

video link above.

hoping to have this finished tomorrow. Ive noticed one last change I have to make to the build before I release it though. The cinematic camera needs a little added whitelist for angles depending on the pose. Shouldnt be too hard.


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update - 2020-04-22T19:35:01+00:00

insect stuff has calmed down a bit, so here is some of my plans for the next few weeks that im working on. (Ive already started animating the last sylvanas x genn animation \o\ )

1. finish animating the last genn x sylvanas pose, adn then release that build.

(this build has the fixed expression system, with expressions that are more appropriate for the thrust speed/intensity of the sex, 4 new poses, with a fixed pov camera system that loads appropriate pov angles per pose/character. working vr. (vr menu could be better, but I need to get controllers for that to happen, and ive wasted most my money on insects this month, so im hoping to get controllers sometime next month, to finalice the vr menu.))

2. start the first commission animation.

- make a quick dick autorig(I had to skip this last month)

- learn a tiny bit more about maya physics, and looping them

- model smexy underwear

3. Ill try to get some video (with sound) angles up of the genn x sylvanas animation directly on my website for all the poses. The sound likely wont loop for this, but ill make up for that with angles that last longer, so that the looping problem wont be as prominent.


These 3 are my current goals for now. When it comes to the sylvanas x genn release, due to me being so godamn delayed this month, I will release this build for all patrons at once to make up for all the lost time.

Seriously huge thank you to everyone for being so patient with me this month, I really appreciate it. Ive been dying to animate within maya now since january, so i cant wait to see how my first animation goes :) (The sylvanas x genngame was started within 3ds max, so I had to make all extra animations for this game within 3ds max too, but my next animations and games will all be made in maya. I will likely only use 3ds max if I go back to animate for this game, or to do swaps of old animations, as I have setup a new system in maya for my models and rigs, which doesnt work as well with my 3ds max system.)


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update 2020-04-20T01:54:13+00:00

fml, just found 20+ more baby larvaes in our hallway. (1 meter away from my door lol..) had to move all the huge closets we have in our hallway, and do the usual intense cleaning.... sadly the larvaes were feeding on a lot of dust below a big drawer we have in the hallway. Only reason we noticed was thanks to my ferret being her usual self, and my mom doing exactly what shes not supposed to do. (put round waterbowls on the floor for her dog) so yeah. the ferret overturned the bowl, and my mom had to clean up the water, and we found the colony of larvaes.

So yeah after that I overturned the whole hallway, and found 10 or so more larvaes on the other side of the hallways below our huge closets.

So yeah, still battling these fuckers <:D.... But once im done with the last 2 poses for the genn x sylvanas game, ill start making my first Maya animation. Cant wait to finally get to that <:D im seriously irritated as to how delayed I am now though, thanks to these fucking beatles. I sleep insanely horrible thanks to them too..


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Comments (5)
user avatar
User #30273330 - 20 Apr 20 02:24
Lmao
user avatar
User #11432334 - 20 Apr 20 12:00
that just sounds like the next animation will be silithus/AQ themed
user avatar
User #174251 - 20 Apr 20 08:20
now I'm getting curious what the larvae/eggs look like!
user avatar
User #396967 - 21 Apr 20 06:36
The larvae look like fuzzy grains of rice.
user avatar
User #396967 - 21 Apr 20 06:47
I’ve a lot of experience with carpet beetles. You’re in for a months long fight. The eggs are immune to most pesticides. Larva can live for nearly a year. They’re tiny and can hide anywhere. It took me over 6 months w/ a professional pest control company to fully get rid of them.
Expression system update 2020-04-18T03:50:22+00:00

https://gyazo.com/011f459e7e65c1652f725a80465b7a63 - no sound preview

copy paste url if link doesnt work.

1. finished animating 3 of the new animations. just 1 more to go for now.

2. Although there wont be a blowjob animation this month, I have gone ahead and added some changes to the expression system.

The expression system now looks out for thrusting speed, so that if the thrusting speed is higher the moans will be louder, while if the thrusting speed is low/mild, the moans will be more relaxed. (once every now and then though the expression system lets through orgasms or load moans for variety) Expressions should feel a bit more apropriate now and slightly less random.

Ive also added a whitelist, which let me remove specific expression types from specific poses. Ex: no dirty talk or orgasms from sylvanas if her mouth is filled with a dick :p or maybe no intense orgasms from a fairly slow paced and romantic pose. stuff like that.


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Embed data

Provider
Gyazo

Provider URL
Gyazo

Subject
Gyazo

Description
Easily capture screenshots, GIFs, and replays that are ready to share. Download the free app for windows and mac.

URL
https://gyazo.com/011f459e7e65c1652f725a80465b7a63

HTMLplay_arrow

None
Comments (2)
user avatar
User #479001 - 18 Apr 20 10:17
There's is so much in this. Great work
user avatar
User #302534 - 18 Apr 20 08:40
I love how much this adds to the sensual feel of the animations, it may seem like a small thing for the outside, but it's those small little touches that make up something larger and great~
wip + mini update 2020-04-15T21:50:39+00:00

Almost done animating 2 of the animations. Sadly the carpet beatles are taking up a lot of my time, as although I clean my room, and parts of the house everyday, I am still surprised with a beatle, worm or worm shell suddenly appearing in a cleaned area every other day. Balancing all the cleaning and throwing away infected items, with my course and wow porn is proving to be very daunting.

These beetles came at a seriously horrible time, as I literally started my first course in half a year, and then they pop up days before the classes <:D feelsbadman. Getting a hold of insect exterminators is also apparently hard due to corona, as I was told to email them rather then call them 'due to corona' ?? and that was after waiting a whole week for them to open their offices again after easter holidays.

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Embed data

Provider
Gfycat

Provider URL
Gfycat

Subject
2posewips

Description
None

URL
https://thumbs.gfycat.com/ThatLastingAldabratortoise-mobile.mp4

HTMLplay_arrow

<iframe class="embedly-embed" src="//cdn.embedly.com/widgets/media.html?src=https%3A%2F%2Fgfycat.com%2Fifr%2FThatLastingAldabratortoise&display_name=Gfycat&url=https%3A%2F%2Fthumbs.gfycat.com%2FThatLastingAldabratortoise-mobile.mp4&key=96a16496e36611e091d14040d3dc5c07&type=text%2Fhtml&schema=gfycat" width="1696" height="920" scrolling="no" title="Gfycat embed" frameborder="0" allow="autoplay; fullscreen" allowfullscreen="true"></iframe>
Comments (2)
user avatar
User #3387518 - 15 Apr 20 23:23
Will be there some Oral too?
user avatar
Liard - 16 Apr 20 02:15
I was going to add it, but as I need to re-code a big chunk of the expression system, and commission more sounds for it, im going to have to skip it for now. Ill try to get it in at a later date though <:D
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