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Quick Status Update
Quick Status Updatemore_vert
2020-06-21T01:08:05+00:00
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Quick Status Update 2020-06-21T01:08:05+00:00close

Hello Guys,

I have been quite busy with work lately to dedicate enough time for VaM and Monster Girl creation, as work has been extremely demanding of me as of late which required quite a lot of time and dedication. I find it quite hard and frankly difficult to describe my situation in a public forum specially to wonderful people who look up to me for content creation by pledging their support all this time, in which I'm blessed to have such support that quite frankly always warms my heart and keeps me returning to create more awesome things. Your support made me happen, and I'm never thankful enough.

I was pondering this idea of releasing Normal Looks, as you can see in the picture above, I have amassed quite a bunch of em, now to explain this in further context, we have to understand the process of Monster Girl creation.

Monster Girl creation is kind of a tedious process, it all starts from imagination (Go figure Mr. Batatis.. Very Genius, Much WOW), HOLD ON! Give me room to explain. Once I get an idea and hear some of the feedback, I start envisioning how the girl will look, this process in reality is quite simple in which most creators will do in different capacity (Creating a Normal Look). So I load up my Base Model, and start adjusting default sliders until I'm satisfied with the base shape give or take. Then I go to ZBrush and start sculpting the details that VaM does not provide by default. I Actually like this process, it's like playing with clay but for adults and it's not messy 😅.

Once I get the Morphs loaded in VaM, I then apply them to the model, usually all works out quite fine, but in some cases, this needs rectifying, as the morphs either out of place (They do not fit the Look) or I screwed up the import somehow, in which I have to redo the process of importing again. Imagining now that all went well, the morphs will create the base look which I then will go and name.

Now.. the important decisions phase starts, do I use a texture from a previous build? Or should I create a new one to fit this said new Look? This is highly dependent on the Monster Girl I'm going for. One good example can be a released Monster Girl (Azure) as she is the latest, it would make explanation easier. The idea for me for Azure was a Pale skin that could show veins as details. I did not have such skin ready at hand so I had to go and create The pale Girl (Jinn - Picture of her in the WIP of Azure in the link) After several iterations on the skin texture for Jinn, I successfully completed the Look and now could save it as an individual Named Look. This in particular until now, is just creating a Normal Look... So now the transformation from Normal Look to Monster Girl begins.

For the Transformation to happen correctly, I have to start introducing Animal/Mythic Parts/Limbs that is inherent to the Monster Girl DNA (Fancy for Creating Morphs for hands and feet and features for the Monster Girl I'm going for), this require either an existing model available for me to base the parts I need from, or I have to go and create them from scratch. If they are available, it's a matter of how to Wrap them on the G2F base figure from Daz. Which is an extreeeeeeeemly frustrating process. So I go load a crocodile 3D Model and ZBrush, and cut his feet/arms. and I align them in the same (General Area) of where the G2F female limbs are located, and I start the wrapping process. This usually take a very long time with trial and error, and that is why it's time consuming, to clarify further. When I was creating Harpina's Talons, I did a similar approach in the wrapping, instead of the results turning out to be talons, they became duck feet.... Freaking duck feet. (I saved them ofc if I'm going for a duck girl somewhere in the future don't worry 😉), but its' tedious nonetheless.

Once I'm satisfied with the Parts in ZBrush, I begin the importing process, which will guaranteed it will not work in the first import... Eye popping, Limbs deformation, hip cracks.. Stuff from nightmares. So adjustments for bones and morphs need to be modified in DaZ again to have the right scale for the export to be clean. Once that is done, I load them and now I have a Monster Girl Morphs... Excellent, now what? The what is simply as - Textures and Assets.

For the textures, I kind of amassed quite a library of animal/fish textures, to a worrying degree to be honest now that I'm thinking rationally about it... (psst 400GB), so I begin the process of cleaning the texture out and make it seamless across a 2k base resolution, then I start to blend and draw in Photoshop, after all that is done, I load the model in Photoshop 3D and blend the seams as well, this takes an intensive amount of concentration and coffee... But the results usually are something I'm quite proud of. After that is done, then I start to look into the Assets to complement the Creature (Wings/Horns/Tails) Remember that crocodile? Yessss, I'm not done butchering him, next is the tail 🐊🔪!

Taking the tail as an example, I go and throw it in Blender for Texturing + Rigging, this is another fantastic opportunity for me to tell you that Blender SUCKS! But, it does the job! After rigging and UV Maps have cleared, I take the UV Map and load it on Photoshop, take the completed limbs texture of Azure that I have created and try to match the color tone of the scales and draw on them, once that is complete I load the texture back in Blender so I can Export this whole thing as an FBX. Once the export is complete, I load it in Unity for another round of fun action with a mini game I call {Avoid Explosions). This usually takes a very long time, because once the tail is loaded in Unity, you get to see the rigging and wight displacement playing out differently from Blender, so you have yo go rerigg the tail or fix the joints in unity. A lot of back and forth until you get an acceptable results, then you introduce to the mix, the colliders... Another headache, as they are a guarantee an explosion in the first run.

If I'm satisfied with the Physics, I begin creating the Material for Unity as well, fit it right and inject some shaders in the mix. Then import the tail back as an asset.

Once that is done for the Tail/Wing/Horn, I load them on the model and call it done. This in general my current Workflow for creating any and All Monster Girls. I do not create hair styles and clothing, which would have increased the production line quite extensively.

So now comes the question, why are you telling us all this nonsense Mr. Batatis? The honest answer can be the following 2 points.

  • I respect and appreciate your feedback and opinions.
  • Due to the current situation I'm undergoing, there is going to be a slight reform to the content creation I'm dishing out moving forward.

I'm currently trying to revisit how I create content and share it with my supporters, this would require a detailed thought process as I want it to be fair and engaging for all of you as I try to work with complete transparency in showcasing progress. Also I have been asked quite a lot of times to share my base looks, which would gradually increase the release schedule of any creation I undergo along with you. With that context out of the way, I'm still new to Patreon, it's only been roughly 4 months give or take, I learned quite a lot from your feedback as well as my capacity as a creator, as I thrive to always make quality content that you guys would accept. With that self growth, I wanted to make sure I bring the right workflow that would assure the successful delivery of said content without worldly pressures. Which I assume, quite a lot of you are impacted form as well as I am.

This is the quick update that I wanted to share with you, there is possibly some thought eventually to reform the Patreon Offering as well with the shift in release model. I just want to make sure that it's going to be sustainable as it would provide growth and transparency based progression.

Finally, I lean on your feedback, so please do not hesitate to contact me or keep the discussion flowing below in the comments.

As Always,
What Would I Do Without You!


Media (1)


Normal_Looks.png (3.5MiB)

Comments (9)
user avatar
User #17269565 - 22 Jun 20 15:52
I've been doing high end jewelry design in rhino for about 10 years. Coming up with good designs, one after another, gets to be exhausting. Dealing with all the little issues that pop up while you're working on a project and making sure the solutions look good too is a lot of work. If you don't step away once in a while, you will burn out. Listen to yourself when your brain is telling you it's time to stop. Your work is one of a kind and very well done. It's worth the wait. If you push it to the point that it isn't fun anymore, your work will suffer and you'll start to hate something you love.
user avatar
TheOriginalBatatis - 24 Jun 20 04:08
Thanks duknine. It's always a pleasure whenever your here throwing wisdom my way. Fun fact, I tried attempting a... Crystal type Monster Girl, that failed horribly. You are right in all honesty, currently though the situation is more like outside pressures with current world events that the whole globe is experiencing is demanding more and more of my time, I hope this is temporary
user avatar
User #5743007 - 21 Jun 20 11:04
The first and third model on photo🥰🥰🥰🥰 You know it doesn’t bother me that you take time to make a monster girl, the result is always fantastic. Don’t put unnecessary pressure on yourself, breathe and do it at your own pace, no rush 🤘😘
user avatar
TheOriginalBatatis - 21 Jun 20 16:17
Thanks Orph 🥰, you sure you do not like Laila too? She is Bonbon chocolate no?
user avatar
User #5743007 - 21 Jun 20 19:37
It’s my third favorite, i like Bonbon au chocolat 🍫 😋
user avatar
User #30046899 - 23 Jun 20 16:08
Subscribing to multiple Patreons can get expensive, so I actually think a more relaxed release schedule fits well for VaM content. People who love your style will stay subscribed because other stuff doesn’t fit their taste. People who like your stuff but only want a few things may pay and leave and come back later. I think the important thing is to offer good benefits for both: long-term subscribers want regular commitment and interaction (not frequent, just regular to show that it's worth sticking around) while short-term people just want to pay and get the good stuff. As long as you charge a good price for the lowest tier (enough to support you, but low-ish so people don't hesitate to buy it for download access) I think there will be plenty of people paying for access to Chaia Island regardless of changes you make hahah
user avatar
TheOriginalBatatis - 24 Jun 20 04:27
It's a very interesting take to what I was trying to say above lol. Mostly so, If I'm going to release normal looks, it's probably going to be a lower tier then the current Monster Girl tier offering. As creating a normal look is not that time consuming as much as the final product. So in reality, that could be a thing which might feed into what your saying. Which is a very funny thing to be frank, as I think it would be something like this (Normal Look + Futa) then (Monster Girl Look + Futa) give or take, then there is the far in between asset/free/scene offering as well. Chaia Islan 😍... That's the dream ma man!
user avatar
User #21976214 - 21 Jun 20 04:27
Character creation is very tedious, so if have looks release them, when you have the time to add variables then they can be on any character.
user avatar
TheOriginalBatatis - 21 Jun 20 16:13
Sure, there is a challenge in this scenario though. Not All figures are completed. Think like your creating something you know your not sharing, so you will cut corners in creating because no one will see them. An example would be textures around hands/feet. I usually skip seam repair because I never look at the hands and feet of any of my models... But this will have to change if I'm to release any of them, otherwise that is not a quality standard that I would accept to go to you guys.
Azure (Look + Clothing)
Azure (Look + Clothing)more_vert
2020-06-14T00:28:57+00:00
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Azure (Look + Clothing) 2020-06-14T00:28:57+00:00close

Azure – The DragonKin Monster Girl.

The Blue Dragons (Azure) is a Proud race of Monsters that rule the Skye’s, their behavior and emotions are strongly governed by their instincts and they can’t go against them. They are the “rulers of the Sky” and they look down on humans as worthless beings. As a proud race of Dragons, the Blue DragonKin seek treasure in the unknown, this sometimes make them clash with Dragon Slayers of the Human race. Whereby in a fit of rage, they can transform to their original beast form and wreak havoc in the lands.

After in which, to quill their rage. they will find a man who strikes their fancy, as they can’t go against their urge as true monsters, they will take him back to their lair, give in to the urge and have sex. The men taken away by them are treated as their most valuable “treasure” and are not allowed to leave their sight.

Can you take on a DragonKin?

Links:
-Azure Link
-Hair by Prestigitis - 20200210 -Link Copied from Free-Hairstyles on Official Discord.
-Script by NoStage3 - UnityAssetVamifier
-Clothing by Oeshii - Eye/Iris Reflection -Link Copied from Free-Clothing on Official Discord.

--------------

Notes:
-Inside you'll find Azure's Look (Scene + Custome Unity Asset for Tail [With Collision] + 2 Wings [Transparent Dark and Transparent Glow] + Horn)
-Troubleshooting - You need 1.9 Beta Opt In to access the AddonPackage.
-Troubleshooting - If your look does not look like mine in the screenshot, it is because your graphic settings is set on low. Image
-Tail Troubleshooting - Attach the CUA onto the "Abdomen2" not the " Abdomen2Control" Then Link it. Image
-Wing Troubleshooting - Attach the CUA onto the "Chest" not the " ChestControl" Then Link it. Image
-Horn Troubleshooting - Attach the CUA onto the "Abdomen2" not the " Abdomen2Control" Then Link it. Image
-CUA Physics Troubleshooting - To keep the CUA locked and attached without wobbling at the root from your figure, you have to go to Physics Object under CUA then Make (Drag + Angular Drag) to 0, afterwords tick off Gravity and then Tick on Physics. Once done, go to Physics Control and on the top you'll find Hold Rotation/Position spring, make them both 1.000.000 by hitting the x10 button twice then dragging the slider all the way. Image
-CUA Troubleshooting - Plugin - After selecting from the Asset Package (AzureTail / AzureWings / AzureHorns) Load NoStage3 plugin "UnityAssitVamifier" and use the following settings. Image

All above are available as example in scene.


Media (1)


Azure.png (3.0MiB)

Comments (11)
user avatar
User #5743007 - 14 Jun 20 11:07
-Messire, a dragon attacked our village, help us. -A dragon ? I fight it all the time, i’ve enough, asked someone else. -But it’s a DragonGirl, messire !!!! -*remove the bottom of his armor* RHAAAAA, ATTACK, YOU WILL TASTE MY SPEAR !!!!!!!!!!!!!!!!!!!!!!!
user avatar
TheOriginalBatatis - 14 Jun 20 16:22
Yeah, this is serious business 😋
user avatar
User #14357401 - 25 Jun 20 10:54
Both the horns and tail are still very broken visually. Models seem to be dramatically offset in the right eye of the headset. i.e. If I close my right eye, the models look normal; if I close my left, the models appear to float some distance away from their actual position. Seems like they have the same issue the wings had.
user avatar
TheOriginalBatatis - 25 Jun 20 21:45
The figure has offset problem like the wings? The wing problem had wrong shaders setting on import, the figure is not imported, it's fully created in VaM. The horns too use default unity shaders, meaning the Vamifier should fix them the moment it's applied. There is possibly a problem with your VR headset, just to be on the safe side, disable all the assets, if you have offset problem still on the figure without them. It's probably a problem you have in your settings somewhere. Unless you use PostMagic and turn on Anti Aliasing then use VR. This will brake your VR visuals.
user avatar
User #19039698 - 15 Jun 20 10:59
For some reason the wings look like blurry or something as if my lenses are too far apart, but everything else looks fine? is it a certain graphics setting I'm missing?
user avatar
TheOriginalBatatis - 15 Jun 20 12:14
Are we talking about the whole wings texture? Or only specific parts? There are 2 style of wings I have added, one is called "AzureWingTransperent," the other called "AzureWingTransperentDarkGlow". Depending on the Scene/Lighting, one might look invisible or blurry. You can switch between them to avoid this from happening, as there is no one solution for both lightning etc.
user avatar
User #19039698 - 15 Jun 20 17:52
Okay. I actually imported them into a new scene using Blazedust's CUAManager Script and probably didn't realize there were two styles to the asset. I'll mess around with it and let you know if I solve it
user avatar
User #19039698 - 16 Jun 20 01:53
Only in VR i get the b;ur issue not in desktop mode, and this goes for both wings. It just looks blurry like my lenses are too far apart. Are there specific graphics settings I should try? And I've viewed it in your scene for her as well and get the same result as I would loading it into any other. Not sure what I'm doing wrong.
user avatar
TheOriginalBatatis - 16 Jun 20 02:21
Oh wow... lmao. Very trippy indeed. Do not worry, you did not do anything wrong, I screwed up something when I was adjusting the wings joints. Not sure what exactly. The good news though, the older wing (Less refined joints, the one used in concept) actually works just fine, I think when I loaded it and added the material maps, I screwed up something in the settings, and because I tested the concept works, I never bothered to check again. I'll load it up after work and see what needs some fixing. Thanks for the heads up though!
user avatar
TheOriginalBatatis - 16 Jun 20 17:46
Problem Fixed!
user avatar
User #7149726 - 14 Jun 20 08:39
<3<3<3
5th Hunt Reveal - Fleur The Dryad
5th Hunt Reveal - Fleur The Dryadmore_vert
2020-06-05T22:23:25+00:00
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5th Hunt Reveal - Fleur The Dryad 2020-06-05T22:23:25+00:00close

Hay guys,

I'm trying a new formula by reveling the Hidden Monster girl after the newer one is conceptualized after the research phase is complete (Meaning once the new Monster Girl is selected for release "Azure" in this case)

This way, everyone in Patreon would know what are we voting for in the next release including the public. This makes it easier in my opinion to track what's in the stable I guess.

So Welcome Fleur to the collection of Monster Girls (The Dryad), she will be added to the next rotation of lineup for release.

Also Special thanks to the following Patreons who helped Name this wonderful Creature:
Muhakudesu
Jhestyn

Look forward for more to come 🥰

Comments (1)
user avatar
User #5743007 - 5 Jun 20 22:24
Fleur for a Dryad ? Parfait 🥰
???
???more_vert
2020-06-05T22:12:38+00:00
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??? 2020-06-05T22:12:38+00:00close

???? ??????

?????? ????? ??????? ?????? ????? ?????, ?????? ??????? ??????? ??????? ???????? ???? ??? ????? ????, ????????, ????? ????? ?????.

??????.

Azure - 5th Poll Winner - Dance Video (Moving to Production)
Azure - 5th Poll Winner - Dance Video (Moving to Production)more_vert
2020-06-05T21:01:03+00:00
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Azure - 5th Poll Winner - Dance Video (Moving to Production) 2020-06-05T21:01:03+00:00close

3 Way battle between this week again, it was tied for a while between** Jorogumo, Azure and Harpina. It's funny enough Jaza did see some spike in the last couple of days. , I was honestly worried it would have been a tie but the last 2 days Azure just went on to take the lead. -In case there is a tie, I'll be casting my own Vote, so do not get funny ideas "Wink Wink" 🤣

Now back to Azure, this would be very interesting. As to make Azure concept, I really did cut a lot of corners on the rigging/weight displacement, also the textures, she looks way too pale for my liking, gotta tan her a bit more. Then off to create the maps, also possibly going to re-rig the wings, possibly redo the tail? Not sure. Will figure it out the task list tomorrow. Azure is actually the most technically challenging Monster Girl so far. You guys ask, and we shall deliver 🥰!

Let's hope I get more freedom from work this week around, as refining Azure would be quite a time consuming task, bare with me while we conquer this dragon together!


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Comments (3)
user avatar
User #5743007 - 5 Jun 20 21:02
Fus-Ro-Cum 😋
user avatar
TheOriginalBatatis - 5 Jun 20 22:13
So much Skyrim lol
user avatar
User #7149726 - 6 Jun 20 00:29
Yesss
New Monster Girl Conceptualized
New Monster Girl Conceptualized more_vert
2020-06-05T00:35:48+00:00
Post file flag
New Monster Girl Conceptualized 2020-06-05T00:35:48+00:00close

Hay guys,

This was something I really enjoyed creating, lo and behold... An actual Female Orc, that does not look like a punctured tier. #LoveAllOrcs <- in case an Orc activist decides to to defend Orcs that look like tiers. I'm all in bro 💖for all Monster Girls.

This was a challenge though, this is the first Gum/Teeth related Morph i have ever created, which proved quite difficult at first until I managed to figure out a very simple and intuitive workflow to separate the teeth without Impacting the overall Jaw. Then the challenge of aligning the Lips, I had a weird bug when I move the .obj to ZBrush with a pose enabled (Mouth Open - So I can play around with the lips without a hassle) after sculpting, the morph retains the pose as well. So instead of troubleshooting it (Didn't have the energy or the brain capacity to tackle this right now) I went with the old school mask and pray I do not move/stretch/deform an unwanted surface when sculpting the lips. It worked 😁

Muhakudesu - Now that you have been introduced to this wonderful barbaric lady (They say Orc's are quite the ladys once "Tamed" mhmm) we should figure out the name that suits her best 😃, obviously all is welcome to chip in and help Muhakudesu in his quest to find a suitable name for this wonderful green creature.


Media (12)


Orc.png (3.4MiB)
unknown1.png (303.6KiB)
unknown1.png (121.7KiB)
unknown1.png (357.7KiB)
unknown1.png (503.5KiB)
unknown1.png (415.2KiB)
unknown1.png (383.4KiB)
unknown1.png (329.0KiB)
unknown1.png (220.3KiB)
unknown1.png (951.6KiB)
Orc-Transfomation.png (3.1MiB)
Orc-Transfomation.png (3.1MiB)

Comments (4)
user avatar
User #7149726 - 5 Jun 20 04:08
You flatter me lol... Seeing her now makes me definitely think she leans more towards the elegant and graceful side of the orc spectrum. Someone who would grow up to lead her tribe. Maybe she was the chieftain's daughter or maybe not, but her confidence makes me feel like she is experienced and would be a good leader. Definitely someone who likes to take control. Perhaps something like Shamalah? I don't want to give her too many hard sounds now. Gorliah?
user avatar
TheOriginalBatatis - 5 Jun 20 12:35
I told you, imagine an Orc but think Laila... Yeah we have time to spare in naming her, I'm more concerend on the Dryad, as today/tomorrow I'll reveal her and make the Orc the new Hunt/Hidden Monster Girl.
user avatar
User #17269565 - 5 Jun 20 01:42
zbrush is amazing... nice work, as always
user avatar
TheOriginalBatatis - 5 Jun 20 12:34
Thanks, It's indeed an amazing software. but have to be patient when using it, for me it's tolerable unlike Blender.
Day/Night Cycle Test
Day/Night Cycle Testmore_vert
2020-06-04T23:22:48+00:00
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Day/Night Cycle Test 2020-06-04T23:22:48+00:00close

This is a quick test for a Day/Night Cycle, quite interesting the results with the glow etc on the figure. The idea is if I'm going to ever create some sort of a world to place the figures in, possibly it would be game/esk where by you could set the time of day while doing the funny business, think support lighting plus whatever the scene lighting will provide on top of it.

Just some dabbling in the hopes of one day achieving Chaia Island.


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YouTube

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YouTube

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Day/Night Cycle Test

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New Base Concept (Laila)
New Base Concept (Laila)more_vert
2020-06-02T13:51:39+00:00
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New Base Concept (Laila) 2020-06-02T13:51:39+00:00close

Hay guys,

This is something I've poured more time into as I'm shifting my attention to a new Monster Girl I'm working on currently, Lila is bronze, very exquisit/exotic is what skin base color I was going for indeed, but were here for Monster Girls right? The new Monster Girl I'm cooking is slightly green... No, fully green. She has tusks. And she is barbaric, kind of? Humm, unless you domesticate her... That would make her very obedient?

Who am I kidding, It's an Orc Monster Girl. But have to make her extremely, luscious and sexy. Think Orc but imagine Laila. Hopefully this mix up good in your imagination as it did in mine lol.

I have finished the Orc texture, but still doing the new morph that i have never done before, which is tusks. I have no clue how to manage that. I have an Idea that I will try, if all goes well, possibly I can share some screenshots with you tomorrow for different texture variation concepts.

NOTE: What should the Orc Monster Girl name be? Otherwise it's Laila 😎

Poll Overview:
Very tight Poll, I swear I post these with expectations and you guys always blow me away.

(Jorogumo-Azure-Harpina) Tied at 27%.. It's either you are conspiring against me. Or you guys are hoping for a full 3 Monster Girl release.. Which mostly require myself to duplicate in order to free up some time.


Media (1)


Laila-Patreon_Poster.png (3.6MiB)

Comments (4)
user avatar
User #7149726 - 3 Jun 20 03:50
Laila is too pretty for an orc name, there needs to be a hard sound in the name somewhere. G, K, SH, TH, B, D create good sounds. The low syllable count is good, we should keep that aspect. I could see R being a good fit too. Dakra, Glasha, Magarak, Sharamph, etc. If you don't think hard sounds fit, we could still go exotic with Sumalah, Vallah, Aralu, etc.
user avatar
User #7149726 - 3 Jun 20 03:50
Also... Dragons!
user avatar
TheOriginalBatatis - 3 Jun 20 09:19
MmmmMMMmm, I really hate it when there are soo many good options like this. Then we should make an Orc Clan with all the names you provided lmao. This is how much good the names are imho. Give me one name, otherwise it's an Orc harem!
user avatar
User #7149726 - 3 Jun 20 17:20
I think I'd need to see her first to see what really fits her
5th Poll - What to release next? 2020-05-29T21:20:30+00:00

Which Creature should we focus to release first? Please Vote below.

-Vote Ends on 6th of June.

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Comments (3)
user avatar
User #456802 - 30 May 20 03:52
Tough choice, I think Azure though
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TheOriginalBatatis - 30 May 20 11:33
Shouldn't be tough, let the force guide you!
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User #7149726 - 30 May 20 03:06
Dragon!
Polling the next Release #5
Polling the next Release #5more_vert
2020-05-29T21:16:28+00:00
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Polling the next Release #5 2020-05-29T21:16:28+00:00close

Here we are again, polling for the next Monster Girl release. Which one you guys want to explore first?

The vote will help focus our efforts in refining the next monster on the release schedule on 13th of June.

I have chosen a concept from the top of my head, I'll be posting the WIP soon.

So please VOTE if you have access.


Media (1)


Current_Lineup.png (11.6MiB)

Aelfée - Futa (Look + Clothing)
Aelfée - Futa (Look + Clothing) more_vert
2020-05-23T22:33:34+00:00
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Aelfée - Futa (Look + Clothing) 2020-05-23T22:33:34+00:00close

Second milestone has to have it's perks on release too 😅, welcome Aelfée Futa Version.

The best gens texturing I did so far (Seamless), still rocking the Hammer Morph that I created for Cowlina, I think I like that shape the most, as it's stand alone, you guys can change it to whatever you desire. Also, I really think I'm getting the hang of this heh heh heeeeh

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Links:
-Aelfée (Futa) Link
-Aelfée Link - Dependency "Why isnt she in your AddonFolder Yet? Yes, you!"
-Hair by Oeshii - Madmoiselle - Included in the .Var Package courtesy of Oeshii for giving us Permission to package his hair inside the .Var

Notes:
-Inside you'll find Aelfée [Futa] Look (Scene + Simple "Sundress" Clothing)
-Troubleshooting - You need 1.9 Beta Opt In to access the AddonPackage.
-Troubleshooting - If your look does not look like mine in the screenshot, it is because your graphic settings is set on low. Image
-Clothing Troubleshooting - There is a problem when VaM Loads a scene with a male figure, everything loads first prior to the figure himself, thus you'll find that her sundress clipping through her, a quick fix is to just tick Off/On her clothing piece again.


Media (1)


Aelfee_Futa.png (3.0MiB)

Comments (6)
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User #7149726 - 24 May 20 04:18
Heck yeah. Thank you
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User #662885 - 4 Jun 20 07:10
where do i put the files? lol
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TheOriginalBatatis - 4 Jun 20 07:19
-You need 1.9 Beta Opt In to access the AddonPackage. (Update your VaM to latest Version) -If that is Covered, you need to place the Package in the AddonPackage folder that is in your VaM Root. -For the hair you just place it in the Root Folder too. (Costume --> Costume) it will auto arrange the rest of the files inside. I hope this helps.
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User #662885 - 22 Jun 20 05:19
appreciate it :D
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User #5743007 - 23 May 20 22:35
FutAelfée with Magic Baguette 😉
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TheOriginalBatatis - 23 May 20 23:12
Yeap, she shoots magical bullets 🧙🏽‍♀️ heh
Chaia Island - MonsterGirls World?
Chaia Island - MonsterGirls World?more_vert
2020-05-22T14:33:49+00:00
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Chaia Island - MonsterGirls World? 2020-05-22T14:33:49+00:00close

Hello Guys,

Want to share with you something I've been conceptualizing on my downtime, Chaia Island.

This concept is pretty simple, why not create a world and settings for each Monster Girl? Chaia Island would be a human settlement somewhere and the player would load in it. Then he could select where does he wants to go to activate a scene with one of the Unique Monster Girls. Meaning whenever a new one would be released, wee would be adding her into the roster of places the player could visit.

This will support scenes with uniqley places assets either fully of my own creations (Such as the terrain and trees/bushes you see in the pictures above. Or possibly free distributed assets that would also fit in the environment, think wow fantasy-isk. I'm also working on a day/night cycle fully with Moon/Sun rotation along with persistent shadows. I'll upload my triels later on the Day/Night cycle once I get my hands free from RL Obligations (Work) lol

Just a thought, what do you guys think?


Media (4)


TheOriginalBatatis_-_Chaia_Island.png (866.8KiB)
unknown1.png (1.3MiB)
unknown1.png (1.3MiB)
unknown1.png (1.6MiB)

Comments (5)
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User #7149726 - 22 May 20 17:05
I think in a perfect world that would be awesome; more stuff = better. I am afraid though that it would come at the cost of reduced quality of your work overall, that you might be stretching yourself too thin. You still have a bunch of characters to release, which you constantly re-vamp as your skills increase and I assume you are going to keep creating more, not to mention the discussion about futa-fying some of them is a whole bunch of work as well added on top of that. You already pushed yourself too hard between this and RL and had to take a vacation, I don't want you to dig too deep and start too many projects and then you get overwhelmed by it all and the commitment you've made and then, worst case scenario, see this hobby of ours as just more work for you to do, and that takes the passion out of it. Like I said, my answer is actually yes this would be a cool idea, but I'm unconvinced of the logistics.
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TheOriginalBatatis - 22 May 20 18:09
You are right. The thing here to think about though is not spreading myself thin, but rather exploring new fronts. I could just stick to releasing Monster Girls every 2 weeks. That shouldn't change. Just that the idea of doing something over and over again, can take the joy out of something quite fast as it becomes a chore rather then something out of passion. The whole point of my Patreon is to have a safe space to commune with passionate people such as yourself to work together on creation, seeing the progress step by step into flourishion. It just became extremely difficult recently with the economy and Covid situation, had to dedicate more of my personal time on work etc.
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User #3826573 - 23 May 20 03:40
I personally would wait for VAM 2.0 and see how it performs for such a Project , cuz many PC's tanking hard on the current Vam.
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TheOriginalBatatis - 23 May 20 23:26
Hummm you are right in logic sense but slightly off in reasoning, it's not necessary a bad thing or a good thing as let me elaborate in the following: Logically performance should go up because the new Unity version 2.0 is going to run on supports Multi threading (finally more cores to work with and no more 1 core bottleneck), hence more performance including better physics, also HDR 🤤 etc. Reasoning is slightly off due to most environments used currently in VaM are just un-optimized (None Game Assets) ported models thrown in Unity and then exported to VAM, the scene above runs quite well in my 10 year old machine without losing any FPS, because the assets used are game optimized, heck the whole terrain you see right there is a plane. All trees you see are low poly, textures and bumps is the real game changer in game design. In short, you are right in the sense that 2.0 would make us benefit greatly in term of performance, and slightly off in term of current limitations. Also, I want to play in unity more 😤😤😤 lol!
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User #15832534 - 4 Jun 20 04:16
this... this is why I got into computers
Aelfée (Look)
Aelfée (Look)more_vert
2020-05-22T01:40:05+00:00
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Aelfée (Look) 2020-05-22T01:40:05+00:00close

This is Aelfée – The (Dark Elven) Monster Girl.

The Dark Elves weren't naturally monsters. They were one of the non-monster intelligent races, along with humans, dwarves, fairies, and high elves. After a certain incident in the Chaia Island, dabbling with a certain magical experiment that lead to the opening of a chaotic demonic gate. Corruption seeped through it driving them mad with pleasure and lust. This lead to their skins turning pink/purple as an indication of corruption exposure. They eventually started to worship the Succubus Demon Lord.

Upon Succubus Demon Lord assumption of power, the Dark Elves, who were lustful and uninhibited by corruption to begin with, offered their own bodies to the Succubi and changed into monsters, as they became an all-female race from that day onward. They don't detest humans as other elves do, but they love to make human men who strike their fancy submit to them using pleasure. They even say that Dark Elves can use magic to temporarily turn their skin white/light and may do so to trick humans into slavery for reproducing. However, they will want him to love their shaded skin as well.

They are crafty, you should tread carefully around them.

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Context

Aelfée is and was a passion project of mine that had no pipeline or conceptualization. I worked on her on my free time after being inspired by an awesome community member who is also in this Patreons community Orpheaned. This is my gift back to all of you who believed in what we are creating together as we have achieved successfully the second milestone.

I honestly cannot thank you enough for the awesome contribution and boost of confidence that you guys give me through these tough times.

Thank you and honestly,
What Would I Do Without You!

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Links:
-Aelfée Link
-Hair by Oeshii - Madmoiselle


Media (1)


Aelfee.png (3.7MiB)

Comments (5)
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User #295620 - 22 May 20 12:57
She is pure joy! Well worth it in every manner!
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TheOriginalBatatis - 22 May 20 14:07
Thanks, more to come when I have free time 😄 I'm actually looking to expand on the fantasy monster more.
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User #5743007 - 22 May 20 09:34
I am honored and touched that you chose this name for her, I thank you. She is really beautiful. It’s nice to see other people who, like me, love everything that’s different and not just classic. Why make humans when there are an almost unlimited number of possibilities in parallel? Many thanks for your work 😘
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TheOriginalBatatis - 22 May 20 10:32
My pleasure, I have to challenge you next for a wood elf and then a fairy 😘
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User #5743007 - 22 May 20 11:09
WoodElf and Fairy ? 🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰
Meet the (Second Milestone) Passion Project
Meet the (Second Milestone) Passion Project more_vert
2020-05-13T07:55:23+00:00
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Meet the (Second Milestone) Passion Project 2020-05-13T07:55:23+00:00close

Hello Guys,

This is Aelfée, as passion project I was working on lately for the second Milestone contribution back to you. Her inspiration came from one of our community members shared with me various screenshots of (Lot's of elfs he dabbled with) which prompted me to choose this Monster Girl line to give back to you.

She is a Dark Elf, still trying to figure out her body proportions as I was going for huntress and an or a rogue style figure. Still need to work on back story and clothing. As the clothing in the screenshot use assets that are not licensed and is not mine.

Stay tuned for her release this weekend if all the stars aligned 😘


Media (5)


DarkElf-Thicc.png (3.6MiB)
DarkElf-01.png (1.9MiB)
DarkElf-02.png (4.1MiB)
DarkElf-03.png (2.3MiB)
DarkElf-Nude.png (2.5MiB)

Comments (2)
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User #30046899 - 17 May 20 19:42
Nice! I'm digging the skin color a lot. Awesome work as always :D
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TheOriginalBatatis - 18 May 20 09:46
Thanks! It's been 3 days now that I'm sitting on her trying to figure out what clothing she should wear. I couldn't find anything free or shareable that I could pack/edit or link to and bundle with her. So going to use some default dress in VaM as I officially today Gave up entirely lol.
Grace Studio Private Time (Interactive Scene)
Grace Studio Private Time (Interactive Scene)more_vert
2020-05-10T16:30:24+00:00
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Grace Studio Private Time (Interactive Scene) 2020-05-10T16:30:24+00:00close

This is Grace – an American Chinese student studying in France for Music and Arts Major, she is quite found of Stromae. They say that at night in the college studio for recording, they hear some weird noises coming from the room. And every time, Grace leaves they find traces of liquids on the sofa.

The janitor grew frustrated with the daily cleaning he has to do on the Sofa every time he comes to work first thing in the morning, one day he decided to install some security cameras in the studio in order to identify the student responsible for the spillage.

And today is the day he will be reviewing the tapes.

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Context

This is a joint collaboration between myself and TiSeb, as we both worked on created this excellence for all of you my humble patreon supporters. We worked on the Audio/Animation/Look/Texture and Lighting and Physics configurations, just to make sure that we have the best, if not the greatest interactive scene in VaM up to date.

This scene works best with Based sized figures such as Grace "Which means any of my Monster Girls can fit the scene seamlessly".

Links:
-Scene Link
-Figure by Me - Grace
-Asset by Me - Grace's Essentials
-Script by NoStage3 - UnityAssetVamifier
-Asset by IRIN455 - Recording Studio


Media (1)


Grace_Studio_Private_Time.png (1.9MiB)

Comments (4)
user avatar
User #3686014 - 10 May 20 17:37
Fantastic scene! Exciting seeing you enter the scene... scene. Just a heads up, there's a Thigh_High_Boots asset referenced in there, not that it seems to used for anything.
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TheOriginalBatatis - 10 May 20 17:42
That is extremely strange, when I packaged it. This was not there. probably edited the file might broke some reference there. I'll check and update if need be. Thanks though BreakPoint from bringing this up. Also I do have a surprise concept I might be posting once the dust settles from this collab scene, this did take 2 weeks in the making. I hope you enjoy it. Edit: I Tried loading this on a fresh install of VaM using all the links provided by the scene here and grace look as well, I did not have any dependency missing, specially not "Thigh_High_Boots asset" which confused myself and TiSeb. Probably you have a broken asset somewhere that is effecting this?
user avatar
User #3686014 - 10 May 20 18:07
Turned out it was an error because I didn't download the dress for the Grace look. My bad!
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User #3826573 - 12 May 20 02:48
Wow , by far one of the best scenes i have seen so far.
Grace (Look + Clothing)
Grace (Look + Clothing)more_vert
2020-05-10T15:22:07+00:00
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Grace (Look + Clothing) 2020-05-10T15:22:07+00:00close

This is Grace – An American Chinese Student abroad in France

Grace is studying in France for Music and Arts Major, she is quite found of Stromae. They say that at night in the college studio for recording, they hear some weird noises coming from the room. And every time, Grace leaves they find traces of liquids on the sofa.

No one know why but probably the Janitor needs to clean this up.

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Context

Grace is one of the base models I have, she was created for a Monster Girl that did not see the light due to technical reasons, Until TiSeb came along and saved her from being obscurely forgotten. She was overhauled entirely with completely new textures from the ground up, also she is rocking prestigitis new ribbon dress which you have to download from the link below.

Links:
-Grace Link
-Clothing By prestigitis - Ribbon Halter Dress -Link Copied from Free-Clothing on Official Discord


Media (1)


Grace2.png (3.4MiB)

Progress Update (May) 2020-05-10T10:54:30+00:00

Hay all,

I wanted to take this opportunity to thank you all for the wonderful support you always bring to our small little community.

I know that we have not initiated a poll for last week tackling which research project should we work on while I was refining Demonica for a release. Welp, there is an awesome reason for that.

You see, I have been working quite hard to create this particular scene in collaboration with one of the great animators in the community. A hint has been dropped with the inclusion of the free asset (Grace's Essentials) in which the goal of this Interactive Scene (Yes Interactive) is to to use one of my base models for all the animations, this means any and all of my Monster Girls can be loaded in the scene and they would work instantly, hassle free.

This scene should be released very soon.

Also there is a surprise I have been cooking for all of you, a new monster girl will also be released in the weekend in celebration of achieving Mile Stone 2, she is very purple/pink which is quite interesting, only few have seen it, roughly 2 in this community.

All and all, this post is mainly to showcase progress even if there was less communication going around the past week as with the collaboration I had to keep quite lol. Also possibly with the release of the scene which will also include a look called Grace (Look down in the Concepts you'll find her - Also she is not a Monster Girl.. Yes I do Normal Girls too believe it or not!) also including the thank you Monster Girl. This will be like 6 releases in 3 weeks? I really need to take a brake and come back head strong hopefully afterwords.

As I'm starting to feel like being burnt out which is not good, with life obligations and family/kids, also it does not help that all of this is going on while I'm still on a 8 till 5 job...

So yeah, Possibly 2 to 3 weeks vacation will be planned next week. I'll be alive and responsive but most probably might stay away from VaM for a while as family needs some loving too.

And as always,
Would Would I Do Without You!

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Comments (7)
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User #5743007 - 10 May 20 10:59
A purple-skinned Monster Girl? Interesting ^^ In any case I wish you a good holiday and rest well <3
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TheOriginalBatatis - 10 May 20 11:08
Well, still have to release her first lol Her name is Aelfée 😘, she would fit in your girls perfectly.
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User #5743007 - 10 May 20 11:16
😍😍🥰🥰😘😘
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TheOriginalBatatis - 10 May 20 11:17
Learn to reply to my comments not the post it self 😂😂
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User #5743007 - 10 May 20 11:19
Not working on iOS application XD
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User #5743007 - 10 May 20 11:11
Aelfée, that sounds familiar 😉
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TheOriginalBatatis - 10 May 20 11:15
Yeap, she is an inspiration from you 🥰
Demonica (Look + Clothing)
Demonica (Look + Clothing)more_vert
2020-05-09T11:50:56+00:00
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Demonica (Look + Clothing) 2020-05-09T11:50:56+00:00close

This is Demonica – The (Devil) Monster Girl.

As part of the demonic race, the devils feed on human’s emotions, specially wicked thoughts, they thrive on corrupting humans. They love seeing humans become unable to resist wicked temptations and succumb to evil, and they will use whatever means possible to lure humans onto the path of corruption.

Their appearance exudes decadence and depravity, and men fascinated by this are led to corruption. Once a man has walked along the path to corruption, the devil will propose a "pact" that binds his soul to eternal submission. The pact is bound with sorcery and can never be broken unless a paladin cast a purification spell on the crest of the devil. From the moment the pact is sealed, eternal pleasure is guaranteed; and along with that, the man is bound in eternal submission to the devil. A man will even come to experience arousal and take delight in submitting to her.

Be careful, otherwise they will lure you next into eternal depravity.

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Context

Had to rebuild Demonica from the ground up as I was not really satisfied with the older version. Redid the horns and the tail, actually I'm quite happy with the results of the tail specially. I think my best one so far, it's full collidable and wickedly compliant.

Also the screenshot this time is done through 100% VaM Lighting. What you see is what you get 🥰

Links:
-Demonica Link 😈
-Hair by Oeshii - Madmoiselle
-Clothing by Oeshii - Eye/Iris Reflection -Link Copied from Free-Clothing on Official Discord
-Script by NoStage3 - UnityAssetVamifier

Notes:
-Inside you'll find Demonica Look (Scene + Custome Unity Asset for [Tail] +Clothing Applied)
-Troubleshooting - You need 1.9 Beta Opt In to access the AddonPackage.
-Troubleshooting - If your look does not look like mine in the screenshot, it is because your graphic settings is set on low. Image
-Tail Troubleshooting - Attach the CUA onto the "Abdomen2" not the " Abdomen2Control" Then Link it. Image
-Tail Troubleshooting - To keep the tail locked and attached without wobbling at the root from your figure, you have to go to Physics Object under CUA then Make (Drag + Angular Drag) to 0, afterwords tick off Gravity and then Tick on Physics. Once done, go to Physics Control and on the top you'll find Hold Rotation/Position spring, make them both 1.000.000 by hitting the x10 button twice then dragging the slider all the way. Image
-Tail Troubleshooting - After selecting from the Asset Package (DemonicaTail) Load NoStage3 plugin "UnityAssitVamifier" and use the following settings. Image


Media (1)


Demonica.png (2.2MiB)

Comments (4)
user avatar
User #5743007 - 9 May 20 12:03
Don’t worry iv’e a pact with 665 others Succubus, it's not like this one was going to lead me to a demonic number XD
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TheOriginalBatatis - 10 May 20 12:04
I'm more worried now lol
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User #5743007 - 9 May 20 11:54
Demons are often represented with a pitchfork, that's good I have a big one in my pants :)
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TheOriginalBatatis - 9 May 20 12:00
Be careful not to form a pact with her, otherwise who will take care of all the elves you left at home?
Grace's Essentials - (Asset)
Grace's Essentials - (Asset)more_vert
2020-05-05T20:04:55+00:00
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Grace's Essentials - (Asset) 2020-05-05T20:04:55+00:00close

Grace is an American Chinese student studying in France for Music and Arts Major, she is quite found of Stromae. They say that at night in the college studio for recording, they hear some weird noises coming from the room. And every time, Grace leaves they find traces of liquids on the sofa.

Inside you'll find some of the tools that grace brought from her home country, includes the famous V-Phone and the Beats By TiSeb Headphones.

Context:

Been playing around with TiSeb and created these 2 assets for ????? that ??????, the headphones ears are rigged so they wiggle when the figure shake her head to the beats.

Links:
-Asset Link

Place Grace's Asset Package file into your "AddonPackages" folder There will be a asset called "V-Phone.assetbundle / Headphone.assetbundle" in your shortcut section when loading an asset.

Notes:
-Trubleshooting - You need 1.9 Beta Opt In to access the AddonPackage.


Media (1)


Asset.png (2.2MiB)

Comments (1)
user avatar
User #10196907 - 13 Jun 20 18:35
awesome!
What's my name?
What's my name?more_vert
2020-05-05T06:04:40+00:00
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What's my name? 2020-05-05T06:04:40+00:00close

You know what to do, no one gave her some love 😢💔...


Media (1)


Whats_My_Name.png (3.5MiB)

Comments (6)
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User #954682 - 5 May 20 06:27
Gilda
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TheOriginalBatatis - 5 May 20 10:20
Not bad, Gilda the Dryad.
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User #12989895 - 6 May 20 21:04
I second Fleur.
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User #7149726 - 5 May 20 08:29
Here's a few: Leilani, Fleur, Iris, Ren
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TheOriginalBatatis - 5 May 20 10:21
I'm in favor of Leilani and Fleur, They have the Elvish tone in them.
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User #7149726 - 5 May 20 14:08
Exactly, that and they are both related to flowers which I thought fit the nature theme.
?????
?????more_vert
2020-05-03T09:12:59+00:00
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????? 2020-05-03T09:12:59+00:00close

???? ??????

?????? ????? ??????? ?????? ????? ?????, ?????? ??????? ??????? ??????? ???????? ???? ??? ????? ????, ????????, ????? ????? ?????.

??????.

Cowlina - Futa (Look + Clothing) - Surprise release!
Cowlina - Futa (Look + Clothing) - Surprise release!more_vert
2020-05-02T14:52:59+00:00
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Cowlina - Futa (Look + Clothing) - Surprise release! 2020-05-02T14:52:59+00:00close

Cowlina – The CowBeast Monster Girl.

As a subspecies of Minotaur, their race was captured in an effort to domesticate for quite a lengthy period of time, humans have carefully bred them until their violent nature has subsided. The humans have done this due to the special attributes and provisioning they provide for the populous, as they are well known to produce ample quantities of a special milk: a delicious beverage that is used for both cooking and refreshment in many recipes.

As they enjoy a docile life under the care of their master. They will gladly follow the will of their caretaker, so even if you turn her down, she will not cause problems. However, while she may be docile, they're still monsters that possess an inhuman amount of desire. Continue to ignore them for too long and eventually they won't be able to take it anymore. If this happens, these docile monsters will turn ferocious and assault their caretaker, forcibly having intercourse with him, and they won't become docile again until all their pent-up sexual desire has been satisfied.

Will you be a good Caretaker?

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Context

Cowlina the Futa is rocking my first Male Gens morph named (Hammer), she is a highly experimental model as this is my first attempt or a serious first attempt at creating male gens from scratch. This includes textures/normals/morphs.

Links:
-Cowlina Link
-Hair by NoStage3 -
Low Backswept Twintails - Included in the Cowlina Folder on Mega (Male Version) as author refuse to create .Var for male side.
-Script by NoStage3 - UnityAssetVamifier

Notes:
-Inside you'll find Cowlina's [Futa] Look (Scene + Custome Unity Asset for [Tail])
-Troubleshooting - You need 1.9 Beta Opt In to access the AddonPackage.
-Troubleshooting - If your look does not look like mine in the screenshot, it is because your graphic settings is set on low. Image
-Clothing Troubleshooting - There is a problem when VaM Loads a scene with a male figure, everything loads first prior to the figure himself, thus you'll find that her sundress clipping through her, a quick fix is to just tick Off/On her clothing piece again.
-Tail Troubleshooting - Attach the CUA onto the "Abdomen" not the " AbdomenControl" Then Link it. Image
-Tail Troubleshooting - To keep the tail locked and attached without wobbling at the root from your figure, you have to go to Physics Object under CUA then Make (Drag + Angular Drag) to 0, afterwords tick off Gravity and then Tick on Physics. Once done, go to Physics Control and on the top you'll find Hold Rotation/Position spring, make them both 1.000.000 by hitting the x10 button twice then dragging the slider all the way. Image
-Tail Troubleshooting - After selecting from the Asset Package (cow2tail) Load NoStage3 plugin "UnityAssitVamifier" and use the following settings. Image


Media (1)


Cowlina-Futa-Final.png (3.2MiB)

Research Poll #3 Conceptualized (Finalization)
Research Poll #3 Conceptualized (Finalization)more_vert
2020-05-02T05:57:25+00:00
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Research Poll #3 Conceptualized (Finalization) 2020-05-02T05:57:25+00:00close

Hay all,

Annnd a deer!

No honestly, what you guys think? Mid way I kind of spiced it up a bit and went full dryad deer hybrid. I'm sticking with she is a dryad though, you got a problem? DM ME! Come at me bro.

This one was quite fun to work with, I wanted to use the Nisma Texture I created for so long on this one. It just make her pop in my opinion 😇

Now we just have to figure out a name for her, please do not hesitate to share your creative naming below in the comments. Also I'm ready for you if you are still want to argue that she is not a dryad. 😤💪🏽


Media (13)


Deer.png (3.4MiB)
unknown1.png (1.2MiB)
unknown1.png (927.0KiB)
5Hw2r1.jpg (59.3KiB)
iStock-152536106-e15281528621851.jpg (283.4KiB)
unknown1.png (1.0MiB)
unknown1.png (1.1MiB)
unknown1.png (2.5MiB)
unknown1.png (300.3KiB)
unknown1.png (983.8KiB)
unknown1.png (623.2KiB)
unknown1.png (2.0MiB)
unknown1.png (1.9MiB)

Comments (2)
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User #7149726 - 2 May 20 10:51
One of my suggestions in the future actually was going to be exactly this. Can't wait to get to vote on these newer creations! Some others on my mind are raccoon/tanuki, bear/ursa/furbolg and gnoll type characters. Digging deep into the fantasy side here!
user avatar
TheOriginalBatatis - 2 May 20 18:44
Yeap, fantasy needs some loving too... I was thinking of elves as I have created one a while back (Free Release can be found in Reddit). Also Vampire is a must down the road. Also Raccoon and Fox is a must down the road too.
Demonica - 4th Poll Winner - Dance Video (Moving to Production)
Demonica - 4th Poll Winner - Dance Video (Moving to Production)more_vert
2020-05-02T02:47:22+00:00
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Demonica - 4th Poll Winner - Dance Video (Moving to Production) 2020-05-02T02:47:22+00:00close

3 Way battle between Jorogumo, Jaza and Demonica.

Demonica got the Lead this time around. Also I can see some voted for me :D 💖

Now back to Demonica, she was one of the early monster girls I created, I think it's time to show her some love. This means, recreating her textures from scratch, If I have time, possibly going to get her some clothing as well.

Humm, her tails possibly needs to be re-rigged as it's quite rigid, possibly make it from scratch as well, as this one was a free asset. It does not flow nicely, maybe have to visit ZBrush for that item. Also the horn seems crooked, I kinda like it. But have to revisit it again also.

Also bare with me guys on slow down of feedback, with Covid lock downs, it's becoming increasingly difficult to have free alone time to create VaM content, as work eats most of my time (8 to 5 shift... Yeap sometimes goes till 10 PM at busy days) then I have kids around the house who I cannot showcase NSFW content around. Tough times!


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4th Poll - What to release next? 2020-04-25T23:54:58+00:00

Which Creature should we focus to release first? Please Vote below.

-Vote Ends on 2nd of May.

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Comments (3)
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TheOriginalBatatis - 26 Apr 20 00:09
Just a clarification, (TheOriginalBatatis) Category is just me being playful with you guys 😇
user avatar
User #30046899 - 27 Apr 20 18:15
If I weren't so interested in finally seeing Jaza I would vote for that just to see what you'd have to come up with 😄
user avatar
TheOriginalBatatis - 28 Apr 20 08:38
Hah, this gives me an idea. Like doing something as a surprise. Not sure about the reception though.
Polling the next Release #4
Polling the next Release #4more_vert
2020-04-25T23:54:49+00:00
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Polling the next Release #4 2020-04-25T23:54:49+00:00close

Sorry for the delay on forth poll, had to deal with the patch 1.19.2.2 fixes which delayed the selection for a week.

Again, this poll will determine what Monster Girl we should play around with next.

The vote will help focus our efforts in refining the next monster on the release schedule.

So please VOTE if you have access.


Media (1)


Current_Lineup.png (10.2MiB)

Poll Conclusion - Futa Content Fate 2020-04-25T03:21:04+00:00

First and foremost, I love you guys 💖 you sure came through for me this time, as honestly every time, the best community any creator would dream of having. Also I would like to apologies as I think I screwed up the poll selection, I should have had some neutral selection too in the middle.

But alas, this poll was really designed to gauge the current interest, basically just my way of figuring out how to create things that would make all of you happy, I will always repeat myself saying the same thing, this is a community driven content.

If you guys decided that Felia would need horns? I would make her fit em... But she was released so yeah, you missed that chance 😅😜. What I'm trying to say is something along the lines of, I will always listen to your feedback and try to mold all that input into something that really shapes up to be fitting to be called a Monster Girl.

Almost 50% of you are interested in Futa content, this was beyond what I expected, whats more heartwarming for me personally, is who voted for not wanting futa in the mix. Some (You know yourselves) actually messaged me saying they are not into futa but they welcome the idea, also bashed me for not having a neutral option. That's my fault I guess 😅. As I strive to make sure I scratch each and every itch that most of you feel, I'll throw in moving forward Futa in the Mix of Monster Girl Farm? I have no clue what to call this. Barn/Farm/Zoo... mmm Lets have a discussion in the comments on what should we call our roster.

This means I have to figure out the order of things, also revisit the schedule and see how to squeeze in the Futa in the mix of releases.

TLDR

We will be doing Futa content, but will keep a promise to have 2 versions of the same Monster.

As Always,
What Would I Do Without You!

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Comments (6)
user avatar
User #7149726 - 25 Apr 20 07:17
A name? Zoo... Zoo Tycoon... Monster Girl Tycoon?! 2?! Looks like you need to rename your patreon.
user avatar
TheOriginalBatatis - 25 Apr 20 21:39
Hah! Yeah, I missed that opportunity.
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User #30046899 - 27 Apr 20 18:39
No, no, no - it's got to be "Menagerie"! "A menagerie is a collection of captive animals, frequently exotic, kept for display", plus Monster Girl Menagerie has alliteration which is always a plus
user avatar
User #26368298 - 25 Apr 20 03:32
This is the most diplomatic answer. And I guarantee that this will gain the most subscriptions. Giving people two options is the best answer. Some don't want to see a male in the scene, but some do.
user avatar
TheOriginalBatatis - 25 Apr 20 03:39
Thanks Paco. My current base is what needs to be happy first. It's you guys who supported and encouraged me to proceed with this content. Who ever is interested afterwords, it means that we succeeded as a community in peeking their interest. Or this is how I think of this.
user avatar
User #26368298 - 25 Apr 20 03:52
You hit the nail on the head man. You are doing great so far. Keep it up!
1.19.2.2 Hair Fixed - Finally...
1.19.2.2 Hair Fixed - Finally...more_vert
2020-04-25T03:02:47+00:00
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1.19.2.2 Hair Fixed - Finally... 2020-04-25T03:02:47+00:00close

Hello guys,

This one was very tough, I feel my eyes were about to pop because of it haha... So basically I did all the DirectSkenScalp Hair from scratch, for 3 figures. In one week 😤🤯

Since I redid the hairs, this means I get to tweak it a bit too. It is more seamless now then before, the hair transitions better now too.

Also Mousy got an Upgrade, now she has a her own Package including a backstory or lore to her character now.

I think I want to take a brake for a week - MY EYES!!!

So you can now update your VaM to the latest version 😇

Links to their posts for convince are below:


Media (1)


1-19-2-2_Hair_Fix.png (3.9MiB)

Futa Appeal, does it interest you? 2020-04-19T20:23:58+00:00

Hello Guys,

This is going to be an open poll for all of the Patreon supporters, it's for me to get an idea or a glimpse into the interest of our small community.

Recently I dabbled in male gen creation as an experiment when I created my Succubus "Afrita" which it's yet to be an official addition, because she is a futa. Link1 Link2 Link3 Link4

So here is the question:
Does the Futa Look - Appeal to you?

This means, each Monster girl will get a chance to be futa-fied at a certain point including specific monster girls who are built up from the ground up to be futa.

Please be civil and open as much as possible in your discussion, for me Futa is a fantasy thing, I do create monster girls so 😇

To Note:

  • I'm an open person, if your uncomfortable to write anything, please send me a direct DM.
  • This poll is design to gauge interest while I'm working on fixing the broken FullBodyHairs for all the released models, so that you guys can upgrade to the latest update with no hassle.

As Always,
What Would I Do Without You!

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Comments (6)
user avatar
User #4428216 - 23 Apr 20 00:41
I'm fine with the futa as long as there are mostly female or female versions of the girls.
user avatar
TheOriginalBatatis - 23 Apr 20 06:13
Absolutely, that is the intention is to provide variety even on the anatomical level. Verity does not mean one side of the scale. The only difference is that it will be possibly to have a Futa release first then an anatomical female following shortly afterwords, or something like that. I haven't studied the release scheduling intensely yet.
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User #6895505 - 21 Apr 20 01:56
It fits in with the monster theme. If people had a problem with futa then how can they not have a problem with an animal girl? I really do not understand people by how this poll is going. :P
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TheOriginalBatatis - 21 Apr 20 06:31
It's not about they love it or not, let's say your not a coffee kinda of guy, you love your tea though., some may like both? Now blow this up a bit, and start thinking that you own a shop that sells tea, then as an owner of said shop, you actually like coffee too, so you think to yourself if it's fine to introduce coffee in the menu? Knowing that all your customers are here for tea? Maybe possibly some of the customers also like Coffee? Side tracking a bit, I'm actually drinking coffee when I came up with this analogy, and just realized flavors, aromas mixture even brewing styles matter. Americano/Espresso/Cappuccino, reflecting to VaM, it's something like that. This is really how I'm thinking about this whole thing. I Hope I'm making sense 🤷‍♂️.
user avatar
User #7149726 - 21 Apr 20 00:52
I'd love to see that content mixed in with your regular stuff. Look at Jackaroo, he often times makes regular AND futa versions so he can appeal to a greater audience. If you can get a workflow where making both isn't a great commitment that takes away from your other stuff, I think it would be a great addition. The thing to remember with fetish content is it will always be the "minority" compared to something else, no avoiding that. Even monster girls compared to regular girls is like that, but you have content that you like and you should make that content. You'll attract a following no matter what you make because what matters is the quality of it, and yours is quite high.
user avatar
TheOriginalBatatis - 21 Apr 20 06:22
The goal of this Poll is just to get an understanding of how the current base would react to Futa in their content feed. Think of it as consumer behavior if you will, which you really try to satisfy everyone's itch without being intrusive to others. Giving example is the reception of Beast style Monster vs Aquatic. This thing blew my mind. Similar to Insect type vs Fantasy or Mytho. Futa is just a flavor additive to the mix. It does not change from the base Monster Girl anyone will receive. For me personally though, it just means that I could satisfy your needs better. Which is something I will always try to strive for as part of giving back to your support and commitment. That's why I love you guys 💗
Progress (Fixing FullBodyHair) 2020-04-18T05:26:30+00:00

Usually after a Monster release, I instantly pull up a poll to select the next monster to work on. Then give it a week for you guys to decide what to work on next while I gather research material on what you guys voted on as the next Concept Monster.

This time around there is a huge progress in VaM, in which patch 1.19.2.1/2 came out and fixed a lot of FullBodyHair bugs including the ability to use it on all skins. no more shiny gens hair and performance boost due to duplication. But with the fix comes a catch as MeshedVR have mentioned, meaning any and all FullBodyHair previously done for full body (Including some like pubes that you guys downloaded from other creators) will not work with the latest update.

I have then decided to pause our production/conceptualization cycle in favor of fixing the 3 Monster girls that are released so far (Haiqa - MousyV2 - Marta).

What does this mean? It means simply that our timeline will be extended by a week, while our progress for the next monster release will be pushed by a week. Say for example, the next projection would be on roughly the 2nd of May, now being pushed to the 9th instead.

So please, bare with me guys as we ride through this together.

As always,
What Would I Do Without You!

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Felia (Look + Clothing)
Felia (Look + Clothing)more_vert
2020-04-17T23:50:17+00:00
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Felia (Look + Clothing) 2020-04-17T23:50:17+00:00close

Felia – The Jaguar Monster Girl.

A Huntress by nature, she seeks pray as in pack of her kin, once she locks down on a Human Male. The hunt begins and who ever capture him, gets to sexually violate him indiscriminately.

They say. Once a Jaguar capture her pray, she will take him to her home in the wild and lock him up in a room designed for breeding. The Jaguar lust is Monstrous, better be careful you might be captured by one. Unless, you’re the hunter?

Links:
-Felia Link
-Hair by Roac - Roac morrigan.
-Script by NoStage3 -
UnityAssetVamifier.
-Clothing by Ivansx -
NooN Loin Cloth.

Notes:
-Inside you'll find Felia's Look (Scene + Custome Unity Asset for Tail [With Collision])
-Troubleshooting - You need 1.9 Beta Opt In to access the AddonPackage.
-Troubleshooting - If your look does not look like mine in the screenshot, it is because your graphic settings is set on low Image
-Tail Troubleshooting - Attach the CUA onto the "Abdomen" not the " AbdomenControl" Then Link it. Image
-Tail Troubleshooting - To keep the tail locked and attached without wobbling at the root from your figure, you have to go to Physics Object under CUA then Make (Drag + Angular Drag) to 0, afterwords tick off Gravity and then Tick on Physics. Once done, go to Physics Control and on the top you'll find Hold Rotation/Position spring, make them both 1.000.000 by hitting the x10 button twice then dragging the slider all the way. Image
-Tail Troubleshooting - After selecting from the Asset Package (puma-tail-collider) Load NoStage3 plugin "UnityAssitVamifier" and use the following settings. Image


Media (1)


Felia.png (3.2MiB)

Comments (2)
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User #7149726 - 18 Apr 20 03:35
Thank you!
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TheOriginalBatatis - 18 Apr 20 03:37
You are most welcome.
Sooo, do not update to 1.19.2.1?
Sooo, do not update to 1.19.2.1?more_vert
2020-04-15T21:48:26+00:00
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Sooo, do not update to 1.19.2.1? 2020-04-15T21:48:26+00:00close

Alright,

I'm reaaaally excited, at the same time stomped. Full body hair has always been a problem to make and use across different skins, also the gens area always was shiny (Chrome for the gods), Meshed finally fixed most of the problems but at a high cost.

Now any and all FullBodyHair will no longer work in the new update, meaning I have to redo all the FullBodyHair for all released characters,

For you you guys, this means (Haiqa - MousyV2 - Marta). Probably I'll be doing this along the lines of next week, as this was not really planned but anticipated.

Regardless, the update does fix so much problems and quality of life situations, but impacts hair heavily. Bare with me as I try to remake the hairs as quickly as possible, as worst come to worst I might take next week only to fix all FullBodyHair.


Media (1)


Capture.JPG (94.3KiB)

Comments (3)
user avatar
User #24451483 - 15 Apr 20 23:08
Glad I read this beforehand.. will do!
user avatar
User #5932666 - 16 Apr 20 13:53
So sorry! But there was no other way to fix!
user avatar
TheOriginalBatatis - 16 Apr 20 14:35
Hello Meshed, It's absolutely fine, and thank you for fixing the issue 😁
Felia's Tail does not want to cooperate 🤯 (Progress)
Felia's Tail does not want to cooperate 🤯 (Progress)more_vert
2020-04-14T08:23:13+00:00
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Felia's Tail does not want to cooperate 🤯 (Progress) 2020-04-14T08:23:13+00:00close

Just to give you guys an idea what I have to deal with when I try to create colliders for CUA without applying code.

I think her tail is possessed, but nothing that we cannot overcome 😤


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Next Concept Research 2020-04-10T17:26:49+00:00

As stated in the previous post, this poll is for us to decide which concept we should research, this poll will go on while I flesh out Felia.

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What Concept should I Research This Week?
What Concept should I Research This Week?more_vert
2020-04-10T17:24:31+00:00
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What Concept should I Research This Week? 2020-04-10T17:24:31+00:00close

Hello Guys,

I'm going to cast a Poll on which research material we should go for this week for our next conceptualized Monster Girl.

Piggy Girl?
Deer Girl?

This poll will run while I work on Felia for a release this upcoming weekend.


Media (1)


Piggy-Deer.png (662.6KiB)

?????
?????more_vert
2020-04-10T17:06:28+00:00
Post file flag
????? 2020-04-10T17:06:28+00:00close

???? ??????

?????? ????? ??????? ?????? ????? ?????, ?????? ??????? ??????? ??????? ???????? ???? ??? ????? ????, ????????, ????? ????? ?????.

??????.

Comments (1)
user avatar
User #30046899 - 19 Apr 20 22:47
Don't let Bethesda see this or they might re-release Skyrim with lewd mods auto-installed
Research Poll #2 Conceptualized (Creation Progress)
Research Poll #2 Conceptualized (Creation Progress)more_vert
2020-04-10T03:44:57+00:00
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Research Poll #2 Conceptualized (Creation Progress) 2020-04-10T03:44:57+00:00close

I think I let my excitement get ahead of me this time, you'll see some images of brake down on what transpired on creation of this magnificent creature.

To create Azure, just like any other creation. I had to start by creating the Base Female Texture and Base Morphs, this resulted in the delicious pale lady (Jinn) afterwords was to apply the textures and start importing the bones.

I faced quite a challenge in Daz as I discovered that my base female model was overwritten by another morph which cause a slight deformation to the g2f model. in turn made it quite hard to import the spine, I managed to solve it but actually sank 2 days of progress. I guess that is what happens when you GoZ many variation of morphs over a year or so from ZBrush.

Moving forward was trying to lock down the colors, I tried a bunch but I eventually settled with Azure blue, as you can see there was yellow, orange and gold too. But it just seemed out of place. Once the color was locked down, then I Moved to full body texturing for scales etc. then added details on the end points of when flesh texture meets scales. Then came the wings... After rigging I discovered that the wight mapping was off. I have no clue why as in Blender it was working just fine. so i had to re imported again, after another session of rigging just to be safe.

Also I was playing around with the concept of having variation style wing membrane, mostly to see if I can make it invisible or translucent. It was an uphill battle again as I have no clue how to code anything in Unity 😅.

The rest was applying the tail, which was quite easy as it's a straight line rigg, no problems.

I hope you guys enjoyed the background adaption on how we created this magnificent creature.

Research Poll #2 Conceptualized
Research Poll #2 Conceptualizedmore_vert
2020-04-10T02:12:13+00:00
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Research Poll #2 Conceptualized 2020-04-10T02:12:13+00:00close

This Monster Girl really did a number on me, had to rigg the wings twice, but it was absolutely worth every single moment of suffering.

She turned out absolutely stunning, I went with the color blue (Azure) as i believe it represented the sky, freedom and a color of true contentment, azure inspires determination and ambition to achieve great things, a sense of purpose in striving for goals.

It just clicked, and I think we got our name for our Proudful Dragon Kin Monster Girl - Azure.

Note; I was just too excited to show her to you guys that I kind of decided to showcase her walking in all her dragon glory instead of the usual Progression Build up to completion, please do tell me if you still want to see those as I still have them and can create a post dedicated for that as well.

For now Enjoy her majestic strolling.


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Comments (7)
user avatar
User #7149726 - 10 Apr 20 02:24
:O
user avatar
TheOriginalBatatis - 10 Apr 20 02:26
Meets expectation?
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User #7149726 - 10 Apr 20 02:34
I mean I knew I was excited, but even my imagination couldn't make her look that good. Really, truly inspired. I would change a few small things personally, but thankfully VaM allows me to do that stuff on my own so there's no worry for you. Only thing out of my capabilities would be the texture of her scales around her neck, I would personally connect it to her shoulders so it matches the pattern of her arms being scaled, and go along the upper back side of her shoulders as well as opposed to being a patch of scales, maybe having her scales even go up more to her jawline/chin. I'm surprised you made the wings and tail look so good! Those wings are big! Gunna be tough adding her into my existing scenes lol. Is there a possibility of a folded version being made, perhaps without the complicated rigging and what not? So she's more compact. Would hate to have to remove them for some scenes when you worked so hard on them and the look so good! And I would like to see the dedicated showcase you had lined up as well, I just want as much of Azure as possible right now!
user avatar
TheOriginalBatatis - 10 Apr 20 02:46
She is still a concept pretty much, all the major stuff are now out of the way. Basically it means I can kick back and relax while I think out ways to improve Felia for release next week. Concept means it's not set in stone, but the general shape and features are done, which leaves improvements, like she is currently rocking diffuse maps only, most probobly when I'm done with the maps (If she is selected as the next release after Felia is out) which is a vote going to happen on the 17th give or take. This means I can flesh her out (see Marta progress as an example). Now for the wing's and tail, the good thing is that you can scale them down to your liking, this is for me the default size which I humbly believe was appropriate. Also it is possible, to fold her wings yourself 😁, you just need a plugin that I'll showcase later that lets you control each individual bone. But currently they only interact with Gravity. Now about your scenes, I highly doubt any scene will work with her as is, without you scaling her size a bit, as her default size is kind of... really huge no joke. I think I need to create a post to showcase her progress which would give you an idea of her size as well.
user avatar
User #7149726 - 10 Apr 20 03:01
Awesome! Well then I hope everyone else likes Azure as much as I do and she gets voted on soon.
user avatar
User #17269565 - 10 Apr 20 04:08
brilliant
user avatar
TheOriginalBatatis - 10 Apr 20 04:10
Your the brilliant one dusk, locking down Jorōgumo for the spider 😁
Felia - 3rd Poll Winner - Dance Video (Moving to Production)
Felia - 3rd Poll Winner - Dance Video (Moving to Production)more_vert
2020-04-10T01:46:43+00:00
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Felia - 3rd Poll Winner - Dance Video (Moving to Production) 2020-04-10T01:46:43+00:00close

That was a land slide victory vote for Felia,

Looks like were having a very interesting catsy action happening soon?

For Felia, probably have to clean up the diffuse textures as they have abysmal seems that the video does not show quite right, then gotta work on the maps/maps/maps.. mmm, so many spots to cover. Also the tail, I have to rigg it so I can add colliders. People gotta pet the thing no?

Looks like the Desert Panther is getting released next, rejoice Felia's fans.


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Cowlina Futafied - What you guys think?
Cowlina Futafied - What you guys think?more_vert
2020-04-06T04:10:00+00:00
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Cowlina Futafied - What you guys think? 2020-04-06T04:10:00+00:00close

Welp, after a very frustrating and painful process, I believe I kind of nailed down this workflow.

Never created a male Gen's texture from scratch before, a very steep curve refining dong texture, hilarious. But I believe this technique, It's very much possible to adapt on all the Monster Girls "Special Texture".

What you guys think? Is this something we should also spare some time into?


Media (1)


Cowlina-Futa.png (3.2MiB)

Comments (14)
user avatar
User #17269565 - 8 Apr 20 19:43
great work
user avatar
TheOriginalBatatis - 9 Apr 20 17:13
Thanks dusknine 😁
user avatar
User #7149726 - 9 Apr 20 16:44
I think this is awesome and you should definitely spare some time into it! If you've got the workflow down, that means you might be able to do it for previous/future releases, which would make me happy but also attract a wider audience. Which, of course, means you'd be able to pursue more awesome stuff, which attracts more people, and it comes full circle. Looking forward to more!
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TheOriginalBatatis - 9 Apr 20 18:35
As much as it's awesome, it is still time consuming. I'll try not to deviate from the current 2 monster a month schedule, otherwise it will be something along the line of 1 week creation (Concept new Monster) 1 week Release (Touch up on Concept Monster "Mainly fix stuff and create Maps") 1 week futifying the said monster? I don't know, this format means I'll be release 1 monster a month but 2 variants, and I'll provide context to that, some monsters have full body Fur, that does not translate to Male figure, therefore it's creating hair from scratch "Fur". I still haven't finished Jaza for example (Weresheep) as her concept is finished but not her refinement. So I'm not sure how to treat this schedule correctly as I still want to keep up with the variations and so much new concepts to play with. Also the Futa gens, I went beyond my way to also create something very interesting for Cowlina's gens, befitting of vainy Japanese futa dong. But then again, not everybody like that, some will want horse/cow dong, while others want vainy fat human dong 🤷‍♂️.
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User #7149726 - 9 Apr 20 19:00
It's true. The main content people are here for is probably monster girls, so while it may attract another audience, the audience you already have and are appealing to might be larger than what you would gain from futa-fying. I didn't think it took that long to futafy, though, so if that's the case things are different. I'm weird where given the choice I'd even prefer futa>girl, but I know that's the minority. If you can only do it here and there, for me it would still be better than not at all, so do what works for you but know that there are patrons who would appreciate it!
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TheOriginalBatatis - 9 Apr 20 22:41
You are absolutely right, it's possible this whole thing is just binds I placed to keep a specific track going, as I'm pretty much still new in Patreon and the whole purpose of this engagement is to create a community of and for Exotic Female Figures (Monster Girls Including Futas). That's why it's very much imperative that I lean on you guys for releases, because I want you to be part of this creation, as this is not a one way street conversation. This in all honesty include all tiers on this Patreon, your comments are of importance as this is a ship and if I'm the captain, we will not reach our destination without an awesome crew, that steers the this voyage. So yeah, futa has always been an end goal of mine to actually release all my monsters as futa too, regardless of audience to be precise.
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User #148259 - 6 Apr 20 14:52
Any "male" content you make is amazing for me, because I use futas in place of males. This looks awesome :)
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TheOriginalBatatis - 9 Apr 20 22:47
Thanks Vincent, so I'm not the only one 😁
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User #8879532 - 6 Apr 20 10:44
Please do!
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TheOriginalBatatis - 9 Apr 20 22:48
👍👍
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User #3826573 - 6 Apr 20 17:08
Gib noaw, but seriously any kind of content that is a bit exotic is welcome, since everyone does just normal human females (Except syrinxo and a few others)
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TheOriginalBatatis - 6 Apr 20 17:29
That is true, Syrinxo's work is awesome, he like me x100. Love the guy.
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User #8084089 - 6 Apr 20 09:22
Yes! Please do.
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TheOriginalBatatis - 9 Apr 20 22:48
👍👍
3rd Poll - What to release next? 2020-04-04T01:09:36+00:00

Which Creature should we focus to release first? Please Vote below.

-Vote Ends on 10th of April.

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Polling the next Release #3
Polling the next Release #3more_vert
2020-04-04T01:03:19+00:00
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Polling the next Release #3 2020-04-04T01:03:19+00:00close

I'm quite excited for the third poll, this will determine what Monster Girl or Base we should play around with next.

This vote will help forces our efforts in refining the next monster on the release schedule.

So please VOTE NOW!


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Research Poll #2 Finished
Research Poll #2 Finishedmore_vert
2020-04-03T22:51:45+00:00
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Research Poll #2 Finished 2020-04-03T22:51:45+00:00close

Landslide win for the Dragon, I really wasn't expecting that 🤣

After so much research, most probably I'm going to stick with an Azure type dragon, or frost? Humm so much material to work with, like ice based dragon with powerful talons.

Speaking of which, she is going to be huge.. as in taller then an average person, due to the idea of big dragon wing and a huge tail behind her and the horns and spine. This is going to be a fun project and I cant wait to show you guys the results as soon as finalize them.

Most probably her thighs will be a bit bulky (Thicc) with muscles as to show power and as they needed to be to carry the rest of the package I'm planning for her.

I'll be also posting "Jinn" the new Base with new texture I created specifically for The dragon (Pale Skin with Blue veins) Just exquisite.

Well see soon how she will turn out to be, please do not hesitate to start conjuring up a name for her. As she is going to be the new Monster in our stable shortly.


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Comments (8)
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User #2864579 - 3 Apr 20 23:03
Freyja (Norse goddess) “In mythology, Freyja is a goddess associated with love, sex, beauty, fertility, gold, war, and death. A beautiful, but fierce dragon who can bring death. A strong name, one that I would give to a woman who was very beautiful, sexy and whose love can bring war and death"
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TheOriginalBatatis - 3 Apr 20 23:15
MmmmMMm, sounds nice. But most probably have to save that name for something more Norse in nature as I did have some sort of Valkyrie concept but not sure how to apply it.
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User #24850867 - 6 Apr 20 08:22
Bro, make sure the tail is awesome. Make it like a real dragon tail. Please I am begging you lmao.
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TheOriginalBatatis - 6 Apr 20 09:03
That's the plan Coby, Working on the wing is a HUGE pain the butt "Pun intended", the tail has to be a HUGE pain in the butt too 😀
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User #24850867 - 6 Apr 20 09:03
Sweet, thank you dude. I appreciate you homie.
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User #7149726 - 9 Apr 20 16:56
Idk when it started, but dragons have recently become a big thing of mine, so this is super exciting for me. I like the idea of the color palette being white and blue, and hearing she's gunna be thicc is making me think this will be my favorite creation of yours. As for the name, I've always liked the naming conventions of dragons in warcraft. Really exotic and something that you wouldn't find in normal life. I'm not picky though, as long as it's not something like Stacy or Britney lol.
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TheOriginalBatatis - 9 Apr 20 17:23
Hay Muhakufesu, That would be nice, so far we don't really have any name candidates as no one until now placed anything apart from Wolf. so most probably she will turn out Britny or Stacy at this point 🤦‍♂️. Also, she is thiiiiccc but sexy thiiiiiccc... I'm doing the final touches on her actually today and tomorrow I will be able to show you guys what I came up with, quite excited to show her to you guys really, she is stunning, I honestly didn't think she would turn out this good. Her tail and wings complement her body perfectly, quite happy with her overall body size as well, huge but elegant and sexy. She is Azure after all, proud and noble dragon. Humm, Azure, I like the name already 😅, Naah it's going to be Britny jk.
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User #7149726 - 9 Apr 20 17:47
I could get down with Azure, I like it alot. Will her eyes be blue too? The last thing I think about is eye color, but I've seen some stunning photos of brilliantly bright blue eyes on real people, and if you used that somehow I think it could compliment the theme. Generally it's when a large portion of the eye is blue, so pupils that aren't dilated that much, or better yet in her case they could be slits like a reptile or a cat, giving a lot more room for the color to shine. And I dig the size difference thing too, definitely helps with conveying a sense of power. Also a question about the wings and tail, CUA's of course, but will they have collision, physics, that kind of stuff? It takes me out of it when stuff like that clips through other things, or I have a funny image in my head about the tail sticking far out like a street lamp and when she turns or lays down it smacks into everything or clips lol. You seem confident in them though, looking forward to what you come up with.
Marta (Look + Clothing)
Marta (Look + Clothing)more_vert
2020-04-03T22:20:25+00:00
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Marta - (Daughter of the Sea) Mermaid Monster Girl.

As part of the race of mermaids, Marta normally exhibit firm behavior that is full of confidence, but also stubborn by nature. She is not aggressive about sex with human males.

In fact her sexuality on the surface is unbecoming of a monster. As with her stubbornness, comes sexual curiosity. Thus, once she start having sex, she exhibit strong lust, as is the case with most monsters, using their beautiful bodies to enthrall a man and bind him to her will.

Will you tame her? Or will she tame you instead?

Links:
-Marta Link
-Script by the Magnificent NoStage3 Link - Follow his instructions for Hair Install.

Place Marta's Package file into your "AddonPackages" folder There will be a new scene called "Marta-(Look).json" in your scenes folder

Notes:
-Inside you'll find Marta's Look (Scene + Clothing + Body Hair [Algae] + Custome Unity Asset for Tentacles [With and Without Collision])
-Troubleshooting - If the Hair does not load correctly, just reload it by going to "Customization" then "Force Reload".
-Troubleshooting - You need 1.9 Beta Opt In to access the AddonPackage.
-Troubleshooting - If your look does not look like mine in the screenshot, it is because your graphic settings is set on low Reference Image
-Tentacles Troubleshooting - Attach the CUA onto the "Head" not the "HeadControl" Then Link it. Reference Image
-Tentacles Troubleshooting - In CUA Tab, click on "Physics Object" and Reduce the "Scale" of the object to "0.900" then position it to extrude from the head without the base showing Reference Image
-Tentacles Troubleshooting - After selecting from the Package which tentacles you like (Recommended WithColliders) Load NoStage3 plugin "UnityAssitVamifier" and use the following settings Reference Image


Media (2)


Marta.png (3.5MiB)
Marta.png (3.5MiB)

Comments (2)
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User #28546506 - 10 Apr 20 03:25
Is anyone else having trouble getting the .json to appear in the scenes folder? I've tried a few times and havn't had any luck with it
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TheOriginalBatatis - 10 Apr 20 03:45
Hello Red, Have you followed the steps in the notes? Also are you sure you are on version 1.19.x?
Marta Texture Rework (Progress)
Marta Texture Rework (Progress)more_vert
2020-03-30T15:47:40+00:00
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Marta Texture Rework (Progress) 2020-03-30T15:47:40+00:00close

Had to redo Mara's texture from scratch, Managed to clean up the seams in her armpit area and quite satisfied with the scaly normal and spec maps, next is going to be working on the textures for all her clothing items (Fin, Gills, Circlet).

After words going to have some interesting time with the Tentacles on her head, not sure If I'm going to rerigg them or not, But finding some problems with the way they collide. Worst come to worst, might release a none collidable version.


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Grace - New Base Look
Grace - New Base Lookmore_vert
2020-03-28T19:43:41+00:00
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This is Grace, she is going to be one of the new Base-Looks that I'll be using for my Monster Girls

Was going for an Asian look.


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Grace.png (3.9MiB)

Next Concept Research 2020-03-28T16:38:01+00:00

As stated in the previous post, this poll is for us to decide which concept we should research, this poll will go on while I flesh out Marta.

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Comments (1)
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TheOriginalBatatis - 31 Mar 20 01:05
Very interesting progress, wasn't expecting this overwhelming majority for Dragon Girl in just 2 days. Poor Deer... 🐲🍴🦌
What Concept should I Research This Week?
What Concept should I Research This Week?more_vert
2020-03-28T16:35:06+00:00
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What Concept should I Research This Week? 2020-03-28T16:35:06+00:00close

Hello Guys,

I'm going to cast a Poll on which research material we should go for this week for our next conceptualized Monster Girl.

Dragon Girl?
Deer Girl?

This poll will run while I work on Marta for a release this weekend.

-------------------

Also as a Note: Do not forget to help out in naming our new Spider Queen. Unless you want a random generic name like SpiderMonkey? Go and write in the section so I could know your thoughts 🤣.


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3rd Monster Reveal
3rd Monster Revealmore_vert
2020-03-28T15:32:49+00:00
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You guys voted, and we managed to complete the concept.

Now, what should we call her (???? The Spider Queen).

Credit to Suneater for naming the Kappa ( Gamera ).

Please engage in your name thoughts on the comment's below.

Comments (8)
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User #17269565 - 28 Mar 20 18:57
Arachne? Lolth? Shelob? Too obvious?
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TheOriginalBatatis - 28 Mar 20 19:32
Absolutely not, Keep em coming.
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User #17269565 - 29 Mar 20 15:28
Jorōgumo seems fitting
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TheOriginalBatatis - 29 Mar 20 19:19
Yeap, the allure is all over the place, also she was a reference.
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User #8879532 - 28 Mar 20 17:07
Jorōgumo or a proper name for one from literature.
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TheOriginalBatatis - 28 Mar 20 17:09
I love it
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User #8879532 - 28 Mar 20 17:18
Glad to help your creative process!
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TheOriginalBatatis - 28 Mar 20 18:22
It's our creative process, as all feedback is welcomed. Including changes in the likeness of the Spider Queen. This is a collective process.
?????
?????more_vert
2020-03-28T15:16:23+00:00
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????? 2020-03-28T15:16:23+00:00close

???? ??????

?????? ????? ??????? ?????? ????? ?????, ?????? ??????? ??????? ??????? ???????? ???? ??? ????? ????, ????????, ????? ????? ?????.

??????.


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Upload
Azure (Look + Clothing) 1592128510

190.3MiB

Aelfée_Futa_(Look) 1592110894

176.9MiB

Hair for Cowlina_Futa 1592109535

6.7MiB

Cowlina_Futa_(Look) + Hair 1592109430

172.8MiB

Felia (Look + Clothing) 1592018953

Includes the Original Var

264.6MiB

Demonica_(Look) 1591937468

209.7MiB

Aelfée (Look) 1590287745

Includes the Original Var

209.7MiB

Cowlina 1589740410

152.4MiB

Cowlina Futa 1587368926

Actual File

3.2MiB

Haiqa (Look + Clothing) 1586810435

Actual File

237.9MiB

Mousy.V2 1586810380

Actual File

197.1MiB

Cowlina - Release 1586810214

Actual File

152.4MiB

Marta (Look + Clothing) 1586809875

Actual File

236.8MiB