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Paragon - Sparrow outfit
Paragon - Sparrow outfitmore_vert
2020-08-11T16:02:51+00:00
Post file flag
Paragon - Sparrow outfit 2020-08-11T16:02:51+00:00close

Thanks to DD for getting the stuff for me.
Download is over on my Discord server.

Comments (2)
user avatar
User #32611559 - 11 Aug 20 17:21
CBBE?
user avatar
shinglescat - 11 Aug 20 17:32
ladibodi
ZZ Triss
ZZ Trissmore_vert
2020-08-05T13:12:29+00:00
Post file flag
ZZ Triss 2020-08-05T13:12:29+00:00close

Now that zzjay finally released Triss, I've released the source files along with my unaltered textures that I've made for her.
Download is over on my Discord server.


Media (3)


1.jpg (539.9KiB)
2.png (2.8MiB)
3.jpg (281.1KiB)

Comments (1)
user avatar
User #4914286 - 6 Aug 20 19:36
Hi,Can you make a Bismark preset from Azur Lane game? How much will it cost?
KS Hairdos retex WIP
KS Hairdos retex WIPmore_vert
2020-07-28T13:05:33+00:00
Post file flag
KS Hairdos retex WIP 2020-07-28T13:05:33+00:00close

2k diffuses, 1k normals.
Test file available for download on my Discord server.


Media (3)


72850_20200727172211_1.png (3.4MiB)
023.png (2.9MiB)
72850_20200727223222_1.png (2.8MiB)

SC - Cubemaps
SC - Cubemapsmore_vert
2020-07-22T17:25:06+00:00
Post file flag
SC - Cubemaps 2020-07-22T17:25:06+00:00close

Hand-painted high resolution cubemap replacer, available for download over on Discord.

(Images: left is new cube, right is old cube).

Will publish on Nexus some time later.


Media (4)


OreObsidian.jpg (977.4KiB)
PortalValleyStart.jpg (997.0KiB)
72850_20200722170226_1.png (1.7MiB)
Apocrypha.jpg (893.8KiB)

snek pek
snek pekmore_vert
2020-07-20T20:53:15+00:00
Post file flag
snek pek 2020-07-20T20:53:15+00:00close

Scratch made high resolution cubemaps with 16x size of vanilla ones.
14 more to go.


Media (1)


Untitled-1.jpg (2.9MiB)

Some more Beyond Skyrim stuff
Some more Beyond Skyrim stuffmore_vert
2020-07-14T11:15:57+00:00
Post file flag
Some more Beyond Skyrim stuff 2020-07-14T11:15:57+00:00close

It's kinda rat.
https://www.artstation.com/artwork/w6JJew

Comments (1)
user avatar
User #7016798 - 15 Jul 20 05:34
i think its adorable <3
Stuff 2020-07-11T15:18:20+00:00

Apparently I'm also gonna stream random ass asset creation over on my server.
No schedule, it happens haphazardly, but should be sometime around 20:00 - 0:00 Moscow time.

From sculpt to retopo to texturing to weighting to in-game implementation.

Hopefully doing topology optimization and uv-layout today.

flag
s o o n
s o o nmore_vert
2020-07-10T09:30:52+00:00
Post file flag
s o o n 2020-07-10T09:30:52+00:00close

More Beyond Skyrim stuff
More Beyond Skyrim stuffmore_vert
2020-07-04T22:10:47+00:00
Post file flag
More Beyond Skyrim stuff 2020-07-04T22:10:47+00:00close

Throat of Sithis? plant for Black Marsh.
More here: https://www.artstation.com/artwork/nYYLar
It is unique and appears only once - it's in a very special cave.


Media (2)


3.png (8.5MiB)
4.png (7.8MiB)

Beyond Skyrim stuff
Beyond Skyrim stuffmore_vert
2020-07-01T19:19:27+00:00
Post file flag
Beyond Skyrim stuff 2020-07-01T19:19:27+00:00close

A murder puppy that I made for Beyond Skyrim: Black Marsh. Yeah, I'm not only doing ports.
More here: https://www.artstation.com/artwork/kDDDdy
You'll be able to meet him once the Black Marsh is released.

Comments (1)
user avatar
User #11131442 - 2 Jul 20 00:48
Wow!!! your work is always so amazing. Can't wait to actually play the Beyond Skyrim series. Keep up the great work.
SC – Sephiroth
SC – Sephirothmore_vert
2020-06-20T11:19:40+00:00
SC – Sephiroth 2020-06-20T11:19:40+00:00close

Sephiroth is available as a standalone race, you only have to pick his race in the racemenu, it's called Sephiroth.

He is already set up and ready to go.

The follower is at the Karthspire, near the entrance to the Sky Haven Temple. He has no custom armor, so be sure to give him something of your choice if you want.

You can adjust his settings via CK.

Armor is not included, it’s a port from Just4u.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

By default he uses vanilla body with vanilla skeleton. You can replace those with anything you want 'cause tastes differ and all that crap, following the way described below.

For the body models:

1. Go to "meshes\SC\0_Followers\000_Sephiroth\Body" or
2. Drop your desired meshes there;
3. Drop your desired skeleton;
4. You're breathtaking.

For the body textures you need to do this:

1. Go to "textures\SC\0_Followers\000_Sephiroth\Body" or
2. Drop your preferred textures there;
3. Open the included “_Body_Neckseams.psd;
4. Open femalebody textures in a graphic editor of your choice;
5. Copy-paste seam files, save the end result;
6. If you get discoloration between the body and the seam, or the specular is too strong/faint, or whatever - adjust that first to better fit the seam color;
7. Save the files;
8. You're amazing.

There's an additional normal map to make him compatible with SAM. You have mask the face out of it and copy-paste the remaining neck onto the default normal map in the software of your choice.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

Sephiroth has no weight slider. His default weight is 0. I’m not going to add weight slider.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

If you have any issues with him - let me know.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

Credits:

Squeenix - heads;
ShinglesCat – porting.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

Terms of use:

- Don't do anything stupid or offensive;
- Don't reupload anywhere else;
- You're free to make patches and what not, just link back to this page.

SE port by Just4u


Attachments (2)


SC_FF7R_Sephiroth_SE.7z (1.5MiB)
SC_FF7R_Sephiroth.7z (60.9MiB)

SC – Cloud Strife
SC – Cloud Strifemore_vert
2020-06-16T05:25:42+00:00
SC – Cloud Strife 2020-06-16T05:25:42+00:00close

Cloud is available as a standalone race, you only have to pick his race in the racemenu, it's called Cloud Strife.

He is already set up and ready to go.

The follower is at the Karthspire, near the entrance to the Sky Haven Temple. He has no custom armor, so be sure to give him something of your choice if you want.

You can adjust his settings via CK.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

By default he uses vanilla body with vanilla skeleton. You can replace those with anything you want 'cause tastes differ and all that crap, following the way described below.

For the body models:

1. Go to "meshes\SC\0_Followers\000_Cloud\Body" or
2. Drop your desired meshes there;
3. Drop your desired skeleton;
4. You're breathtaking.

For the body textures you need to do this:

1. Go to "textures\SC\0_Followers\000_Cloud\Body" or
2. Drop your preferred textures there;
3. Open the included “_Body_Neckseams.psd;
4. Open femalebody textures in a graphic editor of your choice;
5. Copy-paste seam files, save the end result;
6. If you get discoloration between the body and the seam, or the specular is too strong/faint, or whatever - adjust that first to better fit the seam color;
7. Save the files;
8. You're amazing.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

Cloud has no weight slider. His default weight is 0. I’m not going to add weight slider to him because he’s a skinny dude.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

If you have any issues with him - let me know.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

Credits:

Squeenix - heads;
ShinglesCat – porting.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

Terms of use:

- Don't do anything stupid or offensive;
- Don't reupload anywhere else;
- You're free to make patches and what not, just link back to this page.

SE port by Just4u


Attachments (2)


SC_FF7R_Cloud_SE.7z (1.6MiB)
SC_FF7R_Cloud.7z (53.4MiB)

Comments (7)
user avatar
User #37640774 - 24 Jun 20 07:12
is this for LE only?
user avatar
shinglescat - 24 Jun 20 07:28
yep, i'm afraid, at this point only LE.
user avatar
User #37640774 - 24 Jun 20 07:42
so the SE version will be out later?
user avatar
shinglescat - 24 Jun 20 07:44
Hopefully, yes. I don't do SE conversions, it's another patron who does them, so it's up to him whether or not he ports the mods. You could try asking on my server
user avatar
User #37640774 - 24 Jun 20 08:56
one more thing lol I don't know how to open the neckseam.psd
user avatar
shinglescat - 24 Jun 20 09:02
You need photoshop for it
user avatar
User #37640774 - 24 Jun 20 09:06
thanks a million
SC - Lara Croft
SC - Lara Croftmore_vert
2020-06-11T13:13:55+00:00
SC - Lara Croft 2020-06-11T13:13:55+00:00close

Lara is available as a standalone race, you only have to pick their race in the racemenu, it's called Lara Croft.

She is already set up and ready to go.

The follower is inside Valthume, near the entrance. She has no custom armor, so be sure to give her something of your choice if you want.

You can adjust her settings via CK.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

By default she uses vanilla body with vanilla skeleton, along with Maevan's Mature Skin. You can replace those with anything you want 'cause tastes differ and all that crap, following the way described below.

For the body models:

1. Go to "meshes\SC\0_Followers\000_Lara\Body" or
2. Drop your desired meshes there;
3. Drop your desired skeleton;
4. You're breathtaking.

For the body textures you need to do this:

1. Go to "textures\SC\0_Followers\000_Lara\Body" or
2. Drop your preferred textures there;
3. Open the included “_Body_Neckseams.psd;
4. Open femalebody textures in a graphic editor of your choice;
5. Copy-paste seam files, save the end result;
6. If you get discoloration between the body and the seam, or the specular is too strong/faint, or whatever - adjust that first to better fit the seam color;
7. Save the files;
8. You're amazing.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

Lara’s hair is made of actual geometry, it is heavy as fuck. For it to display correctly – and for you not to annoy me with the dumb discoveries about the way the engine renders the geometry hair without any antialiasing (I’m sorry) – render the game at higher resolutions or use some kind of multisampling, I dunno.

Due to this, it is also most advised to use latest ENB for her hair to render semi correctly. Anyways, she’s mostly for screenshots ‘cause of that hair of hers. You’re welcome to change it to anything else, just adjust the desired hair to her scalp.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

If you have any issues with her - let me know.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

Credits:

Squeenix/Crystal Dynamics - head;
ShinglesCat - porting;
Maevan - female body textures.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

Terms of use:

- Don't do anything stupid or offensive;
- Don't reupload anywhere else;
- You're free to make patches and what not, just link back to this page.

SE port by Just4u


Attachments (2)


SC_TR-R_LaraCroft.7z (104.9MiB)
SC_TR-R_LaraCroft - SE.7z (19.5MiB)

Comments (5)
user avatar
User #11594365 - 11 Jun 20 16:30
This is amazing work. Thank you!
user avatar
shinglescat - 11 Jun 20 16:31
Have fun!
user avatar
User #12781851 - 24 Jun 20 23:06
she's amazing! however, i noticed that when she speaks her mouth doesn't move. her eyebrows do but that's it. i've tried starting a new game as well to see if that would fix it but the problem is still there. anything you can do to help me out would be greatly appreciated. love your yennefer, and cloud followers as well.
user avatar
shinglescat - 25 Jun 20 04:22
Hey, there's a fix on my server for that, check it out.
user avatar
User #29144224 - 21 Jul 20 14:23
Could you post the fix pls? or atleast give me a link for it on your server?? Love your characters btw. :)
snek pek
snek pekmore_vert
2020-06-04T22:45:49+00:00
Post file flag
snek pek 2020-06-04T22:45:49+00:00close

s o o n

SC - Solas
SC - Solasmore_vert
2020-05-26T15:38:37+00:00
SC - Solas 2020-05-26T15:38:37+00:00close

Solas is available as a standalone race, you only have to pick his race in the racemenu, it's called Fen’Harel.

He is already set up and ready to go.

The follower is at the New Gnisis Cornerclub. He has no custom armor, so be sure to give him something of your choice if you want.

You can adjust his settings via CK.

DOES NOT INCLUDE ARMOR.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

By default he uses vanilla body with vanilla skeleton. You can replace those with anything you want 'cause tastes differ and all that crap, following the way described below.

For the body models:

1. Go to "meshes\SC\0_Followers\000_Solas\Body" or
2. Drop your desired meshes there;
3. Drop your desired skeleton;
4. You're breathtaking.

For the body textures you need to do this:

1. Go to "textures\SC\0_Followers\000_Solas\Body" or
2. Drop your preferred textures there;
3. Open the included “_Body_Neckseams.psd;
4. Open femalebody textures in a graphic editor of your choice;
5. Copy-paste seam files, save the end result;
6. If you get discoloration between the body and the seam, or the specular is too strong/faint, or whatever - adjust that first to better fit the seam color;
7. Save the files;
8. You're amazing.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

Solas’s scalp is close to vanilla one, so you can use custom hair mods with certain limitations (‘cause he’s meant to be bald, duh).

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

Solas has no weight slider. His default weight is 0. I’m not going to add weight slider to him because he’s a skinny dude, not the Iron Bull.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

If you have any issues with him - let me know.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

Credits:

Bioware - head;
ShinglesCat – porting, eye textures (everything except lashes);

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

Terms of use:

- Don't do anything stupid or offensive;
- Don't reupload anywhere else;
- You're free to make patches and what not, just link back to this page.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

ARMOR IS NOT INCLUDED AND WILL NOT BE INCLUDED


Attachments (1)


SC_DAI_Solas.7z (52.4MiB)

SC – Aerith Gainsborough
SC – Aerith Gainsboroughmore_vert
2020-05-17T18:29:16+00:00
SC – Aerith Gainsborough 2020-05-17T18:29:16+00:00close

Aerith is available as a standalone race, you only have to pick their race in the racemenu, it's called Aerith Lockhart, obviously.

She is already set up and ready to go.

The follower is at Winking Skeever. She has no custom armor, so be sure to give her something of your choice if you want.

You can adjust her settings via CK.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

By default she uses vanilla body with vanilla skeleton, along with Maevan's Mature Skin. You can replace those with anything you want 'cause tastes differ and all that crap, following the way described below.

For the body models:

1. Go to "meshes\SC\0_Followers\000_Aerith\Body" or
2. Drop your desired meshes there;
3. Drop your desired skeleton;
4. You're breathtaking.

For the body textures you need to do this:

1. Go to "textures\SC\0_Followers\000_Aerith\Body" or
2. Drop your preferred textures there;
3. Open the included “_Body_Neckseams.psd;
4. Open femalebody textures in a graphic editor of your choice;
5. Copy-paste seam files, save the end result;
6. If you get discoloration between the body and the seam, or the specular is too strong/faint, or whatever - adjust that first to better fit the seam color;
7. Save the files;
8. You're amazing.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

Aerith’s scalp is close to vanilla one, so you can use custom hair mods with certain limits to the forehead.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

If you have any issues with her - let me know.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

Credits:

Squeenix - heads;
ShinglesCat - porting;
Maevan - female body textures.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

Terms of use:

- Don't do anything stupid or offensive;
- Don't reupload anywhere else;
- You're free to make patches and what not, just link back to this page.


Attachments (1)


SC_FF7R_Aerith.7z (70.3MiB)

Comments (10)
user avatar
User #35302187 - 12 Jun 20 03:43
Hey SC! Thanks for the awesome mods. Just wondering, for both Aerith and Tifa, I noticed that I get a CTD with those particular presets. Whenever I try to change something in the racemenu (e.g., skin color) or if I try to re-open the racemenu after selecting the Aerith or Tifa race, the game crashes. Was wondering if you were aware of the issue or if it's something I could fix on my end.
user avatar
shinglescat - 12 Jun 20 08:08
yeah, it's 'cause of their shader in the head nif. i've been experimenting with the facegen-less followers, but this is deffo not the way.
user avatar
User #35302187 - 12 Jun 20 18:30
Ah thank you! I'm not very savvy with 3d modeling and such :). Will there be a sort of fix for that for these presets in particular or is this something you're more so considering for future projects?
user avatar
shinglescat - 12 Jun 20 18:39
Do you mean crash or no-facegen? I'm going to fix them once i figure out how to use this way without crashing in racemenu, and then it's going to be used in every other upcoming port.
user avatar
User #35302187 - 12 Jun 20 20:04
Oh I just meant CTD (crash to desktop). E.g., I would load in as the Tifa/Aerith preset, then when I try opening RaceMenu, it would just crash the game. Crash also occurs when I try to change skin tone/color for the preset as well. Didn't have any of these issues for your other presets though.
user avatar
shinglescat - 12 Jun 20 20:08
yep, well, need to research how to keep the mod facegen-less first, and then there'll be fix. i'll probably drop an update notice over at discord
user avatar
User #35302187 - 13 Jun 20 05:00
Thank you! Will be on the lookout!
user avatar
User #28807788 - 25 Jun 20 08:00
Hello. Your presets are pretty amazing I must say. May I get some assistance with replacing the body meshes for these custom followers? So I hoping to get a 3bbb body for aerith in SE. Which skeleton file am I dropping in the mesh folder? Is it the just the skeleton_female.nif from XMPSSE? Thank you.
user avatar
shinglescat - 25 Jun 20 09:00
Hey. I've no idea, I'm sorry. You should ask Just4u on my server, he works with SE and has way more expertise with it than I. Yes, most likely it's that skeleton.
user avatar
User #30413103 - 26 Jun 20 05:52
yes you should then after you create the body in body slide copy it too [SC_FF7R_Aerith\meshes\SC\0_Followers\000_Aerith\Body] where you should put the skeleton as well
2020-05-06T12:28:33+00:00

A little bird just sang me someone (mazetism) is reupping my mods on tesgeneral discord server. Please, just stop, can't you wait a month before they go public?

flag
Comments (1)
user avatar
User #26882978 - 6 May 20 22:50
God That really sucks! I'll support you regardless Annie. I know you work hard on these mods.
SC - Tifa Lockhart
SC - Tifa Lockhartmore_vert
2020-05-04T21:26:19+00:00
SC - Tifa Lockhart 2020-05-04T21:26:19+00:00close

Tifa is a standalone race and a follower, you can access her race via Racemenu, it's obviously called Tifa.

She is already set up and ready to go.

The follower is at Drunken Huntsman. She has no custom armor, so be sure to give her something of your choice if you want.

You can adjust her settings via CK.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

By default she uses vanilla body with vanilla skeleton, along with Maevan's Mature Skin. You can replace those with anything you want 'cause tastes differ and all that crap, following the way described below.

For the body models:

1. Go to "meshes\SC\0_Followers\000_Tifa\Body" or
2. Drop your desired meshes there;
3. Drop your desired skeleton;
4. You're breathtaking.

For the body textures you need to do this:

1. Go to "textures\SC\0_Followers\000_Tifa\Body" or
2. Drop your preferred textures there;
3. Open the included “_Body_Neckseams.psd;
4. Open femalebody textures in a graphic editor of your choice;
5. Copy-paste seam files, save the end result;
6. If you get discoloration between the body and the seam, or the specular is too strong/faint, or whatever - adjust that first to better fit the seam color;
7. Save the files;
8. You're amazing.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

Tifa’s scalp is close to vanilla one, so you can use custom hair mods with certain limits to the forehead.

Her earrings are available at beard slider.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

Tifa has no weight slider. Her default weight is 0. This is not a problem since a lot of people use bodylide.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

If you have any issues with her - let me know.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

Credits:

Squeenix - heads;
ShinglesCat - porting;
Maevan - female body textures.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

Terms of use:

- Don't do anything stupid or offensive;
- Don't reupload anywhere else;
- You're free to make patches and what not, just link back to this page.


Attachments (1)


SC_FF7R_TifaLockhart.7z (75.9MiB)

Comments (6)
user avatar
User #16029245 - 12 Jun 20 05:01
there's some small issue with her eyelashes, it doesn't move alongside with eyes when shes blinking
user avatar
User #35302187 - 19 May 20 17:34
Hi, new patron here :). Just wondering, but I'm assuming SE versions are also coming for your two latest mods as well?
user avatar
shinglescat - 19 May 20 17:35
hey, you should join my discord server to get the updates, along with SE versions
user avatar
User #35302187 - 19 May 20 17:57
Thank you! I see them there. Keep up the great work :D
user avatar
User #802166 - 10 Jun 20 03:15
How to join your discord server?
user avatar
shinglescat - 10 Jun 20 07:21
Become a patron, patreon will give you access
SC - Leon & Ada
SC - Leon & Adamore_vert
2020-05-01T15:57:59+00:00
SC - Leon & Ada 2020-05-01T15:57:59+00:00close

SC - Leon & Ada

Both Leon and Ada are available as a standalone race, you only have to pick their race in the racemenu, it's called Agent.

They are already set up and ready to go.

The followers are available at Old Hroldan. They have no custom armor, so be sure to give them something of your choice if you want.

You can adjust their settings via CK, don't forget to regenerate facegen (ctrl+F4) if you mess with their faces tho (like change the hairdos, add some new tintmasks. whatever).

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

By default they use vanilla bodies with vanilla skeleton, along with Maevan's Mature Skin (Ada) and vanilla (Leon) textures for the body. You can replace those with anything you want 'cause tastes differ and all that crap, following the way described below.

For the body models:

1. Go to "meshes\SC\0_Followers\000_Ada\Body" or "meshes\SC\0_Followers\000_Leon\Body";
2. Drop your desired meshes there;
3. Drop your desired skeleton;
4. You're breathtaking.

For the body textures you need to do this:

1. Go to "textures\SC\0_Followers\000_Ada\Body" or "meshes\SC\0_Followers\000_Leon\Body";
2. Drop your preferred textures there;
3. Open the included “_FemaleBody_Neckseams.psd” (Ada) or “_Body_Seams.psd” (Leon);
4. Open femalebody/malebody textures in a graphic editor of your choice;
5. Copy-paste seam files, save the end result;
6. If you get discoloration between the body and the seam, or the specular is too strong/faint, or whatever - adjust that first to better fit the seam color;
7. Save the files;
8. You're amazing.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

This time head shapes of both Leon and Ada don’t support any other hairdo, though Leon has one additional hairstyle from the noir-detective-something-dlc.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

Leon has no weight slider, his weight is set to 0.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

If you have any issues with her - let me know.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

Credits:

Capcom - heads;
ShinglesCat - porting;
Maevan - female body textures.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

Terms of use:

- Don't do anything stupid or offensive;
- Don't reupload anywhere else;
- You're free to make patches and what not, just link back to this page.


SE port by Just4u


Attachments (2)


SC_RE2R_LeonAda.7z (106.6MiB)
SC_RE2R_LeonAda_SSE.7z (101.5MiB)

s o o n
s o o nmore_vert
2020-04-24T08:46:57+00:00
Post file flag
s o o n 2020-04-24T08:46:57+00:00close

By the way, you can always suggest the next head port.


Media (1)


unknown.png (1.7MiB)

Comments (6)
user avatar
User #9368261 - 17 May 20 18:22
Would love to see Alexios or Kassandra from AC: Odyssey :)
user avatar
User #10618199 - 24 Apr 20 11:12
Neeeeero 😉
user avatar
shinglescat - 24 Apr 20 11:37
oh ma gah, he'll be coming along with the girlfriend
user avatar
User #10618199 - 24 Apr 20 11:38
*Pepe smile* hoping dmc5 nero bwahaha.
user avatar
User #36452330 - 3 Jun 20 12:59
уже влюблен в этот патреон, но влюбился бы еще больше, увидев тут Корину Тилли и Детлаффа из третьего витчера, ых *говоря о предложениях порта головы*
user avatar
shinglescat - 3 Jun 20 13:19
Для патронов можно все~
SC - CotR Female Face textures
SC - CotR Female Face texturesmore_vert
2020-04-20T14:29:18+00:00
SC - CotR Female Face textures 2020-04-20T14:29:18+00:00close

Scratch made face retex Charmers of the Reach, features:

- 4k diffuse, normal, specular maps;
- 512x512 eye textures, diffuse and normal map - the iris is gray for you to recolor it however you want;


_____________________________________________________________


Neck seams were fixed to work with mature skin version of CotR. Source textures provided within subfolders.

8k textures are available upon request.
Face preset is available on my discord server.


_____________________________________________________________


Terms of use:

- You are not allowed to reupload this mod anywhere;

- You are not allowed to share this mod with anyone;

- You are not allowed to use assets of this mod to create new skins. This is a complete set of textures, and I would like it to stay this way;

- You are allowed to do whatever as long as the result stays private;

- You are allowed to make followers, but the textures must be downscaled to 2k and compressed: dxt1 for diffuse and specular, rgb8 for normal map - send me a message if you aren't able to do it yourself - and credits provided.


Attachments (1)


SC_CotR_FemaleFaceTextures.7z (109.5MiB)

SC - Jill & Carlos
SC - Jill & Carlosmore_vert
2020-04-16T08:53:16+00:00
SC - Jill & Carlos 2020-04-16T08:53:16+00:00close

Both Jill and Carlos are available as a standalone race, you only have to pick their race in the racemenu, it's called Operative.

They are already set up and ready to go.

The followers are available at Old Hroldan. They have no custom armor, so be sure to give them something of your choice if you want.

You can adjust their settings via CK, don't forget to regenerate facegen (ctrl+F4) if you mess with their faces tho (like change the hairdos, add some new tintmasks. whatever).

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

By default they use vanilla bodies with vanilla skeleton, along with Maevan's Mature Skin (Jill) and vanilla (Carlos) textures for the body. You can replace those with anything you want 'cause tastes differ and all that crap, following the way described below.

For the body models:

1. Go to "meshes\SC\0_Followers\000_Jill\Body" or "meshes\SC\0_Followers\000_Carlos\Body";
2. Drop your desired meshes there;
3. Drop your desired skeleton;
4. You're breathtaking.

For the body textures you need to do this:

1. Go to "textures\SC\0_Followers\000_Jill\Body" or "meshes\SC\0_Followers\000_Carlos\Body";
2. Drop your preferred textures there;
3. Open the included “_FemaleBody_Neckseams.psd” (Jill) or “_Body_Seams.psd” (Carlos);
4. Open femalebody/malebody textures in a graphic editor of your choice;
5. Copy-paste seam files, save the end result;
6. If you get discoloration between the body and the seam, or the specular is too strong/faint, or whatever - adjust that first to better fit the seam color;
7. Save the files;
8. You're amazing.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

Optional KS Hairdo's esp changes all humanoid hair entries so she can use any other hairstyles too. Delete it if you want, or don't install it, or whatever. If you have your own hair mod, and want your Jill to utilize it, do the following:

1. Open the hair.esp in TES5Edit;
2. Make sure you have Automation Tools installed
(here's the link https://www.nexusmods.com/skyrim/mods/49373/)
If you don't have it, you'll have to process every entry one by one;
3. Navigate to hair.esp, go to "Head Part" section;
4. Select EACH AND EVERY head part listed there;
5. Right mouse click - Apply Script...;
6. Choose AT - Quick Change in the drop menu, click OK;
7. In the next window click on the plus a few more times, so you have more lines, and you won't have to redo everything again;
8. Click on the "Add" drop menu, choose "Replace";
9. Do the same to other lines;
10. In the <Path> copy-paste following:

RNAM - Valid Races

11. In the <Find> copy-paste following:

HeadPartsAllRacesMinusBeast [FLST:000A803F] HeadPartsAllRacesMinusBeastVampires [FLST:00107B9A] HeadPartsBretsNordsImpsandVampires [FLST:000F203B] HeadPartsHumansandVampires [FLST:000A8023]
HeadPartsHumansOrcsandVampires [FLST:000F5BDF]

12. In the <Replace> copy-paste following:

NULL - Null Reference [00000000]

13. Click OK and wait for the script to finish replacement.
14. Save the plugin.
15. Now the female humanoid hairstyles are available for Jill too.

The only downside is that they are also available for all other races as well. But it's better than messing with form lists, preventing any other standalone race mods from using modded hair.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

I forgot to reshape Carlos’s scalp to fit vanilla one, so you won’t be able to use any modded hair with him, sorry.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

If you have any issues with her - let me know.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

Credits:

Capcom - heads;
ShinglesCat - porting;
Maevan - female body textures.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

Terms of use:

- Don't do anything stupid or offensive;
- Don't reupload anywhere else;
- You're free to make patches and what not, just link back to this page.

Have fun!

SE port by Just4u


Attachments (3)


SC_RE3R_JillCarlos.7z (145.3MiB)
KS Hairdo's.esp (373.8KiB)
SC_RE3R_JillCarlos_SSE.7z (137.4MiB)

Comments (10)
user avatar
User #33149576 - 21 Apr 20 13:31
hi,can you tell me how to change the hair color?
user avatar
shinglescat - 21 Apr 20 13:35
If racemenu/ECE: open race menu, go to hair tab, press on the color square, choose whatever color you want. If vanilla: it's not possible.
user avatar
User #33904809 - 19 Apr 20 06:28
I want to use it as a main character, not as a follower. Is there a way?
user avatar
shinglescat - 19 Apr 20 07:06
Just open race menu and select the race
user avatar
User #7507859 - 31 May 20 19:53
Здравствуйте! Довольно интересно как игра рендерит объекты с мелкой детализацией, как в данном случае брови и ресницы персонажа, которые сделаны геометрией (в том смысле, что не это не пару плоских полигонов и текстура с альфой). От части, по всей видимости, на это влияет и сглаживание, которое "смазывает" детализацию. От сглаживания конечно тоже нельзя отказываться... Я просто пытаюсь немного экспериментировать с настройками шейдеров для бровей и ресниц у Джилл, чтобы добиться некоего "компромисса", т.к. у меня еще и разрешение экрана не особо хорошее по дефолту, и на скриншотах очень заметны артефакты мелкой детализации... Попробовал поменять тип шейдера у бровей и ресниц (у хэдпарта и в фейсгене головы последователя) на hair tint, и задать порог альфы для меша на значение 0.5 (заодно и подстроить цвет бровей и ресниц под волосы, тут тоже кстати можно подумать как лучше, возможно стоило мне задать цвет немного темнее волос)... https://imgur.com/a/muEj26z Это просто информация для сведения, я лишь хотел обратить внимание на такую особенность, которую заметил уже после того, как попытался немного пофотографировать персонажа) Общего впечатления от модификации эта маленькая неприятность конечно у меня не испортила.. А написать я хотел в общем то о другом. Как большой любитель вселенной Ведьмака, просто не смог пройти мимо Ваших модификаций. Цири, Йен, да и все остальные персонажи выглядят замечательно, особенно приятно то, что не забыли про морфинг, эмоции и мимика в игре работает как и должна. Проделанная работа действительно впечатляет, спасибо!
user avatar
shinglescat - 31 May 20 20:01
Вы так написали, будто я этого всего не знаю, и геометрию в качестве ресниц и волос в первый раз использую. Чтобы нормально рендерилось - используйте мультисемплинг или подобный режим, можно ТАА. Альфа на ресницы никак не влияет - это геометрия, не текстура. Шейдер тоже.
user avatar
User #7507859 - 31 May 20 20:22
я имел ввиду альфу на геометрию как раз. Конечно такой себе вариант. да и понимаю, что знаете конечно)
user avatar
User #33904809 - 19 Apr 20 06:20
ECE OK?
user avatar
shinglescat - 19 Apr 20 07:23
ece works too
user avatar
User #17817284 - 29 May 20 20:56
Thank you so much,phenomenal similarity.
SC - Ciri
SC - Cirimore_vert
2020-04-10T14:31:10+00:00
SC - Ciri 2020-04-10T14:31:10+00:00close

Ciri is available as a standalone race, you only have to pick her race in the racemenu, it's called Zirael, hard to miss.

She's already set up and ready to go.

There is also the follower, she's available at Drunken Huntsman in Whiterun. She has no custom armor, so if you want the true Ciri, be sure to use the Witcher-related mods on Nexus.

You can adjust her settings via CK, don't forget to regenerate facegen (ctrl+F4) if you mess with her face (like change her hairdo, add some new tintmasks or change her texture sets).

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

By default she uses vanilla body with vanilla skeleton, along with Maevan's Mature Skin textures for the body. You can replace that with anything you want 'cause tastes differ and all that crap, following the way described below.

For the body models:

1. Go to "meshes\SC\0_Followers\000_Ciri\Body";
2. Drop your desired meshes there;
3. Drop your desired skeleton;
4. You're breathtaking.

For the body textures you need to do this:

1. Go to "textures\SC\0_Followers\000_Ciri\Body";
2. Drop your preferred textures there;
3. Open included "Masks for body blends.7z" archive, extract the .psd into the folder if you must;
4. Open femalebody textures in a graphic editor of your choice. Open the included .psds;
5. Copy-paste seam files, save the end result;
6. If you get discoloration between the body and the seam, or the specular is too strong/faint, or whatever - adjust that first to better fit the seam color;
7. Save the files;
8. You're amazing.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

The mod uses my reworked 4k textures. If you want to make use of the original TW3 ones, follow the steps described below:

1. Go to “textures\SC\0_Followers\000_Ciri\Head”;
2. Delete SC_Head_**.dds textures;
3. Rename TW3_Head_**.dds textures to SC_Head_**.dds.

Her original eye texture is available upon selecting eye color in racemenu.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

Optional KS Hairdo's esp changes all humanoid hair entries so she can use any other hairstyles too. Delete it if you want, or don't install it, or whatever. If you have your own hair mod, and want your Ciri to utilize it, do the following:

1. Open the hair.esp in TES5Edit;
2. Make sure you have Automation Tools installed
(here's the link https://www.nexusmods.com/skyrim/mods/49373/)
If you don't have it, you'll have to process every entry one by one;
3. Navigate to hair.esp, go to "Head Part" section;
4. Select EACH AND EVERY head part listed there;
5. Right mouse click - Apply Script...;
6. Choose AT - Quick Change in the drop menu, click OK;
7. In the next window click on the plus a few more times, so you have more lines, and you won't have to redo everything again;
8. Click on the "Add" drop menu, choose "Replace";
9. Do the same to other lines;
10. In the <Path> copy-paste following: RNAM - Valid Races 11. In the <Find> copy-paste following:

HeadPartsAllRacesMinusBeast [FLST:000A803F] HeadPartsAllRacesMinusBeastVampires [FLST:00107B9A] HeadPartsBretsNordsImpsandVampires [FLST:000F203B] HeadPartsHumansandVampires [FLST:000A8023] HeadPartsHumansOrcsandVampires [FLST:000F5BDF]

12. In the <Replace> copy-paste following:

NULL - Null Reference [00000000]

13. Click OK and wait for the script to finish replacement.
14. Save the plugin.
15. Now the female humanoid hairstyles are available for Ciri too.

The only downside is that they are also available for all other races as well. But it's better than messing with form lists, preventing any other standalone race mods from using modded hair.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

If you have any issues with her - let me know.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

Credits:

CDPR - head model and head parts, head textures;
ShinglesCat - porting, head textures;
Maevan - body textures.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

Terms of use:

- Don't do anything stupid or offensive;
- Don't reupload anywhere else;
- You can do whatever with my assets (all eye textures and face textures unless it is said otherwise, hair texture) as long as you credit me;
- You're free to make patches and what not, just link back to this page.

Have fun!


SE version by Just4u


+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

I use the same plugin template, so her voice type is the same as with Yen or Morrigan. Feel free to change that.


Attachments (3)


SC_TW3_Ciri.7z (94.7MiB)
KS Hairdo's.esp (373.8KiB)
SC_TW3_Ciri_SSE.7z (640.4KiB)

Comments (6)
user avatar
User #9368261 - 10 Apr 20 17:19
I won't have any gaming time until Monday, but I can't wait! This is amazing :)
user avatar
User #33382152 - 12 May 20 04:14
Amazing! Thanks for your job.
user avatar
User #9368261 - 10 Apr 20 17:20
And you included an SSE version thank you so much!
user avatar
User #22681957 - 19 May 20 15:49
Hiya! Nice work as always! I just wanted to let you know that the SSE version was missing the textures. I had to download the LE one and convert the textures for SE so I can get her to work~ Figured I would let ya know for ppl who could be downloading the SSE version like myself.
user avatar
User #6033863 - 11 Jun 20 18:04
I was noticing this as well.
user avatar
User #8683393 - 10 Apr 20 17:30
can you do a SSE version for the others aswell, great mods
SC - Yennefer
SC - Yennefermore_vert
2020-04-05T10:53:32+00:00
SC - Yennefer 2020-04-05T10:53:32+00:00close

Yennefer is available as a standalone race, you only have to pick her race in the racemenu, it's called Yennefer of Vengerberg, hard to miss.

She's already set up and ready to go.

There is also the follower, she's available at Drunken Huntsman in Whiterun. She has no custom armor, so if you want the true Yennefer of Vengerberg, be sure to use the Witcher-related mods on Nexus.

You can adjust her settings via CK, don't forget to regenerate facegen (ctrl+F4) if you mess with her face (like change her hairdo, add some new tintmasks or change her texture sets).

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

By default she uses vanilla body with vanilla skeleton, along with Maevan's Mature Skin textures for the body. You can replace that with anything you want 'cause tastes differ and all that crap, following the way described below.

For the body models:

1. Go to "meshes\SC\0_Followers\000_Yennefer\Body";
2. Drop your desired meshes there;
3. Drop your desired skeleton;
4. You're breathtaking.

For the body textures you need to do this:

1. Go to "textures\SC\0_Followers\000_Yennefer\Body";
2. Drop your preferred textures there;
3. Open included "Masks for body blends.7z" archive, extract the .psd into the folder if you must;
4. Open femalebody textures in a graphic editor of your choice. Open the included .psds;
5. Copy-paste seam files, save the end result;
6. If you get discoloration between the body and the seam, or the specular is too strong/faint, or whatever - adjust that first to better fit the seam color;
7. Save the files;
8. You're amazing.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

The mod uses my reworked 4k textures. If you want to make use of the original TW3 ones, follow the steps described below:

1. Go to “textures\SC\0_Followers\000_Yennefer\Head”;
2. Delete SC_Head_**.dds textures;
3. Rename TW3_Head_**.dds textures to SC_Head_**.dds.

Her original eye texture is available upon selecting eye color in racemenu.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

Optional KS Hairdo's esp changes all humanoid hair entries so she can use any other hairstyles too. Delete it if you want, or don't install it, or whatever.
If you have your own hair mod, and want Yennefer to utilize it, do the following:

1. Open the hair.esp in TES5Edit;
2. Make sure you have Automation Tools installed
(here's the link https://www.nexusmods.com/skyrim/mods/49373/)
If you don't have it, you'll have to process every entry one by one;
3. Navigate to hair.esp, go to "Head Part" section;
4. Select EACH AND EVERY head part listed there;
5. Right mouse click - Apply Script...;
6. Choose AT - Quick Change in the drop menu, click OK;
7. In the next window click on the plus a few more times, so you have more lines, and you won't have to redo everything again;
8. Click on the "Add" drop menu, choose "Replace";
9. Do the same to other lines;
10. In the <Path> copy-paste following:
RNAM - Valid Races
11. In the <Find> copy-paste following:
HeadPartsAllRacesMinusBeast [FLST:000A803F]
HeadPartsAllRacesMinusBeastVampires [FLST:00107B9A]
HeadPartsBretsNordsImpsandVampires [FLST:000F203B]
HeadPartsHumansandVampires [FLST:000A8023]
HeadPartsHumansOrcsandVampires [FLST:000F5BDF]
12. In the <Replace> copy-paste following:
NULL - Null Reference [00000000]
13. Click OK and wait for the script to finish replacement.
14. Save the plugin.
15. Now the female humanoid hairstyles are available for Morrigan too.

The only downside is that they are also available for all other races as well. But it's better than messing with form lists, preventing any other standalone race mods from using modded hair.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

If you have any issues with her - let me know.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

Credits:

CDPR - head model and head parts, head textures;
ShinglesCat - porting, head textures;
Maevan - body textures.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

Terms of use:

- Don't do anything stupid or offensive;
- Don't reupload anywhere else;
- You can do whatever with my assets (all eye textures and face textures unless it is said otherwise, hair texture) as long as you credit me;
- You're free to make patches and what not, just link back to this page.

Have fun!


update 1.1: fixed skeleton path
update 1.11: fixed hair path
update 1.12: added absent teeth mesh


SE port by Just4u


Attachments (3)


KS Hairdo's.esp (373.8KiB)
SC_TW3_Yennefer.7z (80.7MiB)
SC_TW3_Yennefer_SSE.7z (80.2MiB)

Comments (4)
user avatar
User #30413103 - 4 May 20 17:04
Thank you about the hair you simply use one of the ks wigs instead of messing with the ck and it works perfectly fine with this and morrigan race and it works fine
user avatar
User #34899006 - 7 May 20 19:54
hey annie first of all congrats for this amazing mod :D , is there any way to apply makeup to her through RaceMenu?
user avatar
User #8415030 - 10 Apr 20 22:30
Hello Annie, could advise how difficult it would be to convert Yennefer to load into Skyrim SE. Currently do not have Skyrim Legendary on computer.
user avatar
shinglescat - 11 Apr 20 06:38
It's not difficult. You need to run her meshes through nif optimizer tool and disable backlight shader in her eyes and in facegen nif. I'd recommend joining my discord server if you didn't, so you could ask someone to help you out with porting if you can't.
SC - Morrigan
SC - Morriganmore_vert
2020-03-30T10:24:47+00:00
SC - Morrigan 2020-03-30T10:24:47+00:00close
Morrigan is available as standalone race right off the bat, you only have to pick her race in the racemenu, it's called Witch of the Wilds, pretty hard to miss.
She's already set up and ready to go.
There is also the follower, she's available at Drunken Huntsman in Whiterun. She has no custom armor, so if you want the true Witch of the Wilds, be sure to use either one of my other Morrigan-related mods on Nexus.
You can adjust her settings via CK, don't forget to regenerate facegen (ctrl+F4) if you mess with her face (like change her hairdo or add some new tintmasks).
She has a lot of magic power, but is weak in health and stamina departments, so make sure you take care of both PC and follower versions of her. Her race also comes with a few more spells, so~

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

By default she uses vanilla body with vanilla skeleton, along with Maevan's Mature Skin textures for the body. You can replace that with anything you want 'cause tastes differ and all that crap, following the way described below.

For the body models:

1. Go to "meshes\SC\0_Followers\000_Morrigan\Body";
2. Drop your desired meshes there;
3. Drop your desired skeleton;
4. You're breathtaking.

For the body textures you need to do this:

1. Go to "textures\SC\0_Followers\000_Morrigan\Body";
2. Drop your preferred textures there;
3. Open included "Masks for body blends.7z" archive, extract the .psd into the folder if you must;
4. Open femalebody textures in a graphic editor of your choice. Open the included .psds;
5. Copy-paste seam files, save the end result;
6. If you get discoloration between the body and the seam, or the specular is too strong/faint, or whatever - adjust that first to better fit the seam color;
7. Save the files;
8. You're amazing.

She's completely standalone, so don't be afraid to mess vanilla assets up, unless you've arms growing out of your butt, yeah.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

Optional KS Hairdo's esp changes all humanoid hair entries so she can use any other hairstyles too. Delete it if you want, or don't install it, or whatever.
If you have your own hair mod, and want Morrigan to utilize it, do the following:

1. Open the hair.esp in TES5Edit;
2. Make sure you have Automation Tools installed
(here's the link https://www.nexusmods.com/skyrim/mods/49373/)
If you don't have it, you'll have to process every entry one by one;
3. Navigate to hair.esp, go to "Head Part" section;
4. Select EACH AND EVERY head part listed there;
5. Right mouse click - Apply Script...;
6. Choose AT - Quick Change in the drop menu, click OK;
7. In the next window click on the plus a few more times, so you have more lines, and you won't have to redo everything again;
8. Click on the "Add" drop menu, choose "Replace";
9. Do the same to other lines;
10. In the <Path> copy-paste following:
RNAM - Valid Races
11. In the <Find> copy-paste following:
HeadPartsAllRacesMinusBeast [FLST:000A803F]
HeadPartsAllRacesMinusBeastVampires [FLST:00107B9A]
HeadPartsBretsNordsImpsandVampires [FLST:000F203B]
HeadPartsHumansandVampires [FLST:000A8023]
HeadPartsHumansOrcsandVampires [FLST:000F5BDF]

12. In the <Replace> copy-paste following:
NULL - Null Reference [00000000]
13. Click OK and wait for the script to finish replacement.
14. Save the plugin.
15. Now the female humanoid hairstyles are available for Morrigan too.

The only downside is that they are also available for all other races as well. But it's better than messing with form lists, preventing any other standalone race mods from using modded hair.

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If you have any issues with her - let me know.

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Credits:

Bioware - head model and head parts, head textures, lashes;
ShinglesCat - porting, hair model & textures, all eye textures;
Maevan - body textures.

+++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++ +++++++

Terms of use:

- Don't do anything stupid or offensive;
- Don't reupload anywhere else;
- You can do whatever with my assets (all eye textures except for lashes, hair - model and hair textures) as long as you credit me;
- You're free to make patches and what not, just link back to this page.

Have fun!

SE port by Just4u


Attachments (3)


KS Hairdo's.esp (373.8KiB)
SC_DAI_Morrigan.7z (91.4MiB)
SC_DAI_Morrigan_SSE.7z (90.3MiB)

Comments (1)
user avatar
User #30413103 - 3 May 20 02:10
Thank You For This
SC - Eliza Cassan dress 2020-03-29T22:23:23+00:00

Eliza Cassan's dress from DXHR, 'cause I love her so much.

Has dress with weightslider, tho it's mostly for the neck, a choker (chonker) for vanilla neck, a rose accessory for the hair and actual hair in racemenu.

Help "sc_" in console to find the parts of the mod.

- Has bad weighting, 'cause it's one of the first outfits i've ever ported from ages ago;
- The hands may change their texture set to body all of a sudden - that's the issue with the engine;
- More issues I forgot about;
- I did upgrade textures a bit just now, but the outfit is still from 2011.

Terms of use:

- Do whatever, I don't care;
- Pls don't do bodyslide, bodyslide is bad.

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Attachments (1)


SC_ElizaCassan.7z (22.3MiB)

SC - Horses 2020-03-26T15:27:33+00:00


So these are the horses I've ported ages ago. Should be better that any other replacer out there. Standalone, with their own unique (and totally vanilla) skeleton.

Basically, these are from TW3. I had horses from DAI too at some point, which are superior in quality of both models and textures (by the way), but they're gone, so only TW3 horses here.

Horses are available in five color schemes, as in vanilla game. Bay horse is for Windhelm, black for Whiterun, gray for Solitude, grulla for Riften and skewbald for Markarth. The mod also features saddles, and if you want an armored saddle (sorta-kinda, with skull armor thingy), you can swap imperial saddle with the common one - tada. Oh, and Shadowmere is basically black horse, but darker. Might be very dark, depending on ENB and lighting/weather mods.

The mod is optimized, it is not recommended to compress the textures any further, especially the grayscale ones.

Let me know if I fucked something up.


SE port made by Just4u
Overwrite the main mod

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Comments (9)
user avatar
User #17391394 - 26 Mar 20 16:38
Hi ! Maybe I'm dumb, but I can't seem to find them nor am I able to spawn some of your horses via console. Are they waiting somewhere in particular maybe ?
user avatar
shinglescat - 26 Mar 20 16:44
They should be available at the stables near each major city.
user avatar
User #17391394 - 26 Mar 20 16:45
ah. Well, they weren't there :/
user avatar
shinglescat - 26 Mar 20 16:51
Did you manage to find them?
user avatar
User #17391394 - 26 Mar 20 16:55
Ooooh, it's a replacer ! Sorry, didn't read your description correctly, my brain saw the "standalone" and went awol. Deactivated my current horses replacer, and everything's working fine !
user avatar
User #33149576 - 14 Apr 20 13:56
hi,I try to port this mod,but horse’tail and mane did‘n have texture and whitish,what should i do?
user avatar
shinglescat - 14 Apr 20 14:19
Hi, you should join my discord server for help with SE ports. But anyways, you should disable back face lighting in shaders for the hair to appear in game. Should do the trick. Or ask someone on my server for help, I can't really tell you what to do to port the thing.
user avatar
User #8683393 - 10 Apr 20 17:32
willo this work with SSE
user avatar
shinglescat - 10 Apr 20 17:39
No, you need to port them. If you can't do it yourself, someone on my discord server could help you out. I can't port anything because I don't have SE.
Dishonored 2 Ports
Dishonored 2 Portsmore_vert
2020-03-23T11:09:45+00:00
Dishonored 2 Ports 2020-03-23T11:09:45+00:00close

So this is a port of Dishonored 2 things I've made a few years back. It's incomplete, but I do have all the clothes from the game ripped, so with the time this pack will expand, depending on the interest.

I planned on replacing the entire vanilla Skyrim’s clothing with Dishonored 2 crap, so we’ll see how it goes. Still kinda inclined on turning Skyrim into the Empire of the Isles.

  • So, the Part 1 archive corresponds with the first screenshot. It has 6 armors, each sex has specific model, e.g. a male character wearing the same outfit as a female character will be dressed as Corvo, when the female character will be dressed as Emily.
  • Part 2 archive corresponds with the second and the third screenshots. It has various hats and four armors without sex specific model, e.g. a male character wearing Daud outfit will be dressed as Daud, while female in the same outfit will either wear the same model as male, or there will be none, or there will be a vanilla placeholder.
  • Hounds archive corresponds with the fourth screenshot. It replaces dogs and wolves. Dogs wear harnesses, wolves don't.

To find the mod's assets in game, search for DH2 either in console or wherever you prefer.

You may want to change the bodies used in this mod to better work in your game. I dunno, bodyslide and crap, what not.

Terms of use:

  • You are not allowed to reupload the mods;
  • You are allowed to make personal mods e.g. different body and crap;
  • You are allowed to include the outfits in your personal follower mods as long as it is private, e.g. from hand to hand. Public sharing is not allowed;
  • The permissions will be closed until this mod is complete.

Have fun!


Media (4)


1.jpg (833.1KiB)
2.jpg (238.5KiB)
3.jpg (614.7KiB)
4.jpg (643.3KiB)

Vanilla Female NPC Overhaul
Vanilla Female NPC Overhaulmore_vert
2020-03-21T23:22:44+00:00
Post file flag
Vanilla Female NPC Overhaul 2020-03-21T23:22:44+00:00close

This is an entirely new set of vanilla art style friendly textures and meshes. Has 4k diffuse, 4k specular, 2k normal maps based on vanilla (as well as additional .psd with layers for you to use your snowflake normal map together with the mod); upscaled 1k tint masks (that I had to modify manually after neural network upscale); high poly heads with better racial morphs and regenerated facegen for all female npcs of the game; new eye textures for better blend with textures of the face and hair textures.

Intended to be used with vanilla NPCs, but works fine with PC.

Requirements: Maevan's mature skin. I'm using it with vanilla body.

Comes with FOMOD installer.

If you like this mod, I might as well make some body textures to go along with it.

Terms of use:

- you are not allowed to share it elsewhere;

- you are not allowed to reupload it;

- for some time the permissions will remain closed, meaning you can't use the textures in your own mods that you want to share until I say so.

I'll probably upload it to Nexus some time later, very some time later. For now - this is the Patreon exclusive.

Download

Ported to SE by Smokeybear

SC - Fair Empress
SC - Fair Empressmore_vert
2020-03-19T11:31:28+00:00
SC - Fair Empress 2020-03-19T11:31:28+00:00close

Brand new texture set for inquisitor: skin and eye replacers; 4k for the main set, 512 for the eyes. Scratch made, nothing is salvaged.

Replaces "hf_hed_inq_d/s/n" and "hf_hed_inq_d/s/n" for the skin; "UH_Eye_d/n" and "UH_Iris_n".

Everything is modular, separated to male and female, diffuse+specular and normal maps, skin and eyes. Normal map is available with and without big wrinkles.


Terms of use:

- you are not allowed to share this mod;

- you are not allowed to reupload this mod;

- I'll think about adding source files some time later.


Update 25.03.20

Skin textures for both males and females moved onto common texture set to avoid infinite loading screens. Use either 1.0 or 1.1.


Update 27.03.20

No version change, fixed female complexion to replace proper female textures.



Attachments (2)


SC - FairEmpress.7z (84.8MiB)
SC - FairEmpress 1.1.7z (84.4MiB)

Halos mod 2020-03-15T18:14:29+00:00

A paid mod of mine with halos and backdrops that is 5 usd. Thought I'd drop it here too, since the lowest tier is 5$.

upd 01.06.2020: added some more useless stuff. Be sure to tweak transforms for "hanged man", "sphere" and "meatscepter" to fit your scene the best.

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Attachments (1)


SC_Misc_Halos.7z (40.9MiB)

The goat sculpt 2020-03-06T09:59:06+00:00

The file contains high poly and decimated mid poly models. Decimated model has 8k textures (for offline rendering). If you're going to use this in your own project, you have to make proper low poly models and stuff. Not ready for 3D printing.

For non-commercial use only.

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Attachments (1)


Baphomet.7z (104.5MiB)

Poses mod 2020-03-02T21:09:33+00:00

Poses for Halo's public poser. Mostly pair poses. Mostly pair poses with huge height difference.

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Attachments (1)


SC_Poses.7z (2.9MiB)

Minotaur sculpt 2020-01-21T10:01:03+00:00

The files contain decimated high poly and decimated low poly models. High poly model has 4k textures (for offline rendering). If you're going to use this in your own project, you have to make low poly models and stuff. Not ready for 3D printing.

For non-commercial use only.

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Attachments (3)


SC_Minotaur_OBJs.7z (29.7MiB)
SC_Minotaur_Blend.7z (49.4MiB)
SC_Minotaur_Textures.7z (129.6MiB)

Creature sculpt 2020-01-20T10:01:01+00:00

The files contain high poly and decimated low poly models. High poly model has 8k textures (for offline rendering). If you're going to use this in your own project, you have to make low poly models and stuff. Not ready for 3D printing.

For non-commercial use only.


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Attachments (3)


SC_Monster_OBJs.7z (47.3MiB)
SC_Monster_Blend.7z (76.4MiB)
SC_Monster_Textures.7z (132.6MiB)

Female face textures 2020-01-18T13:54:55+00:00

Had these forever, too.

Female face textures from DAI for vanilla Skyrim head.
MSN, Spec, Diffuse.
Josie, Calpernia, Flemeth, Sera.
(Josie has no specular because for some reason I can't get it from MEGA).

I've Morrigan somewhere, too, but I think I lost that set. Should I find it, I'll drop it here.


ADJUST SPECULAR TEXTURES FOR YOURSELF.
By default they are very strong.
Don't forget to modify the neck seams.


Let me know if you want anything else rebaked.


Do not use these if you're gonna upload your mod to Nexus.

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Attachments (1)


SC_DAI_FemFaceTextures.7z (23.6MiB)

A few locations mods that I've had since forever 2020-01-15T16:57:41+00:00

So I had these forever, might as well dump them here.


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Attachments (3)


SC_NormandyME3Cabin.7z (21.4MiB)
SC_Skyhold.7z (60.6MiB)
SC_Booker.7z (94.3MiB)

Comments (2)
user avatar
User #9368261 - 10 May 20 23:38
HI! I would love to try these out for screenshots. Is there any readme to find out how to get to the locations?
user avatar
shinglescat - 11 May 20 14:25
eh, you gotta use xedit to get the names of the locations to teleport too.
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